Talk:Altered Artes

The FOF Change system in Abyss really shouldn't be listed as a variation of the "Altered Artes" functionality. It can be mentioned in the article's opening paragraph as a related system, linking to the actual article to provide a more detailed walkthrough of the system. That section on the general "Artes" page should be moved to its own article.

I think the Eternia section should be cut out too. Those functions are only secrets in the game, and this game is known for the dozens of secrets and hidden easter eggs that future games have not been able to repeat beyond the more recent Namcot Island appearances. It's odd to not mention Maelstrom in here as well, but again, these are secrets rather than altered artes, and there is no actual "altered arte" system here unless you consider the "Team Skills" to be like that... but then Unisons and Combination Artes have to be considered. Perhaps they can be mentioned in the opening as well? I'd rather not though.

I do consider Stahn and Veigue's equipment-based arte changes to be altered artes, since the term in the JP versions for Rebirth/Destiny PS2/Vesperia are essentially identical to each other. I still don't know if there is a term for Symphonia's element-based arte changes in the JP version, but they do follow the same style of arte replacement so they may as well be classified the same way. DotNW's system seems like a limited rehash of Vesperia's system, so it fits here too.

With Vesperia, you missed out the important fact that altered artes that have been mastered will become available for use, as separate artes without the required skills equipped. They can be used as part of a combo chain, in addition to base/arcane artes I believe? I am unfamiliar with the standard order - I only see people talk about Yuri's Super Combo skills allowing all sorts of combinations until he hits Overlimits automatically with his tension skills (then spamspamspam). I'm surprised that there isn't much more to say than this, though, since this should be a far more complex system than "equip this and use that arte" from the other games.

Yumemi Hoshino (talk) 02:00, 23 June 2009 (UTC)