Malak

A Malak (聖隸・聖霊・セイレイ) is a being part of the Malakim race in Tales of Berseria. The Malakim are a tribe of spiritual beings who use the powers of nature and are used as familiars. The future of the Malakim form is that of the seraphim seen in Tales of Zestiria.

Description
The Malakim's concept, like in Zestiria, are entirely different to that of the Spirits seen in the previous Tales games, with the exception of being a spiritual being used for their arte prowess, sharing similar traits while serving as abstracts of former Spirit forms. There are many different types of Malakim. Despite all being one race, some appear in the shapes of animals, while others in the shapes of mythological beasts, something that is not present for a human variation of the form.

The Malakim are said to have first descended down to the Wasteland world when a ritual was completed by Artorius Collbrande, sacrificing Velvet Crowe's younger brother to make it successful. The Malakim were summoned afterward to cleanse the worldly situation of the infestation site of the Daemons. In other words, their sole purpose was to rid of the Daemons from the world, but they later were made to be as living servants, familiars, or even armed soldiers for battle purposes.

Trivia

 * The word Malak is Semitic for "angel", originating in Arabic before spreading to other languages.