Moses Sandor

Moses Sandor (モーゼス・シャンドル) is one of the main characters of Tales of Legendia.

Infomation
Moses Sandor hails from a clan of beast masters, javelin-wielding iron eres practitioner is always accompanied by Giet, his pet Galf (a type of wolf-like beast). The notorious leader of a clan of mountain bandits aboard the Legacy, Moses Sandor leads his large band of outlaws in raids across the surrounding lands. He views Giet and his outlaw followers as his own family and will lay down his life to protect them. At first glance he may appear barbaric, but he is actually a very kind young man who takes good care of those dear to him and is easily moved to tears. He uses his iron eres to power up his spear shots and call a rain of spears down on the stage. His last name is of Hungarian origin, just like that of his subordinate, Csaba. His "Norma Nickname" is "Red" in English, but in Japanese it is "Mosuke" (モーすけ).

Meeting Giet
Moses met a Grand Galf when he was young, he tries to befriend it but it always runs away from him or sometimes leds him to his own inconvenience. One day the Grand Galf is attacked by monsters, Moses came to lend a hand and tells the galf to run away but his left eye is injured in the process. Having his eye injured and unable to aim target accurately Moses is about to be killed by the monster but the Grand Galf came back and saves him.

The Grand Galf takes the unconscious Moses to their camp and for three days and three nights the galf sits there beside the hut waiting for him to recover (to the other nomads surprise). After recovering Moses and seeing the galf’s loyalty, decided to take him and named him “Giet” but the elders is very cautious around the grand galf decided to give Moses a choice. Vanish Giet or Leave the village, without second thought Moses leave the village with Giet along with his loyal subordinates. All of them then went to the Legacy.

In Pursuit
Moses first appearance in the game is when he kidnaps Shirley while both Senel and Walter are distracted fighting each other. He takes Shirley in the Bandit’s Lair as he believe that she, the Merines can grant her Sacred Eres. Senel and the others confronted Moses in his hideout but it was interrupted by the sudden raid performed by Melanie, one of the three terrors who serve Vaclav. Moses fought Melanie for a while and retreated into hiding, he bows that he’ll pay them back. Moses and his fellow bandits appeared again and ambush Vaclav’s forces, who are transporting Shirley and Fenimore to the Ruins of Frozen Light and also unknowingly ruins Jay’s plan to save Shirley.

A Fateful Encounter
Deep in the Waterways Moses confronts the party once more, upon learning that Shirley is Senel’s younger sister, Moses have a change of heart and decided to assist Senel on taking back her sister and joins the party to get even with Vaclav. Moses goes with the party to the Ruins of Frozen Light, but they are forced to go to the Great Hallow though in order to get into the ruins. At the Great Hallow, Moses disturbs a resting Grand Gaet and causes it to attack the party. After defeating the monster Moses goes with the rest of the party in the submarine into the ruins. In the ruins they find Shirley and her sister Stella Telmes in the containment chamber. They are interrupted in their attempt to rescue Shirley by Vaclav and they are defeated by him in battle. After Moses with the rest of the party escape to the Forest of No Return. In the Bandit's Camp in the forest the find out that Cashel attacked the bandit’s camp and killed his friends. This enrages Moses to recklessly attack Cashel, but Senel and Will manage to hold him back and they able to escape from the camp. After defeating Melanie's Angler Whelks, Moses and the party are saved with the help of Maurits Welnes.

A War Torn Land
After the events in the Forest of No Return, Moses and the rest of the group go to Maurits' Hermitage. There they are told by Will and Maurits that they he, Senel, Chloe, and Norma are not allowed to be in the war due to their strong emotions. After a night of training in the spring Moses and the others decide to put their emotions aside and do what they can for the war. During the war he is placed in the front lines and fights on field. After Jay joins the group, the party storms the Bridge of the Legacy and there they confronted Melanie, who she and Moses have an unsettled fight back from the Bandit’s Camp. After defeating Melanie, the party confronted Cashel who taunts Moses to attack but Moses calmly refused to take the bait. With the help from Jay, the party is able to corner and defeat Cashel with this Moses is satisfied avenging his family. Moses extend his thanks to Jay but he refuses and the two ends up in a friendly banter which end up from a beating from Will.

At the final level of the Bridge Moses and the others witness the Nerifes Cannon being launched. After realizing that Shirley and Stella are still alive, Moses and the others battle Vaclav and finally defeat him. After being defeated, Vaclav manages to fire the cannon one more time, but Stella uses her Teriques to destroy the blast. After Stella dies Moses is reunited with Csaba and the rest of his group of bandit's.

Awakening
Two weeks later, Moses and the other bandits moved to Werites Beacon and began living in front of the light house. Harriet and Senel give Moses a medal from Gadoria for helping during the war. Moses heads to the Village of the Ferines with the party to speak with Maurits. The next day Moses and the others go to Vaclav's Hidden Fortress with Walter Delques to help find Vaclav's remaining troops, but this turns out to be a trap set by Walter in a attempt to kill them, but it is interrupted when Walter decides to leave. At the Altar of the Sea, Moses along with everyone else loses their eres and are about to be killed by Walter, but they're saved by the summon spirit Celsius. At the entrance of the Altar they are attacked by the Automata and are forced to return to Werites Beacon.

Final Confrontation
After fleeing from the Automata, the party goes to the light house in Werites Beacon after receiving it's image in their minds. There they find a elevator and it leads them to the Quiet Lands, Moses and the party find out that their eres' are working again. Moses without realizing that they only work in the Quiet Lands runs back to the front of town to face the Automata again, but he is defeated in a short amount of time and returns to the party. After learning the truth, the Quiet Nerifes bestows sacred eres on to the party and they head to Mirage Palace to reason with Shirley. After that plan fails Moses and the others return to Werites Beacon to prepare for the final battle. When the reach the final area in the Wings of Light, Moses and the others find out that their ancestors came from another planet, not the Ferines. Moses and the other party members depressed about this fact wonder if they can still fight, but after seeing Senel and Shirley's courage and determination Moses and the others fight and defeat the Raging Nerifes. Moses and the others gaze at the ocean seeing a more calmer Nerifes similar to that of the Quiet Nerifes. During the ending credits Moses is seen at a campfire with Giet.

Character Quest
Moses’ character quest revolves around him as a beast tamer and Giet. Months after defeating the Raging Nerifes, Legacy experience the sudden violence among the monsters living there, this also affects Giet who reportedly attacking Moses’ followers. At first Moses refuse to accept all the allegations but he later realize it was him all along.

After being attacked by Giet and exposing his scar to his friends, Csaba reveal to Senel and the party that they are now experiencing the time when a Galf is returning to it’s wild state. He points out it is maybe due to the power unbalance of the Beast Tamer and the Beast or the Galf’s thirst of blood. He also points out that the fate of the beast tamers is to kill or be killed by it’s galf. After mustering resolve to fight Giet, Moses heads to the bandit lair to finish him off but Giet, upon seeing his master hurts himself (in order not to fight Moses) but with the intervention from the black mist the party fights Giet and the Shadow Moses. The party later realize that it Giet’s sudden change of behavior was caused by the black mist not by other means but Moses, knowing someday that Giet will change decided to leave him in the calm lands.

Before bidding their farewell, Moses cuts a bit of his hair and Giets fur to made as an accessory to remind them of each other. Finally Moses reminds him that they will always be family and leaves Giet.

Trivia

 * Moses is the only character to not have been consumed by the Black Mist. His "Dark Version" was manifested by Giet.
 * There are moments where his character image will be reversed, causing his Eye Patch to appear on the right side of his face instead of the left.
 * Moses' Mascot Costume is a Monkey.