User talk:Mayu Miyuki


 * See the following links for archives of older discussions from previous years. All conversations on these pages are considered to be closed - if you wish to leave a reply for any of those topics, please leave your comment on the current active page.


 * Archive 1 [2008] • Archive 2 [2009] • Archive 3 [2010] (part 1) • Archive 4 [2010] (part 2)

I didn't mean to undo anything ;_;
My page must have been left over the day or something for Patty.

And I just forgot to correct me missing an "and" at the end. I apologize for any inconvenience I have caused.

"Advance: Octopus, Seagull, Rappig, Mieu, Oden Only"

I wanted to add an "and" right before "Oden". I didn't mean to undo the previous change >_>


 * Okay. I edited in the missing word and removed some extraneous capitalization.


 * Byakuren Hijiri (talk) 02:18, January 11, 2011 (UTC)

Probably adding pages...
Help is appreciated, since I'll probably be making pages for the Legendia cast's titles. I don't have them all, I'm sure, so I can't make a complete list right away. If anything, I know I have the majority. It comes with being in the double digits for game plays.

By the way, I'm pretty positive Senel's VA IS Holst.

SymphonicAbyssLegend 15:44, January 11, 2011 (UTC)SymphonicAbyssLegend


 * If you have a primary source to back that up, like an interview with Holst himself or someone at Namco Hometek who specifically mentions his name, then great. If not, the page will remain uncredited. To be honest, the same goes for every other Legendia character page too. If a source cannot be provided, then the voice actor is officially unknown, regardless of what other sites or people insist, and we won't play towards speculation on who those voices are.


 * As for title lists, just make sure you follow the correct format and code scripting for those pages. I recommend using this and other Symphonia title pages as a base for coding, since I think I recall that Legendia's titles provide stat modifiers like they do in Symphonia, though they are applied on equip rather than on level up. It's best if you have the Japanese names for the appropriate titles listed, as expected of all list-type resource pages, but seeing how you plan to make these lists based on your own game, those Japanese names can be omitted and I'll find them for you when I get around to it.


 * When your pages are uploaded, I will check them and fix any obvious errors. If you have any specific questions, please feel free to ask.


 * Byakuren Hijiri (talk) 16:02, January 11, 2011 (UTC)


 * Since I know very few of the Japanese titles, I'll put them all down as their English names so there isn't a mix. I'll get to it hopefully this week.

Also, I will try editing Tales of the Abyss' Anime page sometime soon, so it isn't a Wikipedia copy.

SymphonicAbyssLegend

Re: Image Talk

 * Sorry about the images I guess I got used to FFwiki's rules while I was gone, but question do you mind I was working on the job articles right now? I know it's not one of our main priorities, but the format we have is just to sloppy. --Zolo Miphares (talk) 05:01, January 17, 2011 (UTC)


 * Those pages were very sloppy. As I try to emphasize quite often, I -want- people to work on pages that obviously need work. Anything with that stub tag, anything that is short with few sentences and low on informative content, it all needs to be updated and fleshed out. That's why I always point out the character/location/term pages as requiring the most attention, since some of them are abysmally bad. Those class pages are basically characters in their own right.


 * Just try to add some story-relevant information for each game if there's anything at all, so the sections don't look so bare. I like the whole thing about the Magic Knight style being invented on some other continent in the first RadiMai, and I would like to hope there is more gameplay-to-story info for other classes.


 * Byakuren Hijiri (talk) 05:10, January 17, 2011 (UTC)


 * Adding some story-relevant information for each game section would be kind of a tough one for Radiant Mythology 2, since most of the classes are just average things you unlock by just being on a certain level for another class. The only job class that I think actually has a story might be Zelos and Colette's Shrine Maiden job class, since it is apparently some type of class for people of special lineage from the World Tree or something like that I forget my Japanese is rusty. Of course that page doesn't exist. Either way if I manage to fix everything on those pages, would it be okay if I made a few more to get rid of those annoying red links? I will follow the correct format and all, plus you know I will not make a stub length page. Also another question, do you know where I can find accurate translations for the job classes of each characters?--Zolo Miphares (talk) 05:25, January 17, 2011 (UTC)


 * Yeah sure. I suppose you plan to merge Fighter and Monk into one page though? There isn't much to say about the Monk as a separate entity when it really is just a Fighter subset. I'm kinda disappointed to see that the second game doesn't continue the gameplay-to-story thing (can't remember the trope name). Since we're using the RadiMai classes as the base for each page name, the classes are:


 * {| cellpadding="0" cellspacing="0" border="0"

|- | valign="top" | | style="width:60pt;" | | valign="top" | |}
 * Warrior (戦士)
 * Swordsman (剣士)
 * Fighter (格闘家)
 * Hunter (狩人)
 * Thief (盗賊)
 * Mage (魔術師)
 * Priest (僧侶)
 * Magic Knight (魔法剣士)
 * Ninja (忍者)
 * Bishop (ビショップ)
 * Twinsword (双剣士)
 * Brandish (大剣士)
 * Monk (モンク)
 * Pirate (海賊)
 * Paladin (聖騎士)


 * Byakuren Hijiri (talk) 05:53, January 17, 2011 (UTC)


 * Okay thanks a lot, I just don't want to make anymore goofs. Before I incorrectly classify characters into the wrong job class are these the correct job class for the Tales characters? Harold is a Scientist, not a Bishop. Annie is a Teacher, not a Priest. Kongman is a Champion, not a Fighter or Monk. Jade is a Mage, not a Lancer. Woodrow is a Prince, not a Hunter. Little unsure on Woodrow's, my brother put some weird English patch so it may be wrong. Damn him. ¬_¬ --Zolo Miphares (talk) 06:37, January 17, 2011 (UTC)

Oh, you're talking about individual character "classes"? I wouldn't even call those classes. I'd just say all of those are titles even if they do have titles of their own. I don't even know the appellatures for anyone in the game except for the random ones people mention since I never played it or even intend to. Only reason I'd ever buy a PSP is for the localized Sora no Kiseki trilogy anyway, and I already own the superior PC versions. So as far as I am concerned, none of the Tales characters have a class, plain and simple. And putting it that way makes me even happier, since it means that anyone who is pidgeonholed into a player class is not really part of that class anyway, and never was, and all is right with the world.

One more thing, is the phrase "job class" ever used anywhere in the first RadiMai? It's redundant, and unless it's localized directly with that phrasing, I really don't want to see it.

Byakuren Hijiri (talk) 06:52, January 17, 2011 (UTC)


 * I just got my UMD of RM1 out of the case, yeah I goofed again, the term is actually Job. Looks like I have to go back and correct my mistakes, don't put the burden of correcting my mistakes on yourself, I'll do it. --Zolo Miphares (talk) 07:15, January 17, 2011 (UTC)

Possible Graces localization
News relating to the Namdai America PR rep FilthieRich and yesterday's word puzzle which led to www.ataleoftworichards.com seems to point directly to a localization of Graces, and specifically the PS3 version. But I just want to make a note here to preempt any overenthusiastic edits: this is not official until we see an actual press release or some direct statement from Namdai that confirms the game will be localized. It's not that I don't believe it at this point, but the whole incident surrounding Troy Baker's "announcement" of Vesperia PS3 should not be forgotten.

More info can be dredged up on the official forums, though the threads move so quickly that it's hard to find anything new among all of the excitement and hype. I'm fairly indifferent about this whole situation, but if this actually goes through, we'll finally get translated names for quite a few of Veigue/Kohaku/Reala's artes along with a verification of Hubert's frengrish BC's. I'd also like to see what they do with Flash Tear, Dragon Slayer, Maxwell Lore, etc.

Byakuren Hijiri (talk) 04:07, January 26, 2011 (UTC)


 * Maxwell Lore?


 * JoeTang 07:05, January 26, 2011 (UTC)


 * One of the attacks used by the F-side final boss. It was localized originally as "Maxwell Minimus" in Eternia. I want to see if they stay consistent by using that name, or if they end up butchering the name by turning it into Maxwell Roar like they did with Marta's hi ougi which should have been Radiant Lore.


 * Byakuren Hijiri (talk) 13:36, January 26, 2011 (UTC)

Thanks
I joined wikia long time ago and haven't started edited anything yet, but thanks for the warm welcome :D I have been thinking that I want to help on adding Frederik, Veigue, Reala, Kohak, Pascal's sisters pages on the Tales of Graces's Character section, can I help you to do it? Fayharn 05:30, January 27, 2011 (UTC)


 * On the main Graces page? That one should be reserved mostly for the protagonists and antagonists, and maybe the supporting characters after that. The cameo characters do not belong on that page at all, because they are not part of the core story. Besides, Veigue Lungberg, Reala, and Kohak Hearts already have their own pages, and their role in Graces should be added to the "Other Appearances" sections on their pages. Maybe Veigue can be included as part of the supporting cast if you refer to him as the Gamekeeper or whatever he's called initially, since he does appear in the core story for a bit, and this version of himself is an actual resident of the Graces world. But the other two are simply cameo bosses.


 * Byakuren Hijiri (talk) 05:46, January 27, 2011 (UTC)

Sorry for the second same mistakes again *shrugs* Another thing that I also want to suggest (about creating new pages), You know that the Graces' Wii and PS3 version had different aliases' position and there are also several new titles in the PS3 version. Can we do something about it? Can create another new page to separate the PS3's and Wii's aliases page.Fayharn 06:37, February 4, 2011 (UTC)


 * Answered on your talk page. No new pages for these things.


 * Byakuren Hijiri (talk) 12:36, February 4, 2011 (UTC)

Working on the Titles...
I've got the information saved since I started Senel's Titles and didn't want to leave an incomplete page there. I'll try getting everyone done sometime soon. The issue is that I have to borrow my sister's laptop, because I can sit in front of the television with the game and type up the information from there. I don't exactly want to go back and forth between my room and the game, since my TV doesn't seem to like working with the PS2. I used the ToS format, but I did need to edit it to fit Luck in with the stats, since some of the Titles raise Luck. As for the Requirements, I think I have most of them down in my head, and I can always use other references. I'll just need you to help with the Japanese Titles once I put the pages up.

SymphonicAbyssLegend


 * Sounds good.


 * Byakuren Hijiri (talk) 03:33, January 31, 2011 (UTC)

Tales of Xillia Page Deletion
Tales of Next was the first codename the Tales of Xillia project went by. Many people say that all Tales projects starts with that codename, but THAT is a lie. Xillia was the first one, and Next was all we had to refer to the game for quite some time. Moreover, that codename was created by Namco itself, and they even created an interim logo for it.

Namco Bandai refered to Tales of Xillia as Tales of 13th during all the events of the Tales of Festival and Tales of 15th Anniversary celebrations. This triggered the press to follow that name for a limited period of time as well.

Tales of Faithus was the first trademark registered by Namco Bandai regarding the project, in October 2010. After that, other two trademarks were registered: Tales of Zestia and the one that persisted, Tales of Xillia. For next to two months, both the press and the fanbase referred to Tales of Xillia as Tales of Faithus.

I understand that I am a new user and that many new users may surface on Aselia just to flood the wikia with false information and speculation, but please be more careful. I am no flooder and as you can see, what I wrote was NOT a lie. Many new users who write their first articles and get shot down and accused and liars may feel unmotivated to contribute with Aselia again.

When I meant Tales of Xillia was known by those names before I didn't mean they were official names. I meant those were the names Namco Bandai and the press used for limited periods of time, and thus if you heard any information about Tales of Next, Tales of 13th or Tales of Faithus, that information was about Tales of Xillia.

Just to clarify things, nothing I wrote was speculation. I actually had quite a hard time to avoid speculations when writing the article. Everything I did was report the tips given by Mutsumi Inomata and Kosuke Fujishima, the character designers that, as like in all previous games, have a close relation to the title's development (and the only people of the Namco Bandai staff to ever discuss the game in public). If I did want to write information based on spaculations, I could have made a very long article. There is a lot of information with no source, such as that Jute would be studying to be a physician in some sort of royal academy, that Mira would have very little contact with humans due to her "master of spirits" status and thus not know how to relate to them, and many more. THAT is speculation and as so I left it out of the article.

That's all. If you decided to erase my article for lack of substance or something like that, be my guest. But there was no speculation in what I wrote, and there were certainly no lies. I hope you understand that I just wanted to clarify things as I was very discontent with what I wrote being called nonsense, speculation and lies. As you can see, everything I wrote had basis, so please be more careful when shooting down articles like that.

RodrigoMateu


 * Except people used the name "Next Tales Of" just because that was all they had to go by when it was announced through the initial scan which also promoted Graces PS3 and RadiMai 3. But trailers very frequently use that tagline or something similar; Vesperia uses the very same words at the start of its first trailer, and the first Graces Wii trailer showed the name "Tales of Seriese Mothership Title" when there was still no public name. The alternative trademarks is part of a typical pattern where a set of around three names are trademarked, and then the final name is chosen. Names used in press releases based on that really should receive no merit because no actual name was chosen from that pool until almost two months ago. Else we'd be referring to Graces as "Tales of Gracia" since that's what the media called it for a while before the WSJ scan leak on April Fools'.


 * As for speculation, I only really skimmed through your page and saw things like your ideas on how their battle styles were "expected" to be, and various "hints" regarding the storyline. If they have been actually stated to be that way through WSJ scans or the like, then a more factual wording with concrete wording would have been more appreciated. I may have jumped the trigger on that, but when I see similar wording on other pages, it gets annoying to fix.


 * But really, the biggest problem with your page was the distinct lack of formatting. All you had was some text with pictures thrown about, and that's not how a wiki page works. If you were to look at the other game pages, there is a very specific format where information is separated into labeled sections for story, characters, and the like, and we have those GameInfo templates that must be added to the side to list all relevant data. Nevermind how bad it looks on Wikia's default skin, since it's ruined pretty much all of the pages we have here without us being given the option to disable anything about that awful skin.


 * In any case, I apologize for my harsh language in my deletion comment, but I've had to delete the page four times now, since the time it was announced. The truth is that I'm not interested in writing the page myself, and while I am against copying Wikipedia's version of the page if at all possible, it looks like these edits will keep happening unless we have something there. Your write-up is certainly better than the last attempts, and I appreciate the effort.


 * Also, for the record, the official romanizations Milla Maxwell and Jude Mathis are already listed on the official website, and there is already a third character named Alvin announced through recent WSJ scans.


 * Byakuren Hijiri (talk) 14:55, February 1, 2011 (UTC)


 * I understand your point. There is far too little information of the game yet to follow the recipe you mentioned all the other pages have. If I had done so, we would have some topics with little more than one sentence and other topics with nothing at all. If the layout must be carried out then I believe it is impossible to make a Tales of Xillia page at the moment.


 * I didn't express my opinions about the game at any point, I simply reported the perspective the two game designers I mentioned earlier presented. Of course, it wasn't official, so the way I constructed the text may have made it sound like I was expressing my own opinions. My mistake there.


 * Also, I understand that it was the fourth time you had to delete the page and all, but I hope you understand it wasn't me who created the page any of the three other times. No hard feeling, of course. And about the game titles, I know that once the game is out the scrapped titles don't matter anymore, I just put them there because in these in-development times information is unreliable and comes from everyone and everywhere, so I actually meant for it to serve as guidelines so people knew how to filter that information.


 * Anyway, I'm glad we cleared things up and all. See you around.


 * RodrigoMateu

Attitude
"Don't dare to add fan-translated names."

Did you honestly think that I deliberately and knowingly added a fan-translated name, despite the fact that I've shown that I'm trying to adhere to the high standards you've set on this wikia? For your information, I didn't know that Crimson Sword had an official localisation and thought it was simply one of the many, many English attack names that the Japanese Tales games use.

I really want to help add content to this wiki. But not if I'm going to get pounced on when I make an honest mistake. Lay off the attitude. Redkun 16:17, February 9, 2011 (UTC)


 * I guess I should have said "be careful about adding fan-translated names" then? It's how I am. Apologies, etcetc.


 * Byakuren Hijiri (talk) 16:43, February 9, 2011 (UTC)

Radiant Mythology 3 character info?
So as you've seen, ive been adding RM3 info on some Tales characters. Ive recently beaten the game and am adding character info to some people, and so far, you've said my info is good. I've added solely story info for the characters ive done, exception being Yuri, where I added the facts about his Special Arena appearance with Leon and Asbel. Other than that, is the story info good enough for those pages? :O

Radiant Mythology 3 Mystic Artes
I just looked at an in battle video, at it doesn't seem like the mystic artes take any TP. Lanate (talk) 19:36, March 8, 2011 (UTC)


 * Heh, it completely escaped my mind to check videos myself. It looks like you're right, though the MasterWiki site shows a 1 TP cost for Rebirth and Legendia chars. I'll classify it as misinformation and fix our own pages then.


 * Byakuren Hijiri (talk) 19:50, March 8, 2011 (UTC)

On a related line of thought, magic-activated mystic artes require offensive advanced spells to be used, right? The MasterWiki site is mostly guessing the ranks of spells for each character based on TP costs, and I see inconsistencies everywhere, like how Flame Tornado and Blizzard are classified as intermediate or advanced on different pages, and three of Mao's spells remain with unknown tiers on that site. The in-game arte descriptions don't give ranks for any spell.

I would like to have someone test the spells with TP costs that fall in the 20-30 TP range for characters that rely primarily on magic. Supposing those mystic artes do activate from the advanced subset of offensive spells, this will confirm which things belong in the advanced tier. And the novice tier is pretty much reserved for spells with single-digit TP costs anyway. Also make sure that those mystic artes don't just activate from any spell like a simple Fire Ball, since that will require us to do away with the tier separations for this game, and for RadiMai 2 if it works the same way. Likewise with Mint, someone should check if her Time Stop activates from any and all healing/support spells, and if Pikohan or Piko Piko Hammer can be used.

Edit - Annie too, any and all of her circles to activate Ryuuko Metsugajin or not.

Byakuren Hijiri (talk) 19:02, March 13, 2011 (UTC)
 * I just checked with my Radiant Mythology 2 game, and I think we've been getting it wrong the entire time. Raine's Sacred Shine activated from her First Aid, Photon, and Ray, so I think the spell ranks are wiki guesses.  I think the format's the same as the original Radiant Mythology, where they activate from any spell. Lanate (talk) 13:12, March 17, 2011 (UTC)


 * I figured that might be the case. I still want to separate spells based on general type for easier navigation, so all offensive spells should be grouped as Kougekijutsu (攻撃術). Same term used in Tempest which has like five "ranks" of spells per element. Make sure to sort them by level. Everything else should stay separated as Chiyujutsu and Hojojutsu as appropriate. Though since it's clear that the JP wiki sites that we have been using for both of these games are guessing what goes where, making them inconsistent with each other and within themselves, I will define these directly for our use. Chiyujutsu should allow only HP/TP healing effects and revives, and Hojojutsu will encompass all stat benefits and reversals, along with status ailment cures and afflictions, for both allies and enemies. This means that the Recover spell on many pages should be moved out of the healing category. (Edit - Meh, looking through our other pages for different games, let's just keep status ailment cures within the healing section. It's easier that way.) And any spell with an offensive function like Pikohan will remain as Kougekijutsu. All spell-based mystic artes should say that they are activated from any spell.


 * I will make the changes on the pages that I already created, later when I have the time.


 * Byakuren Hijiri (talk) 15:01, March 17, 2011 (UTC)


 * Kamuki from the official forums decided to help me with determining exactly which spells will activate for chars that were previously implied to activate from certain types only, and it looks like all spells are indeed applicable for mystic arte use, with the exception of Pikohan and Piko Piko Hammer as applied to Mint and, oddly enough, Philia. The Priest class will be tested for Pikohan and Kochihan. So yes, we will be going forward with this plan to merge offensive spells together.


 * Byakuren Hijiri (talk) 05:11, March 18, 2011 (UTC)


 * RyuHiroshi found that the two hammer spells had such a short casting time that they needed to have X held down before pressing O to start casting the spell, in order to have them activate the mystic arte. I assume the same applies to the Priest class, so there are no spell limitations after all. At least we have that cleared up.


 * Byakuren Hijiri (talk) 01:23, March 19, 2011 (UTC)

Duplicate Images
File:0000443249.JPG and File:0000443249.jpg are the same image. Lanate (talk) 19:38, March 10, 2011 (UTC)

A humble request
Would you mind looking over my article Tales of The Town and it's talk page when you have spare time? I have several inquiries. Guess where my name's from 19:14, March 11, 2011 Reverse 11 (talk) (UTC)

On second thought. Feel free to delete the article. Guess where my name's from 19:28, March 11, 2011 Reverse 11 (talk) (UTC)


 * I ended up deleting the pages. Given how we don't know what this thing really is, there is nothing in the way of factual information we can say, especially how the very first of your three sentence article only describes what it "seems" to be. In fact, whatever is written on that Siliconera site is pretty much -my- exact words of speculation on the official Tales forums, and they failed to source that, though I don't particularly care about pushing for retribution over it.


 * If you make new pages, which I discourage in general, please make sure they qualify as full articles with complete detail and confirmed facts. I don't want any more stub-length pages than we already have. It is far more important to flesh out the stub pages that already exist with the information they need, than to create more of them on content we know little to nothing about.


 * Byakuren Hijiri (talk) 19:58, March 11, 2011 (UTC)

ToD2 Arte pages
Hey Mayu, I was cleaning up Loni's ToD2 arte page when I was working on his TotW:RM3 page, and there were a question I wanted to ask. Do you want to keep the sub-headers for the extensions on those pages? I was going to work on Judas's soon as well, and he has the whole multiple-level of spell extensions, so should those be consolidated into one section or left as is? Lanate (talk) 18:41, March 16, 2011 (UTC)


 * I'm not sure what you are asking for. Do you mean to group all of the extensions into the same section as their root spell ranks, so that novice spells and their extensions are together in the same table, and likewise with base artes and their extensions? Or do you want to merge all of the extension sections together regardless of rank? I don't really support either option, and I think everything is okay the way it is now, unless I am misunderstanding something. The existing format of displaying extensions as a subsection of their root attack type allows everything to be separated for clarity, so that each set of extensions are clearly associated with the attack set that precedes it. Merging them with their roots onto the same table, while it might work visually, will force us to put the enchant requirements somewhere else, potentially repeated along with the TP/SP costs in the Requirements column. And merging all extensions together would be a bad idea in general, because each extension cannot be associated as intuitively with its root attack or spell.


 * Byakuren Hijiri (talk) 19:16, March 16, 2011 (UTC)
 * Ah, I was confusing myself that it would actually look good. Never mind. Lanate (talk) 03:31, March 17, 2011 (UTC)

oh
i didnt get that message til after i posted the second one, i dont get on the computer too often (not from lack of trying) it didnt occur to me to check. how do i delete them?


 * I can delete pages for you, don't worry about it. I'm pretty much the only one who has deletion powers anyway.


 * Edit - And I'm not especially worried about your first blog entry, so I can leave it alone unless you really want me to delete it. I did delete your more recent one though, since it doesn't even relate to Tales anymore.


 * Byakuren Hijiri (talk) 01:00, March 28, 2011 (UTC)

I am sorry, i didn't know that we couldn't put image in arte list and that we couldn't use screenshot from youtube emulation, i am really sorry

I am truly sorry for being stubborn, so really sorry I just have one question: if i can take screenshot of games on my psp and put them in the pages, would it be illegal?

Thank you, so it means that i should drop the search of pictures and focus on information? sorry for the lame question

RE:All of these new pages
My apologizes, I thought it would be useful to create these pages in advance for when the time comes more information can be added by users willing to help out, I created pages for the entire Xillia cast ( I guess I shouldn't add Lohen right now). I tried not to make the pages look to empty. I was planning to try to add more info later, I'm sorry I thought I was being helpful but it looks like I've been more of headache. ^^;; CelestiaStar 23:54, April 21, 2011 (UTC)

Wolf Team and Team Destiny
I noticed that in the Tales of Destiny Wikia page, the Developers section says "Telenet", but doesn't credit Wolf Team like Eternia does. Does that mean Tales of Destiny wasn't made by Wolf Team?

Also, I've read up in Wikipedia http://en.wikipedia.org/wiki/Tales_%28series%29 If you check the Symphonia section, it says "The game was the first in the series not to be made by the original team, Team Destiny, but Team Symphonia instead." They're stating all games before it were made by Team Destiny, so I'm guessing 3 possibilities... 1. Wolf Team is Team Destiny 2. Wolf Team worked with Team Destiny 3. Wikipedia is wrong

Do you mind clarifying that for me?

LloydIrving 01:14, April 25, 2011 (UTC)


 * People confuse these things all the time. The data that we have listed on our pages is based on what is listed specifically within the credits of each game, so only Phantasia and Eternia officially have "Wolf Team" associated with their development. Likewise with Destiny and "Telenet Japan". Do keep in mind that Wolf Team is just a sub-group within Telenet, so both names are effectively synonymous. That doesn't mean we will make any changes to those pages, since they should show what the credits show. No more, no less.


 * As for the Team Destiny and Team Symphonia thing, I really can't make it clear enough, but these are names that were established starting with Rebirth and Abyss, to associate their development groups with the people who made Destiny 2 (NOT Destiny) and Symphonia. Prior to these games, no "teams" exist. I know of at least one person who likes to extrapolate "team" associations based on the familiar faces who took part in making the older games, but these associations do not equate to crediting those games to the teams which did not exist officially until years later. So any games that fall before Destiny 2, specifically Phantasia, Destiny, and Eternia, are made by neither Team Destiny nor Team Symphonia, but by Telenet Japan's subsidiary, Wolf Team. And yes, the group was eventually bought out by Namco and reformed into "Namco Tales Studio", so its members formed the base of both Team Destiny and Team Symphonia, leading to your first option being the "most" correct.


 * Also note that these "teams" have become increasingly mixed to the point that there is no reason to keep referring to them as teams. Every Namco Tales Studio game from Hearts and onwards has had a mix of staff (not to mention how Vesperia's team is actually known as "Project Vesperia", but nobody ever brings that up into the argument for some reason), and while the lead project designers and the like are still fairly separated along the old "team" lines, the distinctions don't really matter so much anymore.


 * Anyway, the "team" thing as a whole is really better left ignored. I hope this answers your question though.


 * Byakuren Hijiri (talk) 02:15, April 25, 2011 (UTC)

Hope that my RM3 contributions helped
Hey Mayu, this is lester2020. Thanks for checking and editing my RM3 story events on most characters. And I know my grammar is a bit sluggish, but thanks for editing them. And hope that I could still remember other story missions from RM3 from time to time.

And still I'm new on the Talk page as well.


 * Lester2020 April 7, 2011

Regarding localized term names for Graces PS3
http://www.uk.namcobandaigames.eu/news/2011/05/11/namco-bandai-games-to-bring-2-new-tales-of-titles-to-emea-and-asia-pacific/1545

First of all, although this does count as a legitimate source for release info and such, the people involved with the community seem to be having trouble getting the story consistent between each report. This info could very well be overridden by any new announcements, and we likely won't get anything proper until the event at E3 next month. With that in mind, it's okay to use this as a source for what is known at this point, because it is an official statement from Namco itself.

Now, I should point out that this article presents some new spellings for various terms, such as "Eleth", "Crius", and "Windor". For the time being, let's keep using the spellings that we have been using, since the game is still supposedly early in the localization cycle and these names are also subject to change at any time. Do NOT go out of your way to change them on our pages until we get closer to release and it becomes clear that these will remain the official spellings. If other people attempt to make these changes before that time, politely direct them to my comments here.

To make these fixes, we will have to do a substantial comb-through of our relevant pages, and they should be done all at the same time, along with the reformatting of arte and title lists to follow the localized label setup. We also have to watch out for any changes in the use of "Blast Caliber", "alias", "duarise", and all of the other gameplay options. Remember that the English community created the term "skill changes" for Skill Henkawaza long before we learned of "altered artes".

Byakuren Hijiri (talk) 18:30, May 11, 2011 (UTC)
 * Orders acknowledged! Now time to go back to studying. Lanate (talk) 08:23, May 12, 2011 (UTC)

Dio and Mell's Chain Partner
Dio and Mell get the Chain Partner arte from the Channeling item as well, and from what I understand they have access to it regardless of costume. I'm not sure what to do with it except to add it to every costume's page. Lanate (talk) 01:31, June 14, 2011 (UTC)


 * Ew, that's annoying. I'd like to have it partitioned off onto its own page if it's an arte that is attached to the accessory itself, like in Hearts with the support items and VS with those random item drops. It would be silly to have a page with just a single arte entry, but this isn't attached to any costume, and it wouldn't fit listed among every entry as if it were, unlike Auto Item in DotNW which all of the chars really do get on their own. But if this is the only arte that can be used in this way, then it's not like there is much of a choice to make here.


 * Byakuren Hijiri (talk) 04:27, June 14, 2011 (UTC)

Alright, I understand. Sorry I did not use the appropriate format, and thanks for clarifying it to me. I will give a try to find images for some minor characters next time.

?
Why are you so positive? Most sites are spelling it like "Roland". Even Google search suggests "Roland"

Anyways, I don't care anymore.

--VanityCalibur 00:14, July 12, 2011 (UTC)VanityCalibur


 * See the official website found here. Navigate to the "Characters" section, then click on Leia's portrait. It spells out her name in plain romanized letters. Therefore, it is the official spelling for her name, and it is what we will use here. Other sites are free to use what they wish, but you need to know that they are using a spelling that has already been proven false, as it was written that way by the first news reports before we even learned of the official spelling itself.


 * We will always use the official Japanese renderings in romanized text for any name of any character or location, with precedence given towards what is written in the actual games. If the game has been localized, then this wiki will use those localized spellings instead, in all instances throughout this whole site. It is a matter of consistency, and any spellings that are not official are disregarded. If no official romanized spellings in either Japanese or English exist, that is the only time that fan-suggested name renderings can be put in place. This is a well-defined part of our rules, as seen on our Manual of Style.


 * Byakuren Hijiri (talk) 04:31, July 12, 2011 (UTC)

Oh, s****. I'm so sorry. I did NOT see her name under the katakana...... My bad. I didn't take a good look at the name under the katakana.

Excuse me for my ignorance, lol.

--VanityCalibur 05:17, July 12, 2011 (UTC)VanityCalibur

Hello once more
I'm sureyou have already forgotten me, but I used to edit the pages for the existing artes to get rid of the stubs they made. Because of many reasons, I have been unable to do anything for a long, long time, but I think I will have time to do some edits for character pages and such. But I was wondering if there are any major changes I should be aware of. I know that the Japanese names are no longer in the character infobox and instead in their introduction, but I have been gone for so long, I don't know exactly where eventual discussions about these kinds of changes would be. I'm terribly sorry to ask this of you, but I believe it is much easier than for you and the others to fix my mistakes and tell me afteward.

Sincerely, Penamesolen 15:43, July 12, 2011 (UTC)


 * Heya. I remember you, don't worry. It's certainly been a while, but I know everyone has their own set of varying things to take care of, so don't you worry about that. Our major changes... I don't recall if you were around when I made the priority reminders notice, but that's really the most major thing. Our rules have been codified into an actual manual of style page, though I know there are still some little things I haven't written in to that page yet. Still, all of the major important things are there. I may have introduced a couple of new templates here and there, but none of them are crucial to wiki infrastructure.


 * For actual discussions, I'm not really sure what things to pick out, since a good many topics were mostly minor and related to only a given set of pages. But if there's anything important that comes to my mind, I'll let you know.


 * The only real major change is the sickening nonsense that Wikia is putting us and everyone else through with this current new skin that I cannot change for unregistered and new users, and my only answer to having such a skin is to have everyone register and set in their preferences to use the Monobook skin to make the wiki resemble the way Wikipedia used to look originally. I have so many arguments against it that there is no real point in repeating them since they have gone ignored. But you can see that one ragethread I made on the official Namco Tales forums like eight months ago if you really care. And our attempt to offload the wiki onto Abyssal Chronicles and dissociate ourselves with Wikia hasn't really progressed at all. (I don't blame Abby for the delays, to be honest. It happens, and this way we won't have to deal with a content split along the lines of what the Touhou Wiki experienced, at least not yet. And the fact that Wikia has the superior wiki's website blocked on a spam filter just makes my distaste for Wikia all the more obvious.)


 * Byakuren Hijiri (talk) 19:31, July 12, 2011 (UTC)

Fyi for anyone who cares
I am currently out of the country in a place that has no easy access to the web, so I am just posting to let everyone know, just in case. I will have web access again soon enough, but I am rather busy with many things at the moment. I haven't had the chance to get online for the past week at least. I'll see you guys again soon, ilu all~

Byakuren Hijiri (talk) 05:21, August 10, 2011 (UTC)

Help
This is my first time doing this so I might get some things wrong. Please pardon me. How do I move pictures to a different page???

Fyi Mk. II
Tales of Xillia apparently has been leaked after someone in Korea got ahold of the finished game, and that person is already twittering about all of the major spoiler info, including final boss stuff. People in Japan have also become exposed to info available in the strategy guide for the game which has already been released. Expect a sudden burst of info about all sorts of things in the coming days. We may as well get started on the arte lists as well, though I don't know what kind of statistical data should be added at the present time, so the pages probably won't be anything more than a listing of arte names for a while.

Concerning the spoiler-type info, there is no proper guarantee what are just rumors or truth at the moment, but all of that should be sorted out by next week. Remember, this wiki does not exist to spread falsehoods or speculation, so kindly avoid anything that has not been confirmed in some way. Stick to info that has been noted in magazine scans and other official materials until more people get their hands on the game. Crossreference with Abyssal Chronicles and the spoiler thread on the official Tales forums if you aren't afraid of revealing the game's story for yourself.

Byakuren Hijiri (talk) 05:51, September 4, 2011 (UTC)


 * Rather than make a new section, I'll post it here. Not even a week after Xillia has been released, we have news for two new Tales games. The first is Tales of Innocence R, a remake for the upcoming Vita, including a new character, an archaeologist who uses a halberd, how the hell. The second is Tales of the Heroes: Twin Brave, the "first" Tales fighting game with chars ranging from Phantasia to Xillia, for the older PSP. In other words, Tales of VS. just got retconned into an "action game", the same way Tempest got retconned from a main series game into an "escort title". The latter game is not to be confused with Heroes Fantasia, a Super Robot Wars x lots of animu crossover that is unrelated to Tales. I suppose I'm supposed to be updating the main page with this kind of news, but I gave up on the front page after Wikia messed up the precious effort I made to format it to fit the Monaco skin, even though I never used it.


 * Blahblahblah, point is, Namdai will never stop throwing up new Tales games at the rate they've held since 2007, and this is only the next batch. Innocence R was even being passed off as a "New Tales Of..." until 25 minutes ago when the official site was unveiled. Typical Namdai, all of my rage.


 * Byakuren Hijiri (talk) 09:25, September 14, 2011 (UTC)


 * Graces localization videos have been released, though I have not yet watched them myself:


 * In before some derps put the names into our arte pages when the game is not even released yet, seeing how these videos are based on a demo build, and changes can and often do occur. Revert those edits if they happen.


 * Byakuren Hijiri (talk) 03:06, October 8, 2011 (UTC)

Just getting started, and saying hello
I just wanted to apologize for earlier as I rushed in and stupidly edited an article without reading the Aselia's manual of style. I thought that it was possible to edit without thoroughly proofread my edit. Showing from my immature mistakes, it is most notable that I am just a twelve year old child obviously not being fully fledged. I am deeply upset and sorry for my mistakes, so I was wondering if I may be able to repay my insolent actions by assisting or helping out with this wikia. I dearly thank you for guiding me through this wikia as well, and also punishing me so lightly. Thank you. Michael Moore1 21:38, September 6, 2011 (UTC)

User Rights Question
I'm and admin on a different wiki and I have a question (if that's okay with you. If not this can be ignored). Our wiki has been repeatedly attacked by anon proxies and we would like to know how the option that forces the user to log in to edit pages is enabled. I ask you because of your status in this wiki. If you are not the person to ask, could you guide me to someone who does? I'm not great with words, so I apologize in advance. Gammer10 {ADMIN} 22:08, September 24, 2011 (UTC)


 * I assume that you saw my post on Kev's thread on the official forums? You have to request for allowing only registered users to edit pages by contacting Wikia Central at this page. This is a form that will send an email to the staff that manages Wikia's global settings, since they are the only ones who can edit user permissions.


 * Byakuren Hijiri (talk) 00:25, September 25, 2011 (UTC)

Patchy.jpg
I see you like Touhou, huh? --Singing Dragon 00:24, September 27, 2011 (UTC)


 * I (used to) write things that amount to Touhou fanfiction. And I like to make Touhou/Seihou references every now and then. So yeah. Come to think of it, I need to remove that one Touhou Wikia link on my main userpage, since I don't support Wikia after everything they did when we wanted out, so we're back to how it was back in the Pooshlmer days years ago, being self-hosted on a website with a URL that Wikia blocks with its spam filter.


 * Byakuren Hijiri (talk) 00:34, September 27, 2011 (UTC)

Compound Special Attack page
Hey I was wondering what you think about making a page for Compound Special Attacks from Tales of Symphonia for the wiki. I noticed that it doesn't exist yet, and a fair number of pages try to link to it. However, I'm not sure exactly how it should be formatted or how much information should go on it since the information about each CSA is already listed on other characters' arte pages. I still think it'd be cool to have all the CSA's you can achieve in one place, though.

One main thing I want to add is a CSA priority list. I've noticed while playing that if you use moves that trigger multiple CSA's during a unison attack, certain CSA's will take priority over others. For example, if Lloyd uses Twin Tiger Blade, Presea uses Rising Punishment, Genis uses Indignation, and Raine uses Ray, this could trigger any one of Lightning Tiger Blade, Lightning Punishment, or Prism Stars, however Lightning Punishment is always triggered, regardless of the order you use the attacks in. The Unison Attacks faq by r_mage and Dreamwalker on Gamefaqs also mentions CSA priority, but their list is incomplete. I couldn't find a complete list, so I'm going to aim to try and finish their list this weekend. I'd like to add it to the CSA page here when it's made. Thanks for your time, and thanks for fixing up my edits. I always get nervous about screwing something up, so I'm glad there are people around to double check and fix things. Lig0schndr 12:15, October 8, 2011 (UTC)


 * You are absolutely right, we do need to make a full page for all compound attacks in the game. It kept slipping my mind to do so, though we already have similar pages for the games with similar systems, Hearts and Xillia. It's really a simple matter of collating all of the data on each char's arte page into one list, but I think Lanate should continue with making the necessary edits to all of the other Symphonia arte pages first, before we proceed with this. I'm also currently keeping my eye on Xillia-related subject matter, and more recently the Graces localization stuffs as well.


 * As for the priority list, I am aware that there is some sort of order, but as you say, all other sources are incomplete and it was never really looked into as a result after all of these years. I also want something like that, though such a priority order will probably be best represented by the order through which the artes are displayed, possibly with a numbered column on the far left before the arte names. Of course, if the tiers of the individual artes that are used in the unison attacks take a part in how priority is determined, then that will make things a lot harder, since it will require checking way too many combinations against dozens of scenarios, and it would result in either very messy or very repetitive formatting of the list as well.


 * Byakuren Hijiri (talk) 13:55, October 8, 2011 (UTC)


 * Ah, I see. You guys sure have your hands full, huh? Yeah I'm hoping that the priority list is simply ordered by CSA, too... If it happens to be that the chosen CSA is determined by individual artes, I'd agree that it'd probably not be worth documenting... =/ But for the moment, I'll bank on the former. If I ever get the list together, I'll hold onto it until Lante makes the CSA page, then. Thanks for heads up. Lig0schndr 19:02, October 8, 2011 (UTC)


 * About the Regal hi-ougi thing, both of these faq's only list ground -> anti-air -> air and anti-air -> air -> ground as possible methods of activation.
 * http://www.gamefaqs.com/gamecube/561316-tales-of-symphonia/faqs/31633
 * http://www.gamefaqs.com/gamecube/561316-tales-of-symphonia/faqs/32765
 * The former forgot to include the need for Hatsu to be used after, so I went and checked on Namco Tales forum and came across this topic where two users mention you must use Hatsu after the three techniques.
 * http://tales.namco.com/forums/viewtopic.php?t=64091
 * In this thread, as well, only the above two sequences are mentioned that can be used to activate the hi-ougi. The only other sequence possible is air -> ground -> anti-air. Unfortunately I don't own the ps2 version of the game so I can't check it directly, but it seems to make sense that you can't link anything from an anti-air attack except an air attack.


 * Regarding the CSA list, I did some testing and it seems like the CSA priority works as hoped. Each CSA has a priority level and isn't influenced by what arte was used to activate it or who used what arte. I'm almost done with the list now. For the first time I'm glad the gamecube version of Symphonia has fewer CSA's. ... And now I'm sad again. =( Lig0schndr 10:09, October 10, 2011 (UTC)


 * I finished the CSA priority list, yay. I've pasted it to my profile page. Lig0schndr 10:45, October 11, 2011 (UTC)

Arte templates
Many of the Arte templates on the Arte pages for many Tales characters are being blocked by the right sidebar. The sidebar blocks the requirements necessary to obtain artes as well as some other things. Is there any way you can fix this? Or is it a browser issue? I would like to be able to read the requirements for artes.


 * It's actually a Wikia issue. Specifically, it's a change that Wikia made globally, forcing all of their hosted wiki sites to use the skin you're probably seeing on this and every other site on this domain. Believe me when I say this is being forced upon us, as we admins never had a say in refusing this skin, due to all of its issues not limited to fixed widths which cause huge margins on the left and right especially on larger screen resolutions, due to the stated reason of being able to make everything display optimally on netbooks and iPads, and then the social garbage material that is added to the skin which further decreases visible content to an impossible level.


 * This skin is set as default for all users, and you should be informed that even in spite of that, Aselia Wiki will never support that skin. Please join me in boycotting it completely by going into your user preferences page and selecting the option to use the "Monobook" skin, which will revert the look of this wiki to match the way Wikipedia used to look until about a year ago. This is literally the only alternative, as admins have been stripped of the ability to edit the so-called "Wikia New Look", when we used to have the option to alter the skin of each wiki site on an individual basis. But noooo, all Wikia sites must conform to their terrible idea of uniformity, one that completely constricts our means of displaying information, and they even sneaked into the Terms of Service that it is now against the rules for us admins to alter or even touch the code for modifying the skin.


 * Do not use the "Wikia New Look" skin. We will never support it, and the "Monobook" skin is superior in every conceivable way. Please change your skin accordingly to see the pages of this wiki as they are meant to be seen, designed with little to no clutter that obscures our data.


 * Byakuren Hijiri (talk) 07:04, October 12, 2011 (UTC)

Hello there!
Greetings to you.

As you have seen already, I'm new to the wikia so I apologize for the bad edits and in advance for any future edits that don't meet up to standards. But I understand that these standards are what make this an effective wikia and you've obviously been here for quite some time. I'm currently 17 years old so I still have much to learn about everything and anything really.

To get to the point, I hope you understand that I'm only making mistakes out of ignorance about this website and not malicious intentions, and I'm trying to help fill in some pages that deserve to more than three sentences of information. Since I'm playing Tales of Vesperia right now, I'm focusing on content from that game since I can't rely on memory all the time (also my experience with the "Tales" series overall leaves me limited). Unfortunately, I can't guarantee perfect edits because, after all, it's a learning process. Plus, I can tell there's not an especially active community to cover everything.

Thank you for taking the time to read this (very wordy statement) and I hope to make positive, if only few, contributions to this wikia in the future. (>^_^)> --StarKirby 05:17, October 24, 2011 (UTC)

AutoWikiBrowser
I'm not sure if you were doing those edits by hand, but for edits like those, the AutoWikiBrowser might save some time. I know it helps on a wiki I'm admin for. Lanate (talk) 06:32, November 13, 2011 (UTC)


 * I'll look into it later. Yeah I was doing it all by hand, much like reverting that last outbreak of spam probably a year ago by now, but I really have no idea how to set up bots to do everything automagically. Thanks for the suggestion!


 * Byakuren Hijiri (talk) 07:13, November 13, 2011 (UTC)

Just to set things straight...
The LK/Luzu Kimlasca bungle wansn't me; it was already there when I went there, I just added in the Gunman class in the Escort Titles section. Sorry for the mixup... --Benny90210 10:09, November 17, 2011 (UTC)

From Kikiyume
Yeah, I'll just allow you to be the sole source of all Symphonia knowledge and leave it at that. You're a deleter, not a cleaner. I'm unimpressed.

Hi.
Hello. Just wanted to drop by and say hi, and if you have any pics of the monsters from DoTNW, that would be great cause I'm making General Information pages about the families of monsters. Thanks for accepting me.

Oh and if you see numbers next to the exp that the player earns, that will be how much exp the get if you buy "Exp x2" or "Exp x10" at the Grade Shop if you beat the game for the first time. I also added a number for "Exp 1/2".

Signed, Winxfan1. I am the ultimate fan of Winx Club 16:42, November 23, 2011 (UTC)

You might be right. Which is why I'm gonna make a ToS: DotNW monster book. Including info on recruitment (pact), Items that are left behind, evolutionary lines, etc.

You might have to make the chart for that and we won't be using Japanese names either for it. Ad you might wanna fix the monster template. You know, the part that says Tortoise in the Ghost section.

And how exactly do I save the info I got so far anyway? Where am I supposed to put it?

Signed, Winxfan1. I am the ultimate fan of Winx Club 09:44, November 24, 2011 (UTC)

I just transfered all the info I got so far into Wordpad and marked the pages I've done for deletion. But you should know there are differences in the monsters between ToS and ToS:DotNW.

But if you were to come up with a chart for the monsters in ToS:DotNW, what would it look like. I'd like to know this for reference. After all I'll be the one making the book of monsters in ToS:DotNW.

Signed, Winxfan1. I am the ultimate fan of Winx Club 12:45, November 24, 2011 (UTC)

This project really is something good to get started on. I guess for info number and name are important, and their are what element they are, elements they're strong and weak against, what Items they drop and what items you can steal from them, and where they're found are important, but there's also the odds of making a pact with them, how much Exp they're worth (no multipliers involved), their max level, the levels they evolve at, what they evolve into and what they evolved from and a little description about each monster wouldn't hurt either. That would be the basis of the chart layout for the ToS:DotNW Monster book. Also, I bet you played ToS:DotNW so you must know the levels at which a monster evolves (or de-evolves) into it's starter form. For example: What level does a Mandecello or an Orcot evolve (or de-evolve) into Filifolia?

BTW, would the ten statues in ToS:DotNW be classified as equipment or other. Please let me know.

Signed, Winxfan1. I am the ultimate fan of Winx Club 13:49, November 24, 2011 (UTC)

I see you got started on the chart. That's cool. Just one thing: Treant can evolve into a monster called Mandocello, but certain conditions have to be meet: 1. Treant must be between Level 35 and Level 100. 2. Treant must have a Groundbreaker statue equipped for the evolution to work.

Now how can you imply statue enduced evolutions onto the chart?

Signed, Winxfan1. I am the ultimate fan of Winx Club 14:08, November 24, 2011 (UTC)

I have a copy of the game. I can go through it if you'd like. Had to beat it twice to get all the monsters. It was tough trying to get beaten by Martal and Lloyd the second time around, but then again I probably shouldn't have set the exp gain to x10. But at least I got all the weapons. A shame you don't use Aqua's power till near the end of the game.

I'll get whatever data you couldn't find.

Signed, Winxfan1. I am the ultimate fan of Winx Club 14:21, November 24, 2011 (UTC)

That's cool. It kinda made me wonder why you'd sent me a message at 4 in the morning here. I'll also try to get the names of the plot related monsters like the bear Emil first faced. Here's more monster info to get you started, or I could get started on it. Your call.

[deleted]

And I hope you get that Zombie problem fixed soon. Signed, Winxfan1. I am the ultimate fan of Winx Club 15:13, November 24, 2011 (UTC)

All right. No more info dumping. I'm gonna play the game a third time with that x2 exp, get rid of all my monsters and start from scratch, but I'm still going for the perfect ending. I'll also get started on the accessories page and start with the statues.

Signed, Winxfan1. I am the ultimate fan of Winx Club 13:05, November 25, 2011 (UTC)

Hmmm. For Plot monsters of ToS:DotNW, we could have name, Items dropped, Items stolen, and everything else to find.

For accessories, uhhh, you work on the chart for that, I'll stick to finding info.

Everyone has to contribute. I feel like Emil in so many ways.

Signed, Winxfan1. I am the ultimate fan of Winx Club 23:38, November 25, 2011 (UTC)

I'm sorry I made more work for you, but I thought you'd be happy if I added the resale price to the first few items. Also I managed to find the name of the first Plot Monster: Lucrezia. A monster that looks like a bear. I'll try to get more info on it. I'll also get the stats of the monsters when we first encounter them. The thing is, the monsters I'll soon encounter will be between Level 2 and Level 6. I know you don't care much for the game, but could you, at the very least, try to add the Zombie Family Artes page. I'll stick to the monsters page. Oh and I already done the 10 statues. Simple really. Well, back to the monsters for me. Anyway, I'm really sorry to add more work for you.

-- Signed, Winxfan1. I am the ultimate fan of Winx Club 11:38, November 26, 2011 (UTC)

Progress Report
I am pleased to report that for the Monster Book all the Plant Monsters are listed. And I not only started on Beat Monsters, but I also got down my first Plot-Related Monster. The Lucrezia: A Dark Element monster with the appearance of a bear. I may have tweaked the design of the chart for this a bit but it is progress.

BTW, What order did you list the Statues by?

Signed, Winxfan1. I am the ultimate fan of Winx Club 02:09, November 27, 2011 (UTC)

Romanization
If you would like to advise me on editing such as this, please do not rant about it so as to imply that I am not “a normal person.”

I don’t know the general rules of Wikipedia thus couldn’t understand what you meant by “**** their rules.”

Also, why did you say “What the hell” to de~yuaru? I understand if it’s a mistake that’s not by the rules here. But please do not make yourself sound harsh. I’m rarely on and if I make mistakes, they’re not on purpose so if you want me to reread the rules, then go right ahead but DON’T make implications.

水のウォーリー

Regarding Shining Gate
The reason I was lead off the usual track of translating mieru to something involving sight is because the form used in the quote, mieta, I believe is the past tense. Also, the definition I know for mieru is "to be in sight". It's different from miru, "to see". Something like "hoshi ga mieru" would be "the stars are in sight". So with that tense and definition, mieta would be something like "it was in sight", which didn't make a lot of sense to me, especially since the attack is about to start at the time the phrase is uttered. On jisho, one of the definitions I saw was "to come" (http://jisho.org/words?jap=mieru&eng=&dict=edict), which seemed to fit the context of the attack beginning. The phrasing is also similar to the more typical "kita", like in Patty's battle quote when the Oden cart is summoned during her mystic arte. What do you think? Lig0schndr 07:16, November 28, 2011 (UTC)


 * Translation choices are always open to interpretation. Honestly, I don't really mind if you disagree since it could potentially go any way you would like it to. It's just that I try to go for the more literal ideas and then let some other editor clean it up so it becomes presentable to anglicized readers when it comes to the visual novels which I translate. If you believe something works better in a more naturalized translation, then go for it. I'm just providing an alternative viewpoint. Whatever you would like it as, it's not like it would lead to reactions as volatile as UCHUUU KITAAAAAA~ (thread totally related, and hilarious).


 * Byakuren Hijiri (talk) 08:07, November 28, 2011 (UTC)


 * I'm good with your interpretation, I just wanted to hear your thoughts about it. I find the Japanese language really interesting, if a bit frustrating at times, how it can be interpreted so many different ways, so I like discussing how to translate things with other people. LOL @ that thread. Oh god I lost it at "ORE KITAAA BY BIKE!" Hahahahahahaha Lig0schndr 08:21, November 28, 2011 (UTC)