Aqueducts

The Aqueducts (地下水路) are a location in the present of Tales of Phantasia where Cress Albane and Mint Adenade are held for a brief time. Though its exact location is unknown, it can be inferred that it is at least on the Euclid continent, considering its dungeon is under Mars Uldole's command and that is nearby to Morrison's Home.

Geography
The Aqueducts are connect to a large dungeon with many cells. The dungeons are dark and dank, with torches lining stone walls and metal doors barring escape, but Cress can open these doors with a sword.

The Aqueducts themselves are also cold and dank, consisting of many stone walkways connected by wooden bridges crossing waters. Puddles litter the area, and monsters also roam its walls.

Tales of Phantasia
After being taken away from Euclid and having his pendant taken by Mars, Cress is thrust into one the cells to rot while stripped of his equipment. A voice calls to him, however, and offers him an earring, which allows him to blow a hole in the wall of his cell. The woman there is dead though the hand which helps him is warm. Cress takes the sword pierced through her body and uses it as his weapon, prying open cell doors. He then meets a young woman named Mint Adenade, whose mother is supposed to be the cell with the corpse. Lying about her mother's state, Cress and Mint escape from the dungeon into the Aqueducts.

In the Aqueducts, Cress finds his first Memory Gylph, and Mint explains it function to him. Crossing the monster-filled walkways, they come across a Spiny Devil guarding the exit, whom they defeat. Once they defeat it, Cress and Mint exit into a tree-lined area, only for a monster to drop behind Mint. Protecting her, Cress is knocked out. Half-conscious, Cress dreams of his parents as Mint helps him escape, ending up in Trinicus D. Morrison's house.