Glenwood/Location Descriptions

Settlements

 * Elysia, Home of the Seraphim - A pure land that is home to many seraphim. Protected by Gramps's domain.
 * Ladylake, the Aquapolis - The royal capital of the Kingdom of Hyland. A beautiful city of water that excels in the use of hydropower.
 * Marlind, the City of the Great Tree - A town built around the most ancient of the great trees of the realm. Esteemed for its prowess in learning and arts.
 * Lastonbell, City of Artisans - Though known for its gigantic bell tower, this town is mainly famous as a hub for master artisans of every stripe.
 * Pendrago, the Blessed Capital - The capital of the Rolance Empire, and the most populous city of the continent. A castle city with a long and proud history.
 * Gododdin, The Forgotten Village - A run-down village, far-flung in the southern regions. It has few if any distinguishing features to speak of.
 * Lohgrin, the Tower Remains - A town built within the ruins of a gigantic tower. The architectural techniques to build a tower of this magnitude are lost to time.

Dungeons

 * Mt. Mabinnogio Ruins - Ancient ruins bordering Elysia, believes to date to before the Era of Asgard.
 * Aroundight Forest - A deep forest at the base of the mountain on which Elysia lies. The humans nearby call it the Forest of Perdition.
 * Rountabel Palace - The royal palace of Hyland. Though the home of the monarchy, it is also where the ministers attend to duty of government.
 * Vivia Subterranean Aqueduct - Ancient ruins spread underground beneath the capital. Home to highly-sophisticated hydropower engineering.
 * Galahad Ruins - What appears to be the ruins of a shrine by the lakeside, believed to have been constructed for the performing of royal rituals.
 * Lefay, Shrine of the Water Trial - One of the locations where the Trial of the Shepherd takes place. It would seem the spiritual power of water is hidden here.
 * Rayfalke Spiritcrest - The greatest mountain on the continent. Its daunting heights have denied mankind for ages, and it has become an emblem of both fear and faith.
 * Dumnonia Museum - A museum located within Marlind. A prestigious location worthy of its name, though it is currently closed to the public.
 * Bors Ruins - Ruins buried within the forest. Only traces remain of the ruins now.
 * Tintagel Ruins - Ruins that lie deep within the Volgran Forest. having been abandoned for ages, the ruins are falling into decay.
 * Lamorak Cave - A cave hidden deep in the forest. It is said that if you follow the caves, they will lead you somewhere...
 * Malory, the Patinal Forest - A forest that adjoins the northern stretch of the Meadow of Triumph. A mysterious verdant breeze rolls through it.
 * Gaferis Ruins - Ruins to the north of Pendrago, believed to be a crypt for ancient noble families.
 * Pendrago Shrinechurch - The center of the Rolance Church, these "living ruins" are the result of constant rebuilding and modification of an ancient shrine.
 * Cambria Caverns - An underground cave south of the Meadow of Triumph. It is said there is a subterranean lake deep within.
 * Igraine, Shrine of the Fire Trial - One of the locations where the Trial of the Shepherd takes place. It would seem the spiritual power of fire is hidden here.
 * Yder Cave - A limestone cavern found at the Biroclef Ridge. The growth pattern of the stalactites there give them the appearance of living things.
 * Weylish Ruins - Ruins discovered at Aifread's Hunting Ground, famed for the towering mysterious stone that stands there.
 * Morgause, Shrine of the Earth Trial - One of the locations where the Trial of the Shepherd takes place. It would seem the spiritual power of earth is hidden here.
 * Guinevere, Shrine of the Wind Trial - One of the locations where the Trial of the Shepherd takes place. It would seem the spiritual power of wind is hidden here.
 * Great Camelot Bridge - A great bridge crossing the sea, built by the Rolance Empire. The bridge was built over ancient ruins within the sea, which now serve as its foundation.
 * Lhitwerg Woods - A petrified forest within the Plitzerback Wetland. A bitterly cold, forbidding place lined with half-petrified trees.
 * Arctus Ruins - Ruins discovered within the Plitzerback Wetland. Though few details are readily understood about it, it appears to be a burial ground of some sort.
 * Depths of Mt. Mabinogio Ruins - Even Sorey and Mikleo have yet to explore its depths. It seems like it tunnels right though the mountain, yet...
 * Camlann, the Origin Village - A mysterious village which has been the focus of a great deal of attention in recent years. It is said that the Age of Chaos began here.
 * Artorius's Throne - A ruined altar once belonging to the ancient Five Lords sect. It remains unclear to which of the Five Lords it was dedicated.
 * Depths of Mt. Mabinogio Ruins - Even Sorey and Mikleo have yet to explore its depths. It seems like it tunnels right though the mountain, yet...
 * Camlann, the Origin Village - A mysterious village which has been the focus of a great deal of attention in recent years. It is said that the Age of Chaos began here.
 * Artorius's Throne - A ruined altar once belonging to the ancient Five Lords sect. It remains unclear to which of the Five Lords it was dedicated.

Fields

 * Lakehaven Heights - A plateau blessed with fresh water and rolling verdure. Much of the water that gushes from the mountains forms into waterfalls and rivers.
 * Falkewin Hillside - Hilly terrain that extends from the Lakehaven Heights. The Griflet River flows through its center.
 * Glaivend Basin - A vast stretch of rocky terrain that lines the border between Hyland and Rolance.
 * Volgran Forest - A forest home to gigantic trees. bandits of ten prey on caravans passing through.
 * Meadow of Triumph - A vast stretch of plains that covers the center of the continent. The set of leaning spires there are one of the continent's seven wonders.
 * Pearloats Pasture - The plains are the sole breadbasket of the continent, while the hillsides are used for grazing livestock.
 * Biroclef Ridge - A byway that lines the sheer cliffs. Rockfall and landslides are not unusual here.
 * Aifread's Hunting Ground - A road by the ridge with a view of the ocean. The Aifread name comes from a pirate king who roved the area a thousand years ago.
 * Westronbolt Gorge - An uncanny canyon held to have been riven by a wind seraph. None have entered its depths and returned to tell of what they found.
 * Zaphgott Moor - A rolling wasteland over the northwestern region of the continent. A mostly unsettled area with abundant wildlife.
 * Plitzerback Wetland - A vast swampy belt that spans the southwestern region of the continent, where peculiar plant life grows in abundance.