User talk:Mayu Miyuki/Archive 1


 * This is an archival of all discussions on Mayu Miyuki's user talk page througout the year of 2008. These conversations are considered to be closed - if you wish to leave a reply to any of these posts, please leave your comment on the original page.

A little busy... (copied from my user page)
And I apologize for my lack of contributions lately, I've been really busy with college and other things. I'll get back to work on my self-appointed project during the summer, during which I hope to have a lot of articles done. (If I'm not busy playing Mabinogi that is... xD ) I'll keep coming here to watch the articles that are always being targeted for vandalism, so I'm "here" even if I have nothing to contribute~

Mayu Miyuki 03:12, 9 May 2008 (UTC)

Delete template created
Hey, saw your request for a deletion template. Will work on it soon. Also saw that you play Mabinogi. So do I (though not recently). Anyway, I really appreciated the work you've done on Aselia. Kudos!--Imaginationac (talk) (requests) (email) 11:27, 4 June 2008 (UTC)

I made a bare-bones delete template. You can use it by typing  .--Imaginationac (talk) (requests) (email) 11:49, 4 June 2008 (UTC)


 * Thank you for your assistance with the templates, but I'm not sure how to implement them properly within all the pages. I would like something like an organizational template for the arte table lists I made (and posted today), but the usefulness would be limited since the column headers change with every table, even on the same page, how much more so in different games. Still, I appreciate the help, and I'll let you know if I can think of a way to do things. I am still new to MediaWiki editing though, so I consider this to be a useful learning experience, haha.
 * Mayu Miyuki 04:32, 23 July 2008 (UTC)

Massive info dump woot!
Well I've been gone for quite a while, so it's about time for me to get some things done. I spent the last week compiling the data (and sometimes translating manually) to get the arte lists, most importantly for Tales of the Tempest and Tales of Innocence, both of which have absolutely no English resources that display skill lists yet. I'm gonna end up doing all of the games, even modifying the arte lists that already exist (for Symphonia and Abyss only, it seems).

After a bit of experimentation using the preview option while I composed the pages, I have established a format system for my arte tables (the colours and column sizes). They can be changed at any time, but I happen to like a little bit of colour better than gray header bars from the existing tables. Also, I have opted to add the Japanese text to all arte names and headings within the arte lists. I do not intend to do the same with the games that already have official localizations - these are here specifically for the games that have not been released in North America, for anyone who uses the wiki to reference what they see within their imported/emulated game.

There are a lot of blanks in some areas (ie. max hit counts), but these can be obtained only through experimentation since I found all the data from online resources. I am not capable of testing every skill of every game, so I leave it up to future contributors/editors to fill in the missing information. I used "?" to show all unknown info, so it would draw the attention of anyone who might be interested in filling them in.

There are also a few potential errors in the data I have posted. For instance, I do not know how to romanize/translate Tilkis's ピショップスリング and プロミネントゥレイス correctly. What I have shown on the articles is the result of my best guesses, but they don't fit the katakana exactly. I don't know what else they could be, at least for certain. Other potential errors can be found in all of the arte lists for the Destiny 2 characters. The attack/magic/skill/chain and element 1/2/3/4 requirements might be shuffled into incorrect columns, since I see them listed differently on every source I looked through. I decided to stick with what was shown on KusanagiLord02's guide on GameFAQs, but I really do think there are errors in some places. For instance, I don't think Harold's Delta Ray would require LV10 Fire and LV6 Dark+Light+Water, when it is a light element spell. There are many more situations like this, but I'll leave it up to someone more diligent to pick through everything and provide the correct data. I do not have access to the game in any form, so I cannot verify anything for myself.

Finally, I have adopted the terms that Namco uses to describe skills and skill heirarchy ("artes" instead of skills, "Mystic Artes" instead of Hi Ougi), since it is now clearly official. Namco has used the same terms in every game since Abyss, and even in the Vesperia demo, so there is no reason to avoid using these terms now, as I have previously. I will be converting my existing articles (mostly by changing their category placements) when I have the time to do so.

But for now at least, I will be working on the arte lists for all of the games. It has bothered me for quite a while not to have any English resources available for some of the games, so at least this way I can create them for myself with public view, and then continue my real project afterwards. I might branch off into the armour/weapon/etc. lists as well, since we need these articles to be created. In any case, I'll make more active contributions again soon, and I hope to see more people do the same!

Mayu Miyuki 04:32, 23 July 2008 (UTC)

I also managed to copy a template from Wookiepedia (Scroll box), so I could use it to help clean up my user page. (Why Wookiepedia? Because I was randomly browsing there one day and I saw the scroll box, and I knew I should use the same thing for the long lists I have on my user page.) I left it completely unaltered here, documentation and all. However, I did not request permission to use this template, though they use the same GDFL license that our wiki uses. If I was wrong to do this, please delete the template.

Mayu Miyuki 05:09, 23 July 2008 (UTC)

A series of several stub-length "filler" pages for individual artes
I will be going through the artes that do not currently have articles written for them (there are a lot of them @_@) and adding "filler" pages that provide only minimal information about the skill. These will have the "stub" tag added to them, so all other contributors are free to edit them and add any info that might be necessary.

All existing and completed articles might have some changes in layout sometime in the future (whenever I figure out how to make them more organized; suggestions are welcome), but I don't want to deal with creating more detailed articles for similar artes yet. I will go through the existing pages to change category listings today, then I won't touch them for quite some time, while I work on the new filler pages for other artes.

The new articles are meant to be quick listings of the current official arte name localization, the Japanese equivalent, and previous localized names if applicable. No detail beyond this will be provided at this time, though others are welcome to add more. This is meant to be a temporary solution to make all links to these article names valid, so other pages that link to them will not be shown with red-coloured links. I also have a plan to bring more activity to this wiki, which might be put in place this weekend, and these filler pages will be here to prevent needless confusion. Hopefully.

In any case, the page count on this wiki will jump dramatically during the next few days. We will exceed 400, possibly 500 articles very quickly, but the grand majority of these will be stubs only.

Mayu Miyuki 18:25, 24 July 2008 (UTC)

Wow... we went from 380-ish articles to 544. And all of those are stubs with hardly any info, since most of those skills belonged to one character within the entire series. But I have completed all of the currently translated base artes that exist (not including those in RadiMai). Now all that remains are.... lots of master and arcane artes, practically all of the spells that have ever existed, and all of the non-localized artes from games like Destiny 2 and Rebirth. And then redirect pages for everything. I'm lucky I have the interest to do this now, rather than spend another few months of inactivity, so yah!

Now to sleep and continue tomorrow? (And don't worry, these pages won't be stubs forever. I plan to go through all of them and flesh them out with the TP/hits/description data that I added to the existing articles before. The question of course... is when that will be completed. Woot?)

Mayu Miyuki 04:45, 25 July 2008 (UTC)

...and now we're at 667 articles, and I haven't touched the spells yet. The page count on this wiki definitely will be double what it was at the beginning of this week by tomorrow, and most of these new pages are barely significant. I would have preferred to space things out more, but I realize now that this is the greatest burst of activity I've ever put into the wiki, and I should continue while I have the drive to do so. Because if I were doing things the way I was before (completing each page with most -not all- possible details before publishing them), then I likely would never finish everything by myself.

At least this way, it gives others a chance to add the necessary data without having to research the translated and original names. Then again this is the easy part, haha. ^^;;

Mayu Miyuki 04:36, 26 July 2008 (UTC)

Yup. Now we're at 741 articles, and I have created filler articles for every localized arte in the series, excluding those in RadiMai, and also excluding all spells. I'll look over those tomorrow, and then add pages for the skills from Destiny 2 and Rebirth and Destiny Remake/DC. I also need someone to provide me with the skill naming data from the Absolute Zero patch for Phantasia PSX, but that's something I'll worry about at another time. Though as it stands now, the arte lists that I added earlier this week for Tempest/Innocence/Destiny 2 are a little more presentable now, but I must deal with all of the spells and the untranslated skills.

Oh, and if anyone is wondering why I'm keeping updates on this, I'm just trying to bump this to the top of the "recent changes" page, so anyone who hasn't been here this week to see that our page count has doubled suddenly, they can be assured that all of this is not spam or a hostile takeover attempt. Sorry for the troubles.

Mayu Miyuki 01:10, 27 July 2008 (UTC)

Well my updates for today took much longer than I thought, but everything that was done overall this past week has gone much faster than I thought was possible. We are at 834 articles now (stated for archival/recording purposes). I have completed all the artes from RadiMai (I didn't expect there to be so many new artes in that game...), so now I can say that every arte (not spell) that has been localized throughout the series now has separate stub-length articles.

With that said, I'm gonna ignore spells for a much longer time. After all, most of them remain unchanged between Japanese and English so I can afford to leave them alone. The last remaining things to complete now are pages for the untranslated artes from the games that were never localized. But since I have reached this milestone of completing all the localized skills, I think I'll go back to making arte lists for individual characters, my plan as detailed in the previous section of this talk page.

Anyway my head hurts now. Sleeeeeepppp~ (And bumping this page to the top again, just in case.)

Mayu Miyuki 05:27, 28 July 2008 (UTC)

Another large info dump~ (and some second-guessing about my initial project here)
I added more arte lists for Tales of Eternia, Tales of Legendia, and Tales of Symphonia: Dawn of the New World today, detailing all characters' attacks as much as possible within a quick-reference table of sorts. I also modified the overall table formatting (switching and adding column headings, displaying current localized names for applicable artes, etc.), and these changes have been applied to existing articles.

I decided to change the article titles of each existing article to allow listings by game, since many characters appear in multiple games with completely different skillsets. (The prime example would be Leon Magnus, who has appeared with three very different skillsets among ALL of the different versions of Tales of Destiny alone, and more skillset changes in three (soon to be four) of the Tales of the World games. Of course, this is ignoring the Judas situation, having appeared in ND3 alongside Leon as well! If anything, this is just proof that Namco likes to whore out Leon as much as possible... which is beside the point as well, lol.)

Well anyway, I have added so many articles lately, and I'm starting to wonder if it was a mistake to go through all of the localized artes and create individual stub articles for them. It has expanded the page count so quickly that it looks like something bad might have happened. And not only that... I think that the idea of individual articles for every arte in the series is becoming too large for me to want to handle. Since if I were to go ahead with my original plan, I would have 2000-3000 articles to make.

If I could delete all those stub articles I created, I probably would. It was quite a task to upload all of those pages, and that was only 450 or so articles in total. Deleting them will take just as long, but I don't want to leave near-empty stub pages here, creating the extreme majority of articles on this wiki. I would like to see what others think on this issue, if they should be left for others to flesh out in the future, or if our wiki should go back to its original page count so more focus can be put into articles that actually need work to be done with them.

Mayu Miyuki 01:51, 3 August 2008 (UTC)


 * Hey! I'm Lanate and did a few cursory edits here and there a long time ago, like 2006.  In response to your problem, have you considered making it a gigantic list?  You could start with the most recent English localization of the technique, list them alphabetically, and make redirects of its other names.  The list would be much easier to manage, and you could split techniques which have enough appearances to merit their own pages (making them part of the list with a  template link), while leaving tiny articles as part of it.  It was a format that the Digimon wikia (the wikia I most edit) had earlier before the decision was made to split most of it.  But individual techniques, especially one-shot ones, might not have the same problem as our massive amount of pictures and template boxes had.


 * It may be hard, but, er, I just discovered this place again, and I'll be willing to help. Lanate 23:43, 24 August 2008 (UTC)

Game Templates
Do you think it would help navigation if templates were created for each game, which contained links to characters, locations, skill lists, etc.? Or are they already created and just not in use? Lanate 00:16, 26 August 2008 (UTC)


 * It would help a lot if we had links to all the arte/title/item lists on the pages for every game, but personally I want to focus on making the arte lists before I go through with navigation links. I may work on this in the future, but not immediately. I believe the page for Tales of Eternia has a navigation table, but it will have to be modified or redirected to fit the page-naming format that I have established. And in any case, most of the relevant pages do not exist yet - I have been focusing on arte lists exclusively so far, and not all of the games are complete.


 * And I appreciate your offer of help on my previous project. However I am putting all of that on hold, and I am waiting for Imaginationac's thoughts on deleting all those pages I made so I can create a full list for everything as you suggested. It does not help our wiki if more than 75% of our pages are stubs or redirects to stubs at this point.


 * Mayu Miyuki 18:10, 26 August 2008 (UTC)

?
Just a question from a new user here. Are you a Admin or a Mod ?--Zolo 01:56, 3 September 2008 (UTC)


 * Neither. I am a normal user and contributor here on this wiki. I may be pursuing quite a few ambitious projects here, but I do not have powers or capabilities beyond what any other registered user has. Also, I try to take any chance I can to promote this place so we can get more help here, since this wiki is rather underdeveloped and lightly managed, but I always speak on behalf of the wiki itself, not its owners.


 * Needless to say, I always keep a watch for vandalism or erroneous information, so I'm here most days even when I have nothing to contribute. (I'm one of the more active people here... ;o ) If you have any questions or requests, feel free to ask me, but if it's something that would require administrative consideration, then you would need to talk to Imaginationac, who owns this wiki.


 * Mayu Miyuki 22:53, 3 September 2008 (UTC)

Well looking at your edits you should be a Mod for this site at FF wiki you would've been one for 1723 edits. Are there any active Administrators I'd like to give them a talking too.--Zolo 01:34, 17 September 2008 (UTC)

Re: Derris Kharlan
I spreaded them into different pages since the Derris Kharlan of ToS and ToP are a little different and I was planning to add more to them later on I just need to rebuy ToP, but I suppose the ToP's and ToP2's Derris Kharlan can go together.

And thank you I been trying to do my best here and trying to make this wiki big as the Final Fantasy wiki. I think the wiki's news section should into its own page that's why we look more organized what do you think? --Zolo 02:52, 20 September 2008 (UTC)

^^;
Well, your artes lists are better. My policy for huge things like that is the equivalent of an info dump so that at least the info's there, and then it can be prettified later. I indeed was having trouble figuring out how to add the FSCs, so I added them all down there.

The only reason why I included the Activation Method for Symphonia was because the FAQ I mainly based the list off of did as well.

I have a question about the Unison Attacks lists I made. If a small monitor running bigger text is used, it loses the side by side attack synchronization I used, due to horizontal compression. What's a good solution for that? I tried brute-forcing the situation by listing all combinations vertically (e.g. Techs A / B with Techs C / D would have AC AD BC BD all vertically), but it expanded the list by an insane amount. I left it as is for now, but the problem should be addressed. Lanate (talk) 20:46, 28 September 2008 (UTC)


 * I implemented some of what you talked about on the ToS - Lloyd Irving: Artes article, removing the activation column because I agree on it being extraneous. If there's more, please tell me, so that I can change it on the rest when we've figured out exactly how it should look. Lanate (talk) 23:32, 28 September 2008 (UTC)


 * I think you've got a better handle on those than I do. You should go do the Abyss pages; I'm going to continue tackling Phantasia next.


 * And I really need to get an XBOX 360. My brother took it with him to college (appropriate, I guess, since he bought it) and my roommate's mother wouldn't let him bring his, so I'm woefully unprepared in the Vesperia department.


 * Oh, and would the parenthesis with the current name mean that Farah's Shikou Bakusaijin would have Ground Breaker for its Tales of Symphonia appearance, and Garr's Hakuu would have Hail from the same game? Lanate (talk) 01:59, 29 September 2008 (UTC)

Re:Lightning Tiger Blade
Noticing you deleted my edit on the page that combo does equal Lighting Tiger Blade. I know this for the simple fact is, becuase I did that unison attack with my brother while having Super Lightning Blade and Twin Tiger Blade on Sunday night--Zolo 01:39, 1 October 2008 (UTC).


 * Did you also have Indignation being used by any chance? Because Unison Attacks activations are based off of a combination of two characters' skill lines, and the Tiger Blade techniques and the Lightning Blade techniques make Thunder Tiger Blade.  Can you try that again, this time without Genis as part of the party?  Lanate (talk) 05:55, 1 October 2008 (UTC)

Okay it's Double Tiger Blade+Super Lightning Blade=Lightning Tiger Blade I checked over ten times when facing Yggdrasil in the Tower of Salvation.

To prove it my Unison programs:
 * Lloyd-Double Tiger Blade
 * Kratos-Super Lightning Blade
 * Genis-Prism Sword
 * Raine-Holy Lance
 * Kratos and Lloyd-Lightning Tiger Blade as the result.

Hm may I ask what country you live in? It may depend on your version of the game.--Zolo 01:49, 2 October 2008 (UTC)
 * The US. That's really strange though; in all the places I've checked, Twin Tiger Blade+Super Lightning Blade=Thunder Tiger Blade.  It doesn't fit in with the pattern. Lanate (talk) 02:07, 2 October 2008 (UTC)

Then after doing the battle over and over a again on my last try(15 minutes ago) the first bar it did L Tiger Blade and one my second bar on Yggdrasil all of the sudden T Tiger Blade? Is my glitching becuase this has happened before with Cross Thrust which I did with Hurrcane Thrust and Super Sonic Thrust? I'll change it back because I know glitches like this are not for a wiki. --Zolo 02:20, 2 October 2008 (UTC)

Secret Blast Caliburs
There are another three BC's available to all the characters. Should I add them in to all of artes pages? Lanate (talk) 14:10, 9 October 2008 (UTC)


 * Right, I forgot about those at some point. I kind of wanted to list them in a separate page describing the Blast Calibur system, since everyone has the ability to use them. I guess it doesn't hurt to put them on every char's page for now anyway, so go for it.


 * Mayu Miyuki 23:02, 9 October 2008 (UTC)

Tales of Eternia Online
...wow, I just realized that there's very little information for it, especially after the wiki shut down. Do you know how we're going to manage to create decent information on it, or is it just going to let it languish?

I know it's not something I should be considering, especially 'cause there's so much other work to do, but I'm sad to see the wiki has been shut down for a year now, with the large amount of information it had. I kept kana-ed versions of the skills, so it might be possible to at least recreate that, but... It's depressing, isn't it, that all that information is lost? Do you know of any backups? Lanate (talk) 06:16, 21 October 2008 (UTC)


 * Unfortunately, I do not know of any other sources or backups for all of that info. The best thing we can do is to ask for more people on the official Namco Tales forums or other popular Tales communities for help, since there may be some people who kept various things about the game. If all of the important data is lost completely, then at least we would have whatever people remember about it, and that's better than nothing. We can deal with that when the time comes though.


 * Mayu Miyuki 19:05, 21 October 2008 (UTC)

EX-Skills
As I don't know my Rebirth, I started adding the EX-Skills for Symphonia (as well as started page for the proto-titles which appears in Tales of Phantasia SFC). Right now, I simply copied the colors for the artes tables. I was wondering if the three types of tables (artes, enchants/passive skills, and titles) should have different colors to differentiate the types or if they should have the same color. And if so&mdash;could you help me choose the colors, as I've very inept when it comes to color combinations. Lanate (talk) 05:36, 27 October 2008 (UTC)


 * I can't say it matters so much to me, since I never really considered changing colors in the first place. I think I would prefer keeping the same colors universally, but I have no real objections to changing the colors for other table categories. I'm afraid I cannot choose the color schemes for you though; I can say the same thing about myself in terms of artistic or aesthetic capability. =P


 * Mayu Miyuki 06:43, 27 October 2008 (UTC)


 * I'm finally done with the EX-Skills! Once a couple of pages were done, it became a lot easier due to repetition.  :D  I'm really happy now!  I wonder what I should tackle next: the Abyss AD Skills or the Vesperia Skills. Lanate (talk) 04:51, 14 November 2008 (UTC)


 * I haven't been doing anything helpful here lately (lol Mabinogi addiction), so thanks for continuing this work. If you want to continue with passives, I should point some things. It seems that pages already exist for AD Skills and Capacity Cores, so these pages only have to be renamed and reformatted to fit the same style as the other lists. There isn't much more to add on either, besides notes that some specific AD Skills are limited to certain characters (Lucky End, Heavy Magic, etc.), as noted on the Spells/Artes Guide on GameFAQs. (Romanizations are included on this list too, though I should point out that アロース should be "Arouse", not Harrass, or Aloss as another guide romanizes it.) I believe I separated AD Skill lists for each char on that character info list, but you should disregard that and keep everything on one page, since it's all mostly identical for everyone.


 * For Vesperia's skills, that will take a LOT more work to complete, since a majority of the game's passives are obtained through using weapons until the skills are mastered, and many of these weapons are available through customization only. If you do this, you should consider working on the weapon lists for each character at the same time, to save time overall. Weapon lists exist already on the official Namco Tales forums, copied from the official guidebook, so that's some of the research completed. The passive skill lists for this game might be relatively important to have, since this is a recently released game after all, but it's up to you if you want to do everything at the same time.


 * I can also suggest working on DotNW's passive skill lists. This game doesn't have nearly as much of a complex system as that in Vesperia, since the skills are learned upon leveling like artes (or upon entering the party during each chapter/event for Richter and the original Symphonia cast). And since the game was just released in English, why not~? =P All of the other games have their own methods and quirks, but at least we can consider Eternia's to be done since the passives are a part of the Craymel Artes system.


 * (Sorry if it seems like I'm backseat-modding or something similar, I'm just providing suggestions. I'd actually help out with these things too if I weren't sooo lazy. xD )


 * I also think separate project pages should be established on the Aselia namespace in the wiki. All of these different site-related topics are extending my talk page more than it needs to be. I'll clean up this page and make the project pages myself.... once I figure out how. (And motivation, so on.)


 * Mayu Miyuki 06:01, 14 November 2008 (UTC)


 * Well, the AD Skills are done. At the moment, I don't think I'll work on the C. Core list.  I'll prep myself for going after Vesperia, but I haven't finished the game yet, and when my friend lets me borrow his XBOX360 again I'll be all over it and not online.  =P  Lanate (talk) 06:29, 18 November 2008 (UTC)

I'm sorry ;__;
I'm sorry if I wasn't supposed to reply here... I used some time trying to find out how to reply ^^"

So, I just wanted to say that I'm sorry for all those mistakes I've done, with the links to the artes and so on. I will try not to do it again, and I hope you will forgive me if I do repeat it. I'm thankful that you're not too mad at me, and I will stop editing the links and the page locations. I just hope it's all right for you that I continue to edit some pages I think I can make better, and continue to create missing pages.

But while I'm at it, I just have to ask: in the Rules, it's written, "Do not upload files without using them. After a significant period of disuse, unused files will be deleted." Does that mean that mean that files like Exsphere or Meltokio will be automatically deleted if nobody visits it for a long time, or if the file just doesn't have any or much contents? I'm sorry for burdening you with all this.

This is Penamesolen, by the way ^^"


 * That rule only applies to things like pictures, videos, and other media files that are uploaded to this wiki but left unused or unlinked within any pages. The actual text articles will always stay regardless of if people visit them or not, so don't worry about it. Only pages that involve spam or vandalism will be deleted.


 * By the way, you can use " ~ " to automatically sign your comments. And thank you for all of your contributions, we appreciate your help!


 * Mayu Miyuki 22:36, 5 November 2008 (UTC)

ay
--Raven. 22:43, 5 November 2008 (UTC)Hi i was wondering if you know how i can become an admin, i am a huge fan of the series with a large amount of knowledge


 * We aren't looking for new administrators on this wiki right now, but if you are really interested, then just help out normally by providing contributions using your "large amount of knowledge". If an existing admin notices you and promotes you, then that's great. But you do need to prove yourself by actually helping in a significant way before you can be considered for an administrator position. You can't just ask to become one, especially if you're newly registered.


 * I'm not an admin either, and I've made literally thousands of edits on this wiki already... but you don't see me asking for a promotion like that. =P


 * Mayu Miyuki 22:57, 5 November 2008 (UTC)

Question
I hope I'm not causing trouble for you again, but I have a question. When I'm going to make a link for either Sylvarant or Tethe'alla, I always need to use the full name of the page, like [The World of Tethe'alla|Tethe'alla], because when I don't, the link won't go directly to the exactly page. I was just wondering how you get it to go straight to the Tethe'alla-page with just [Tethe'alla].

Penamesolen 12:57, 15 November 2008 (UTC)


 * Don't worry about questions, it's fine. (Questions are good!) I suppose I never specified how to use redirect links before when I told you that it is easier and more consistent to use them instead of hardcoding the links. Sorry about that. On the page for Tethe'alla, you have to type the text:




 * After this, the linked page will be loaded automatically if you try to access the redirect page. For any other page you wish to redirect, use the same format and replace the link as needed.


 * Mayu Miyuki 15:04, 15 November 2008 (UTC)


 * No, that's okay. It was my fault for not asking before now. So, um, am I supposed to put it on Tethe'alla's page, and then the link [Tethe'alla] will make it go directly to the exactly page?


 * Thank you very much for the help ^^.


 * Penamesolen 15:14, 15 November 2008 (UTC)


 * Yep. =D


 * Mayu Miyuki 15:48, 15 November 2008 (UTC)


 * Um, okay, I really feel stupid, but I tested if to see if I understood, and I just have to be sure if I really understood, because I think I didn't (I'm sorry, I'm very, very slow at things :. When you edit a page, like Tehte'alla, you copy "#redirect [Tethe'alla]" lowest, and then "The World of Tethe'alla"-link will also appear when using just [Tethe'alla]? Or is it that you're supposed to use the redirect when you edit the page with a link you want to lead to Tethe'alla? I'm again very sorry I'm burdening you with all this confusing stuff.


 * Penamesolen 16:52, 15 November 2008 (UTC)


 * The "#redirect" text must go on the Tethe'alla page only. When you copy the "#redirect" text onto that page, any link that says Tethe'alla on other pages will go to the real article at The World of Tethe'alla instead.


 * I made the change for you. Apparently the Tethe'alla page was already redirecting to Category:Tethe'alla, so this might have been confusing you. The previous editor should not have done that, but it is fixed now. If you want to see the change I made, click here.


 * Mayu Miyuki 17:18, 15 November 2008 (UTC)

Oh, I see...

I'm really, really, REALLY sorry for all the trouble I have caused you TT_TT

Sorry...
Yes, two messages like these in a row: serious problem.

I was going to say thank you for the edit you made in Angel Skills (I was the one who made it), and I saw our little message at it. I didn't know other ways to respond, but I named it Angel Skills because Tales of Symphonia calls them Angel Skills if you look at it. I just wanted to say the reason behind it, sorry if I'm troubling you ^^".


 * No troubles at all. If you have things to say or ask, please go ahead. It doesn't bother me~


 * I know that "Angel Skills" is the term that is used in the first Symphonia. I just want to know if DotNW continues to use this term or if it has changed. I don't see why "Angel Skills" would continue to be used, since passive skills are known as "Skills" in this game, but I did not redirect the page since I don't know for certain that the term is different now. Personally, I like to call them "Angelic Artes", but we should go by whatever the official localized name is. And since we don't know, we should keep it the way it is now (even if I don't like it =P ).


 * Mayu Miyuki 19:08, 16 November 2008 (UTC)

Thanks ^^ I've Colette-syndrom, so it may be hard to handle me sometimes; at least that's what my friends say.

Well, I wasn't able to see it at YouTube, but I'm going to get my sister to order the game (it's possible to get it in Europe through pre-order November 28 :D). Let's hope someone confirms the localized names before then, though :P. Oh, and I have another question (must... resist... saying... "sorry"...): is it okay for me to make links to locations in Tales of the World: Radiant Mythology? And even if I can, how can I make differences in like, Ailily as the country and Ailily as the town?

Penamesolen 19:37, 16 November 2008 (UTC)


 * Go ahead and add the links. Pages don't exist currently on this wiki for either Ailily, but since I have not played RadiMai I don't know if they are really different or important enough to require separate pages. You should make one page for Ailily for now, and include information about both in the same article. If the article becomes too long, then we can consider splitting the page.


 * Mayu Miyuki 21:43, 16 November 2008 (UTC)

Thank you. And, um, there are three kind of districts... places... lands... I'm not sure TT__TT... in Terresia, and each place has two or more dungeons, added to a town with the same name as the place. That was what I thought about, but your advice was very good. Thank you very much for the help! I really appreciate it.

And I have to bother you once again (it seems like I always get a question to ask you when writing something here, I'm so sor-... ahem). Um, is it vandalism to copy information from Wikipedia and put it here, even if you use that disclaim-template?

Penamesolen 22:25, 16 November 2008 (UTC)


 * It isn't vandalism, and I think Zolo reacted a little harshly. But he knows better than I do when it comes to things in the Symphonia world, so if he would prefer to avoid copying from Wikipedia, then you should respect that. You can paraphrase some of what is written on Wikipedia if you think some info needs to be added, but try to avoid direct copying of the article text.


 * In fact, I would prefer not to copy from Wikipedia at all, but there are not enough people on this wiki to help expand our database, so that is why we have some pages like Tales of Destiny 2 that have been copied directly from Wikipedia before. I don't mind if other pages are copied from Wikipedia, but it's better to write things in our own words (since, as Tales fans, we should be able to say more than what already exists on Wikipedia itself... at least in theory).


 * Mayu Miyuki 22:36, 16 November 2008 (UTC)

Vesperia Update
I'm simultaneously working on the Weapons/Sub-Weapons and Skills lists, so please for the love of god let no one else do so just so that we can save the manpower and my sanity.

Um, I was wondering how the Weapons lists should be done? I was doing it based off of the Tales Forum's list; Name/Stats/Element/User(s)/Skills and splitting it by weapon type (Swords/Axes/etc.) while adding a possible synthesis/obtaining column. Would that be too large?

Also, the skills I have four columns: Name/Skill Points/Learned From/Effect, while splitting them by type (Attack/Guard/Move/Support, names taken from the manual). Is that a good idea?

<.< I'm about twenty swords in and I have to take a break. I want to say that it'll be getting easier as things go along, but I'm not expecting it to get better until I finish the Axes, as by then Yuri's list will be almost complete and I can copypaste a lot of the skills.

Just a quick status update on what I'm doing. Should I post what I have now with notes that I'm working on them so please don't start? Lanate (talk) 06:29, 20 November 2008 (UTC)


 * If you really think it's necessary, you could create an template like the one on Wikipedia, and make temporary pages so others are aware that they are being worked on right now. But you shouldn't worry about it since I'm like, the only other person who works on these lists! I won't interfere with your efforts here. =P


 * For the weapons, you should split each primary weapon type into separate pages, and then group all sub-weapons together since there aren't as many of them. The page names should be like "ToV - Weapons (Swords)" and "ToV - Sub-Weapons". I'm using this naming convention since other games allow things like swords or armors to be shared among several chars, so it isn't character specific. Of course all of these pages should be grouped into a "Weapon Lists" category so they can be found and accessed more easily.


 * For the skills, sounds good. You can split them into individual groupings/sections, as long as they are all on one page per character.


 * Mayu Miyuki 14:24, 20 November 2008 (UTC)

It's done. For the love of all the gods, the skill lists are done (with a few minor errors I have to go and correct once the bliss is gone). As a consequence, the weapons and sub-weapon lists are also done. I'm probably going to tackle Symphonia: DotNW's Skill Lists next, 'cause they're easy, but that's only after I nip on over to the other wiki I'm at and complete the major project I left on hold there. And for anyone who wants to do armor/accessories, I've left the sites that have the info.

If I disappear, that's just 'cause of my insane relief at completing this portion of it. Never felt this good since I finished a "List of characters" page complete with pictures. Lanate (talk) 05:16, 21 January 2009 (UTC)

More arte lists?
This is just a question for curiosity, as I just began wondering on my mock exam, but would it be stupid if there were lists of the artes characters like Kratos or Lloyd do in Tales of the World: Radiant Mythology? Because, I mean, they do have some lesser artes than in the original game and so on. I just began thinking this and wanted to ask whenever it sounded stupid or not. And if it would be stupid to make an arte list for the player' jobs in TotW:RM.


 * Yes, we will make more arte lists for the games we have not completed yet. I believe I pointed out before that some characters have so many different versions of their movesets, such as how Leon Magnus has at least seven of them, from all the different versions of Tales of Destiny, and all of the spinoffs.


 * If you or anyone else wants to work on the missing arte lists, you are welcome to do so. I haven't been working on new lists recently, but I'm focusing more on the main games before working on the spinoffs. At this point, we still need arte lists for Tales of Rebirth (I'm working on them... kind of....), and passive skill and title lists for almost every game. It's a lot to do, and I don't have the time (or motivation!) to work on everything with a fast pace.


 * So don't worry, we've been thinking about how to do the arte lists for RadiMai and all of the other games for quite a while. I plan to have separate artes pages for each playable character (like Kratos, etc.) and for each player class (Swordsman, etc.) like you suggested. It all comes down to if someone actually works on these pages. At least this game has a very simple class system - other games like Narikiri Dungeon 2 and 3 involve up to 9 different elemental versions of almost every class that exists, and each version has different attacks and even spells. Massive headache potential...


 * Mayu Miyuki 22:22, 23 November 2008 (UTC)


 * You can work on the artes lists! I'm in the process of going through the passive skill lists; finished ToS and TotA, working on Vesperia and its weapon lists at the same time.


 * Narikiri Dungeon 2's the one that's really bad for elemental variations; 3 doesn't have the same problem. 3 has 89 costumes in total, counting both male and female versions as separate, with 6 more hidden in the code.  Narikiri Dungeon 2 has 200.  Narikiri Dungeon (the Tales of Phantasia one) has 132, with 24 Kruelle forms.  It'd be awesome to get someone to help; Change-V World and Majestic Phantasian have awesome documentation on Tales of Phantasia: Narikiri Dungeon, while the latter also has decent to good pages on 2 and 3.


 * That's, of course, only if you're willing to do those; you can just do Radiant Mythology is that's what you want to do. Besides, Mayu Miyuki convinced me that the main games needed me for info at the moment, but someone should definitely get to work on those! Lanate (talk) 00:47, 24 November 2008 (UTC)

Wow, um, well, thanks. If it is all right with people, I will try my best and make some arte lists, at least for a couple of characters and see if it goes good. Though, I can't do anything with the Narikiri Dungeon-games, as I can't Japanese ^^" I'm sorry for that.

As I've done most of my homework and just need to read for the Nature test on Friday, I think I have time to make a list for one character (I think it'll be Kratos) and see how it goes. I have some other edits I'd want to make, as well. Penamesolen 15:34, 24 November 2008 (UTC)

And I was just going to say that I have now made the list for Kratos' artes in TotW:RM (the name is "TotW:RM - Kratos Aurion: Artes"). I just wondered if somebody would look at it and fix where it should. I'm sorry all the Requirements-boxes are empty, but I didn't manage to find out whether his artes had requirements or not TT.TT -Penamesolen 22:23, 24 November 2008 (UTC)


 * In the game, does it actually specify within the arte descriptions which tiers every spell belongs to? According to that GameFAQs guide that you referenced, all of the spells are grouped together without rankings, and that guide was never updated to display the spell tiers. (I hate myself for never playing RadiMai so I could check for myself...)


 * And personally, I would prefer to add the Japanese version's TP costs, in a separate column next to the localized version's costs, since they can be so different. Even though our wiki focuses on English content, I would like to format this wiki to (eventually) cater to JP version importers for all of the games, and this extra info is very important to know.


 * It's okay to leave the requirements blank. In many games, most of the artes are learned through leveling up, so there are no special conditions that need to be listed. It's nothing to worry about. Everything was formatted correctly, but I need to point out the fact that RadiMai uses the elemental system from TotA, so all "lightning" attacks are part of the Wind element.


 * Mayu Miyuki 23:14, 24 November 2008 (UTC)

I see. Thank you very much for telling me it. I'll go and edit it now. Oh, and, um, thank you for not editing it for me. I use to think that one learns better from mistakes if he or she is the one to solve them, most of the time. So thank you very much for the criticism, the help and not editing the list ^^. I'll go and try my best on it again.

Penamesolen 13:26, 25 November 2008 (UTC)

Translation
Uh, quick question. Do you know what this (ガーディアルアーツ) translates to? I figured Aatsu (アーツ) was Artes/Arts, but I'm not sure about (ガーディアル). It's Guard Artes from ToV's Skills. Lanate (talk) 19:46, 24 November 2008 (UTC)


 * Guardial Artes? That's all I can think of without going into more contrived possibilities that make no sense...


 * Sometimes katakana can be rather ambiguous, so we can only guess what they are supposed to mean sometimes. I still can't figure out what two of Tilkis' attacks would be "properly" anglicized as, and several of the Japanese names for Colette's chakram attacks are so bizarre that approximations like "Solfeggi" and "Range Wingle" are used everywhere now, simply because someone established these names on their English guides. They may be wrong, but then what can be considered right? I wouldn't be bothered by it, since we already have the localized name to recognize it, and it's close enough to the kana to not make a difference.


 * Mayu Miyuki 20:31, 24 November 2008 (UTC)

Ratings
Basic results of all our edits here have placed you as number one take a look->http://wikistats.wikia.com/wikistats/EN/TablesWikiaASELIA.htm

Divine Justice
Recently I found out Falcon's Crest was incorrectly traslated when it came here, originally it's called Divine Justice so I felt I needed to change the pages name. So I just needed to explain this before you send me a warning or give me a little lecture.^^--Ratatosk/Zolo 05:26, 1 December 2008 (UTC)


 * Well see, this is why I absolutely DESPISE Namco Hometek. Divine Justice and Falcon's Crest are completely different attacks! Falcon's Crest is known in Japan as Tenshou Souhazan (天翔蒼破斬), and Divine Justice is Shouha Soutenzan (翔破蒼天斬). Observe the kanji - they're different (although shuffled, Japan is oh so clever... >_>;;), so they're different attacks. Granted, both attacks look almost the same in execution, but this is EXACTLY why this is the worst naming situation - people will mistake both of these as the same attack. Like you did. Now I just have to explain with so much detail that you wouldn't care to read, since this is one of the things that I am most furious about! (The other being the Radiant Lore vs. Roar issue.)


 * The words that Lloyd says during the two different mystic artes... GODDAMN IT. The original Symphonia had Lloyd say "Todome da! Misete yaru... Tenshou Souhazan!" (This is it! I'll show you... [attack name]). The localization team translated this as "I'll show you... divine justice!". First of all, "Imperial Soaring Blue Destructive Slash" has ABSOLUTELY NOTHING to do with justice. Lloyd hates the word "justice", remember? Way to go, making him sound like a hypocrite. Second, he's supposed to say the name of the attack, not this "divine justice" crap.


 * Hometek finally fixed this mistake when Lloyd appears in the first RadiMai, since he correctly says "Falcon's Crest" during the attack. And then they screwed up in DotNW. This time he says "Misete yaru! Kurae... Shouha Soutenzan!" (I'll show you! Eat this... [attack name]). The sad thing, instead of making it clear that Tenshou Souhazan and Shouha Soutenzan are different by having different hi ougi quotes as it should be, Hometek makes it MORE ambiguous by having Lloyd say almost exactly the same thing he did in the first game! This time they used those last two words that shouldn't have been there at all, and made that the name of this attack. Now people will look at the first game and think "Falcon's Crest" was a mistake or something, when it's the words "divine justice" that were wrong. VERY WRONG.


 * I understand that Hometek is trying to keep consistency with the first game, but they certainly did a great job when Presea still says Crescent Strike instead of Infliction during a cutscene, and when Lloyd's Raining Tiger Blade is changed to Raging Tiger Blade. At least Punishing Beast is maintained properly... who knows if there are some poor idiots out there who still think Lloyd's Beast is the same as Presea's "Beast" (Punishing Beast).


 * Now you tell me if you still believe they're the same damn attack, and if they should be on the same or different pages. I won't bother with it either way, since you know how I stand on this issue now.


 * Mayu Miyuki 18:47, 1 December 2008 (UTC)

Blame the guides my friend blame those damn guides that supposly say 40 Secrets of Symphoniain the back and the people who right those guides are real jerks they fool the public.--Ratatosk/Zolo 02:11, 3 December 2008 (UTC)


 * Wow. They put something like that in a published English guide? >_________> I've already seen some comments about how bad the DotNW guide is though (and how Vesperia's guide is even worse, typos and mistakes and practically zero info on sidequests), so I wouldn't even care about what the guides say now. That's why players for most games tend to prefer user-generated content like the guides on GameFAQs or wikis like this, since they tend to be more thorough and detailed. And correct. Our wiki needs quite a bit of work though...


 * Mayu Miyuki 03:32, 3 December 2008 (UTC)

True our wiki needs more hard editors, but most of them go to the Final Fantasy or Kingdom Hearts wiki. A few things here need to be tinkered with a bit like how some character pages have no images or some ability pages haven't been created. Really I could handle the images, but the ability pages are a different problem, because unlike you I've only played four Tales game which is why I only wrok on the Symphonia stuff. Our wiki could be a little up and at it by adding stupid kiddy things like other wikis have, example talk templates, videos in articles, and more updated stuff like our home page. Ok back to my original subject the guide in my opinion is awesome, because of it images but I hardly care about the rest.Hmm Vesperia eh, I heard Vesperia really blew up with its walkthrough......I just didn't know it was true. But the thing is Lloyd attack if I was mistaken(or I've gone a little low in hearing) in ToW:RM2 I thought I heard Shouha Soutenzan in the Hi Ougi video, uh it really pisses me off how video games do this crap. <:(

Man talking like this makes me feel like I'm in a Z-skit.xD --Ratatosk/Zolo 05:53, 3 December 2008 (UTC)


 * http://www.youtube.com/watch?v=QsDtSZIfBNo (00:25)


 * Huh, so he uses the Shouha Soutenzan quote (Misete yaru, kurae!), but it's still Tenshou Souhazan. Pause the video there for the kanji too, if it matters. I don't know what Namdai Japan is thinking here, but meh.


 * Also, I just love how Presea's Hien Messhoujin looks a lot more amazing in this handheld spinoff game, than it does in DotNW. Not bad, for what used to be the strongest (and hardest to do) mystic arte in the history of the whole Tales series...


 * Mayu Miyuki 13:39, 3 December 2008 (UTC)

Tables
There's been something that's been annoying me with the arte lists. When I look at one, the variable width caused by auto-sizing name and requirements often lead to tables whose right edge move back and forth, or to something like TotW:RM - Kratos Aurion: Artes, where the text of Healing Wind and the like is crumpled and a distressing amount of whitespace off to its right. I was fiddling around with percentage-based table widths and the results of my test can be found here. I was wondering if you could take a look at it and do some commenting to see if its viable or if I should forget it altogether. Lanate (talk) 20:29, 2 December 2008 (UTC)


 * I was trying to do the same thing before, back when I was working on the Eternia lists. I gave up on this when I found that the requirements column needed fixed-width values for some sections, so some tables had so much white space that they looked ugly, while others needed that extra width. It was hard for me to keep everything readable overall, so I decided to let the wiki extend the requirements column automatically if it's needed, while shrinking things like TP/level/hits as much as possible. That's why I always have the requirements column, even if there aren't any - so the table can stretch without distorting the content by forcing it to word-wrap. (So I want the requirements column added to the RadiMai pages again! =P )


 * Your current setup uses up 80% of the total space available for content, and it looks like that will be all you need. But if you try to apply something like that to Farah's arte page, her requirements for Karyuu Enbu and Shikou Bakusaijin will stretch the mystic artes table vertically if the full 100% isn't used, while the ground artes table will have either massive white space in the requirements columns or in the damage spread column, depending on how you would partition it, even if we keep it to 80%. The artes lists for ToD2 also have similar problems, not to mention one hi ougi that has such a long name that I manually split it so it wouldn't stretch the name column.


 * If you can find a way to make the tables uniform even on pages like these, then it would be a good idea to fix all of the artes pages the same way. I've already given up on this, but there still might be a way to make everything look decent. Or we can apply these percentage widths to all articles of the DotNW grouping and other similar games (Symphonia/Abyss/Vesperia/other spinoffs) and ignore the other ones for now. It's your call.


 * Mayu Miyuki 22:10, 2 December 2008 (UTC) (Do I really say too much by overexplaining everything...? T_T;; )

I think the only problem with the percentage based version I was trying out is that, while it looks perfectly fine on my monitor, I can't guarantee the same for monitors with different resolutions. Perhaps fixed-width width variable requirements/properties and name columns is the best format right now; while it may occasionally screw up, it will always keep the essential information aligned properly. I did a test run of Farah's on the test page; I'm personally of the opinion that the grayish tint of the table is preferably to the whitespace of the background, but that's just me. I like it, but I'm not sure if Damage Spread/Elements will still look all right on a monitor with a different resolution than mine. Lanate (talk) 02:48, 3 December 2008 (UTC)


 * Actually Farah's page looks better than I expected on my screen resolution (1280x800). Would you mind testing Reid's page though? This is actually a better example of rather long-width damage calculations and requirements.


 * That's another point though. Some people have really high-res monitors, so while all of the text and graphics shrink relative to the screen size, the table sizes would look the same, and still stretched to fit 80% of the wiki content space on a maximized browser window. That can cause massive table stretching and white space. But most sites say something along the lines of "This site is best viewed in 1024x768 resolution", so we can safely ignore the larger (and smaller) resolutions since 1024x768 is the current internet standard. I wouldn't put too much thought into it anymore if it looks fine on your end.


 * The background tinting does have a nicer contrast, so I think we can make that a standard. If only we had embedded templates to modify table settings easily... bleh.


 * Mayu Miyuki 03:23, 3 December 2008 (UTC)

I see where the whitespace and wordwrapping issues come in with Reid's. His obscenely long attack names (Demon Lightning Hammer... ugh!) had a tendency to ruin the rest of the tables, and when I shrunk it, the name ended up taking two lines. I also had to expand the table to compensate for the long damage-spread lines and now it looks almost too big. I think I need to take a break from the fiddling for now. Lanate (talk) 04:05, 3 December 2008 (UTC)

Warning
Don't get mad but I made this:

Because I'm tired of vandals not getting a warning for their crimes here. So if a article gets vandalized just put this on the vandals page to scare them.--Ratatosk/Zolo 01:29, 15 December 2008 (UTC)


 * Haha, very nice. I approve wholeheartedly.


 * We need more things like this. The tag or other things like that could do with a lot more customization. The best I did was the  tag, and that was somewhat copied from MabinogiWorld's wiki (I forgot which template), without the picture they used. =P


 * Mayu Miyuki 01:34, 15 December 2008 (UTC)

Eternal Sword
Hey I have a question I'm barely making a pact with Gnome right now in ToP can you tell how the Eternal Sword is formed in ToP please that is if you've played ToP. Because I've seen the anime and it's formed by the Flame Purge and the Vorpal Sword again is it the same in the video game?--Ratatosk/Zolo 04:23, 20 December 2008 (UTC)


 * Pretty much. You get the Flamberge at Odin Temple (basically the same area where Iselia and Martel's Temple once stood, ie. around Anna's grave), and then you get the Vorpal Sword at Fenrir Temple. After that, you require the pact with Origin, so you can fuse the two swords together and do some awesome spacetimehax attacks during battle~ <3


 * And you're playing the GBA version right? The dub so bad that it's now the best thing ever... but I can never forgive the "kangaroo" thing. >_>;; In fact the whole localization is so horrible that I should pretend it never existed, but THUNDAH OF DA GAWDS is just too amazing for me to forget it. ='(


 * Maybe you can try the PSX version with an English fan-translation patch some day. If you know where to look anyway~


 * Mayu Miyuki 04:36, 20 December 2008 (UTC)

Editing the Delete-message
Would it be really rude of me if I edited the delete-template to something á la the Warning-template that Zolo made? I just thought that it could maybe be Dhaos from Tales of Phantasia or something saying that he has to destroy for the sake of his people/goal, and then a description about what the template is for. Would that be stupid or rude?

Penamesolen 20:23, 25 December 2008 (UTC)


 * I don't mind. Have fun with it.


 * Mayu Miyuki 20:25, 25 December 2008 (UTC)

Info Box
I notice the info boxes are you know bleh since it's the original one from the wikia starters. I made a new tmplae tht will be shorter incoding and less time consuming. Look here ->User:Zolo6/Sandbox. The coding is already made I just need approoval.