User talk:Mayu Miyuki


 * See the following links for archives of older discussions from previous years. All conversations on these pages are considered to be closed - if you wish to leave a reply for any of those topics, please leave your comment on the current active page.


 * Archive 1 [2008] • Archive 2 [2009] • Archive 3 [2010] (part 1) • Archive 4 [2010] (part 2)

I didn't mean to undo anything ;_;
My page must have been left over the day or something for Patty.

And I just forgot to correct me missing an "and" at the end. I apologize for any inconvenience I have caused.

"Advance: Octopus, Seagull, Rappig, Mieu, Oden Only"

I wanted to add an "and" right before "Oden". I didn't mean to undo the previous change >_>


 * Okay. I edited in the missing word and removed some extraneous capitalization.


 * Byakuren Hijiri (talk) 02:18, January 11, 2011 (UTC)

Probably adding pages...
Help is appreciated, since I'll probably be making pages for the Legendia cast's titles. I don't have them all, I'm sure, so I can't make a complete list right away. If anything, I know I have the majority. It comes with being in the double digits for game plays.

By the way, I'm pretty positive Senel's VA IS Holst.

SymphonicAbyssLegend 15:44, January 11, 2011 (UTC)SymphonicAbyssLegend


 * If you have a primary source to back that up, like an interview with Holst himself or someone at Namco Hometek who specifically mentions his name, then great. If not, the page will remain uncredited. To be honest, the same goes for every other Legendia character page too. If a source cannot be provided, then the voice actor is officially unknown, regardless of what other sites or people insist, and we won't play towards speculation on who those voices are.


 * As for title lists, just make sure you follow the correct format and code scripting for those pages. I recommend using this and other Symphonia title pages as a base for coding, since I think I recall that Legendia's titles provide stat modifiers like they do in Symphonia, though they are applied on equip rather than on level up. It's best if you have the Japanese names for the appropriate titles listed, as expected of all list-type resource pages, but seeing how you plan to make these lists based on your own game, those Japanese names can be omitted and I'll find them for you when I get around to it.


 * When your pages are uploaded, I will check them and fix any obvious errors. If you have any specific questions, please feel free to ask.


 * Byakuren Hijiri (talk) 16:02, January 11, 2011 (UTC)


 * Since I know very few of the Japanese titles, I'll put them all down as their English names so there isn't a mix. I'll get to it hopefully this week.

Also, I will try editing Tales of the Abyss' Anime page sometime soon, so it isn't a Wikipedia copy.

SymphonicAbyssLegend

Re: Image Talk

 * Sorry about the images I guess I got used to FFwiki's rules while I was gone, but question do you mind I was working on the job articles right now? I know it's not one of our main priorities, but the format we have is just to sloppy. --Zolo Miphares (talk) 05:01, January 17, 2011 (UTC)


 * Those pages were very sloppy. As I try to emphasize quite often, I -want- people to work on pages that obviously need work. Anything with that stub tag, anything that is short with few sentences and low on informative content, it all needs to be updated and fleshed out. That's why I always point out the character/location/term pages as requiring the most attention, since some of them are abysmally bad. Those class pages are basically characters in their own right.


 * Just try to add some story-relevant information for each game if there's anything at all, so the sections don't look so bare. I like the whole thing about the Magic Knight style being invented on some other continent in the first RadiMai, and I would like to hope there is more gameplay-to-story info for other classes.


 * Byakuren Hijiri (talk) 05:10, January 17, 2011 (UTC)


 * Adding some story-relevant information for each game section would be kind of a tough one for Radiant Mythology 2, since most of the classes are just average things you unlock by just being on a certain level for another class. The only job class that I think actually has a story might be Zelos and Colette's Shrine Maiden job class, since it is apparently some type of class for people of special lineage from the World Tree or something like that I forget my Japanese is rusty. Of course that page doesn't exist. Either way if I manage to fix everything on those pages, would it be okay if I made a few more to get rid of those annoying red links? I will follow the correct format and all, plus you know I will not make a stub length page. Also another question, do you know where I can find accurate translations for the job classes of each characters?--Zolo Miphares (talk) 05:25, January 17, 2011 (UTC)


 * Yeah sure. I suppose you plan to merge Fighter and Monk into one page though? There isn't much to say about the Monk as a separate entity when it really is just a Fighter subset. I'm kinda disappointed to see that the second game doesn't continue the gameplay-to-story thing (can't remember the trope name). Since we're using the RadiMai classes as the base for each page name, the classes are:


 * {| cellpadding="0" cellspacing="0" border="0"

|- | valign="top" | | style="width:60pt;" | | valign="top" | |}
 * Warrior (戦士)
 * Swordsman (剣士)
 * Fighter (格闘家)
 * Hunter (狩人)
 * Thief (盗賊)
 * Mage (魔術師)
 * Priest (僧侶)
 * Magic Knight (魔法剣士)
 * Ninja (忍者)
 * Bishop (ビショップ)
 * Twinsword (双剣士)
 * Brandish (大剣士)
 * Monk (モンク)
 * Pirate (海賊)
 * Paladin (聖騎士)


 * Byakuren Hijiri (talk) 05:53, January 17, 2011 (UTC)


 * Okay thanks a lot, I just don't want to make anymore goofs. Before I incorrectly classify characters into the wrong job class are these the correct job class for the Tales characters? Harold is a Scientist, not a Bishop. Annie is a Teacher, not a Priest. Kongman is a Champion, not a Fighter or Monk. Jade is a Mage, not a Lancer. Woodrow is a Prince, not a Hunter. Little unsure on Woodrow's, my brother put some weird English patch so it may be wrong. Damn him. ¬_¬ --Zolo Miphares (talk) 06:37, January 17, 2011 (UTC)

Oh, you're talking about individual character "classes"? I wouldn't even call those classes. I'd just say all of those are titles even if they do have titles of their own. I don't even know the appellatures for anyone in the game except for the random ones people mention since I never played it or even intend to. Only reason I'd ever buy a PSP is for the localized Sora no Kiseki trilogy anyway, and I already own the superior PC versions. So as far as I am concerned, none of the Tales characters have a class, plain and simple. And putting it that way makes me even happier, since it means that anyone who is pidgeonholed into a player class is not really part of that class anyway, and never was, and all is right with the world.

One more thing, is the phrase "job class" ever used anywhere in the first RadiMai? It's redundant, and unless it's localized directly with that phrasing, I really don't want to see it.

Byakuren Hijiri (talk) 06:52, January 17, 2011 (UTC)


 * I just got my UMD of RM1 out of the case, yeah I goofed again, the term is actually Job. Looks like I have to go back and correct my mistakes, don't put the burden of correcting my mistakes on yourself, I'll do it. --Zolo Miphares (talk) 07:15, January 17, 2011 (UTC)

Possible Graces localization
News relating to the Namdai America PR rep FilthieRich and yesterday's word puzzle which led to www.ataleoftworichards.com seems to point directly to a localization of Graces, and specifically the PS3 version. But I just want to make a note here to preempt any overenthusiastic edits: this is not official until we see an actual press release or some direct statement from Namdai that confirms the game will be localized. It's not that I don't believe it at this point, but the whole incident surrounding Troy Baker's "announcement" of Vesperia PS3 should not be forgotten.

More info can be dredged up on the official forums, though the threads move so quickly that it's hard to find anything new among all of the excitement and hype. I'm fairly indifferent about this whole situation, but if this actually goes through, we'll finally get translated names for quite a few of Veigue/Kohaku/Reala's artes along with a verification of Hubert's frengrish BC's. I'd also like to see what they do with Flash Tear, Dragon Slayer, Maxwell Lore, etc.

Byakuren Hijiri (talk) 04:07, January 26, 2011 (UTC)


 * Maxwell Lore?


 * JoeTang 07:05, January 26, 2011 (UTC)


 * One of the attacks used by the F-side final boss. It was localized originally as "Maxwell Minimus" in Eternia. I want to see if they stay consistent by using that name, or if they end up butchering the name by turning it into Maxwell Roar like they did with Marta's hi ougi which should have been Radiant Lore.


 * Byakuren Hijiri (talk) 13:36, January 26, 2011 (UTC)

Thanks
I joined wikia long time ago and haven't started edited anything yet, but thanks for the warm welcome :D I have been thinking that I want to help on adding Frederik, Veigue, Reala, Kohak, Pascal's sisters pages on the Tales of Graces's Character section, can I help you to do it? Fayharn 05:30, January 27, 2011 (UTC)


 * On the main Graces page? That one should be reserved mostly for the protagonists and antagonists, and maybe the supporting characters after that. The cameo characters do not belong on that page at all, because they are not part of the core story. Besides, Veigue Lungberg, Reala, and Kohak Hearts already have their own pages, and their role in Graces should be added to the "Other Appearances" sections on their pages. Maybe Veigue can be included as part of the supporting cast if you refer to him as the Gamekeeper or whatever he's called initially, since he does appear in the core story for a bit, and this version of himself is an actual resident of the Graces world. But the other two are simply cameo bosses.


 * Byakuren Hijiri (talk) 05:46, January 27, 2011 (UTC)

Sorry for the second same mistakes again *shrugs* Another thing that I also want to suggest (about creating new pages), You know that the Graces' Wii and PS3 version had different aliases' position and there are also several new titles in the PS3 version. Can we do something about it? Can create another new page to separate the PS3's and Wii's aliases page.Fayharn 06:37, February 4, 2011 (UTC)


 * Answered on your talk page. No new pages for these things.


 * Byakuren Hijiri (talk) 12:36, February 4, 2011 (UTC)

Working on the Titles...
I've got the information saved since I started Senel's Titles and didn't want to leave an incomplete page there. I'll try getting everyone done sometime soon. The issue is that I have to borrow my sister's laptop, because I can sit in front of the television with the game and type up the information from there. I don't exactly want to go back and forth between my room and the game, since my TV doesn't seem to like working with the PS2. I used the ToS format, but I did need to edit it to fit Luck in with the stats, since some of the Titles raise Luck. As for the Requirements, I think I have most of them down in my head, and I can always use other references. I'll just need you to help with the Japanese Titles once I put the pages up.

SymphonicAbyssLegend


 * Sounds good.


 * Byakuren Hijiri (talk) 03:33, January 31, 2011 (UTC)

Tales of Xillia Page Deletion
Tales of Next was the first codename the Tales of Xillia project went by. Many people say that all Tales projects starts with that codename, but THAT is a lie. Xillia was the first one, and Next was all we had to refer to the game for quite some time. Moreover, that codename was created by Namco itself, and they even created an interim logo for it.

Namco Bandai refered to Tales of Xillia as Tales of 13th during all the events of the Tales of Festival and Tales of 15th Anniversary celebrations. This triggered the press to follow that name for a limited period of time as well.

Tales of Faithus was the first trademark registered by Namco Bandai regarding the project, in October 2010. After that, other two trademarks were registered: Tales of Zestia and the one that persisted, Tales of Xillia. For next to two months, both the press and the fanbase referred to Tales of Xillia as Tales of Faithus.

I understand that I am a new user and that many new users may surface on Aselia just to flood the wikia with false information and speculation, but please be more careful. I am no flooder and as you can see, what I wrote was NOT a lie. Many new users who write their first articles and get shot down and accused and liars may feel unmotivated to contribute with Aselia again.

When I meant Tales of Xillia was known by those names before I didn't mean they were official names. I meant those were the names Namco Bandai and the press used for limited periods of time, and thus if you heard any information about Tales of Next, Tales of 13th or Tales of Faithus, that information was about Tales of Xillia.

Just to clarify things, nothing I wrote was speculation. I actually had quite a hard time to avoid speculations when writing the article. Everything I did was report the tips given by Mutsumi Inomata and Kosuke Fujishima, the character designers that, as like in all previous games, have a close relation to the title's development (and the only people of the Namco Bandai staff to ever discuss the game in public). If I did want to write information based on spaculations, I could have made a very long article. There is a lot of information with no source, such as that Jute would be studying to be a physician in some sort of royal academy, that Mira would have very little contact with humans due to her "master of spirits" status and thus not know how to relate to them, and many more. THAT is speculation and as so I left it out of the article.

That's all. If you decided to erase my article for lack of substance or something like that, be my guest. But there was no speculation in what I wrote, and there were certainly no lies. I hope you understand that I just wanted to clarify things as I was very discontent with what I wrote being called nonsense, speculation and lies. As you can see, everything I wrote had basis, so please be more careful when shooting down articles like that.

RodrigoMateu


 * Except people used the name "Next Tales Of" just because that was all they had to go by when it was announced through the initial scan which also promoted Graces PS3 and RadiMai 3. But trailers very frequently use that tagline or something similar; Vesperia uses the very same words at the start of its first trailer, and the first Graces Wii trailer showed the name "Tales of Seriese Mothership Title" when there was still no public name. The alternative trademarks is part of a typical pattern where a set of around three names are trademarked, and then the final name is chosen. Names used in press releases based on that really should receive no merit because no actual name was chosen from that pool until almost two months ago. Else we'd be referring to Graces as "Tales of Gracia" since that's what the media called it for a while before the WSJ scan leak on April Fools'.


 * As for speculation, I only really skimmed through your page and saw things like your ideas on how their battle styles were "expected" to be, and various "hints" regarding the storyline. If they have been actually stated to be that way through WSJ scans or the like, then a more factual wording with concrete wording would have been more appreciated. I may have jumped the trigger on that, but when I see similar wording on other pages, it gets annoying to fix.


 * But really, the biggest problem with your page was the distinct lack of formatting. All you had was some text with pictures thrown about, and that's not how a wiki page works. If you were to look at the other game pages, there is a very specific format where information is separated into labeled sections for story, characters, and the like, and we have those GameInfo templates that must be added to the side to list all relevant data. Nevermind how bad it looks on Wikia's default skin, since it's ruined pretty much all of the pages we have here without us being given the option to disable anything about that awful skin.


 * In any case, I apologize for my harsh language in my deletion comment, but I've had to delete the page four times now, since the time it was announced. The truth is that I'm not interested in writing the page myself, and while I am against copying Wikipedia's version of the page if at all possible, it looks like these edits will keep happening unless we have something there. Your write-up is certainly better than the last attempts, and I appreciate the effort.


 * Also, for the record, the official romanizations Milla Maxwell and Jude Mathis are already listed on the official website, and there is already a third character named Alvin announced through recent WSJ scans.


 * Byakuren Hijiri (talk) 14:55, February 1, 2011 (UTC)


 * I understand your point. There is far too little information of the game yet to follow the recipe you mentioned all the other pages have. If I had done so, we would have some topics with little more than one sentence and other topics with nothing at all. If the layout must be carried out then I believe it is impossible to make a Tales of Xillia page at the moment.


 * I didn't express my opinions about the game at any point, I simply reported the perspective the two game designers I mentioned earlier presented. Of course, it wasn't official, so the way I constructed the text may have made it sound like I was expressing my own opinions. My mistake there.


 * Also, I understand that it was the fourth time you had to delete the page and all, but I hope you understand it wasn't me who created the page any of the three other times. No hard feeling, of course. And about the game titles, I know that once the game is out the scrapped titles don't matter anymore, I just put them there because in these in-development times information is unreliable and comes from everyone and everywhere, so I actually meant for it to serve as guidelines so people knew how to filter that information.


 * Anyway, I'm glad we cleared things up and all. See you around.


 * RodrigoMateu

Attitude
"Don't dare to add fan-translated names."

Did you honestly think that I deliberately and knowingly added a fan-translated name, despite the fact that I've shown that I'm trying to adhere to the high standards you've set on this wikia? For your information, I didn't know that Crimson Sword had an official localisation and thought it was simply one of the many, many English attack names that the Japanese Tales games use.

I really want to help add content to this wiki. But not if I'm going to get pounced on when I make an honest mistake. Lay off the attitude. Redkun 16:17, February 9, 2011 (UTC)


 * I guess I should have said "be careful about adding fan-translated names" then? It's how I am. Apologies, etcetc.


 * Byakuren Hijiri (talk) 16:43, February 9, 2011 (UTC)

Radiant Mythology 3 character info?
So as you've seen, ive been adding RM3 info on some Tales characters. Ive recently beaten the game and am adding character info to some people, and so far, you've said my info is good. I've added solely story info for the characters ive done, exception being Yuri, where I added the facts about his Special Arena appearance with Leon and Asbel. Other than that, is the story info good enough for those pages? :O

Radiant Mythology 3 Mystic Artes
I just looked at an in battle video, at it doesn't seem like the mystic artes take any TP. Lanate (talk) 19:36, March 8, 2011 (UTC)


 * Heh, it completely escaped my mind to check videos myself. It looks like you're right, though the MasterWiki site shows a 1 TP cost for Rebirth and Legendia chars. I'll classify it as misinformation and fix our own pages then.


 * Byakuren Hijiri (talk) 19:50, March 8, 2011 (UTC)

On a related line of thought, magic-activated mystic artes require offensive advanced spells to be used, right? The MasterWiki site is mostly guessing the ranks of spells for each character based on TP costs, and I see inconsistencies everywhere, like how Flame Tornado and Blizzard are classified as intermediate or advanced on different pages, and three of Mao's spells remain with unknown tiers on that site. The in-game arte descriptions don't give ranks for any spell.

I would like to have someone test the spells with TP costs that fall in the 20-30 TP range for characters that rely primarily on magic. Supposing those mystic artes do activate from the advanced subset of offensive spells, this will confirm which things belong in the advanced tier. And the novice tier is pretty much reserved for spells with single-digit TP costs anyway. Also make sure that those mystic artes don't just activate from any spell like a simple Fire Ball, since that will require us to do away with the tier separations for this game, and for RadiMai 2 if it works the same way. Likewise with Mint, someone should check if her Time Stop activates from any and all healing/support spells, and if Pikohan or Piko Piko Hammer can be used.

Edit - Annie too, any and all of her circles to activate Ryuuko Metsugajin or not.

Byakuren Hijiri (talk) 19:02, March 13, 2011 (UTC)
 * I just checked with my Radiant Mythology 2 game, and I think we've been getting it wrong the entire time. Raine's Sacred Shine activated from her First Aid, Photon, and Ray, so I think the spell ranks are wiki guesses.  I think the format's the same as the original Radiant Mythology, where they activate from any spell. Lanate (talk) 13:12, March 17, 2011 (UTC)


 * I figured that might be the case. I still want to separate spells based on general type for easier navigation, so all offensive spells should be grouped as Kougekijutsu (攻撃術). Same term used in Tempest which has like five "ranks" of spells per element. Make sure to sort them by level. Everything else should stay separated as Chiyujutsu and Hojojutsu as appropriate. Though since it's clear that the JP wiki sites that we have been using for both of these games are guessing what goes where, making them inconsistent with each other and within themselves, I will define these directly for our use. Chiyujutsu should allow only HP/TP healing effects and revives, and Hojojutsu will encompass all stat benefits and reversals, along with status ailment cures and afflictions, for both allies and enemies. This means that the Recover spell on many pages should be moved out of the healing category. (Edit - Meh, looking through our other pages for different games, let's just keep status ailment cures within the healing section. It's easier that way.) And any spell with an offensive function like Pikohan will remain as Kougekijutsu. All spell-based mystic artes should say that they are activated from any spell.


 * I will make the changes on the pages that I already created, later when I have the time.


 * Byakuren Hijiri (talk) 15:01, March 17, 2011 (UTC)


 * Kamuki from the official forums decided to help me with determining exactly which spells will activate for chars that were previously implied to activate from certain types only, and it looks like all spells are indeed applicable for mystic arte use, with the exception of Pikohan and Piko Piko Hammer as applied to Mint and, oddly enough, Philia. The Priest class will be tested for Pikohan and Kochihan. So yes, we will be going forward with this plan to merge offensive spells together.


 * Byakuren Hijiri (talk) 05:11, March 18, 2011 (UTC)


 * RyuHiroshi found that the two hammer spells had such a short casting time that they needed to have X held down before pressing O to start casting the spell, in order to have them activate the mystic arte. I assume the same applies to the Priest class, so there are no spell limitations after all. At least we have that cleared up.


 * Byakuren Hijiri (talk) 01:23, March 19, 2011 (UTC)

Duplicate Images
File:0000443249.JPG and File:0000443249.jpg are the same image. Lanate (talk) 19:38, March 10, 2011 (UTC)

A humble request
Would you mind looking over my article Tales of The Town and it's talk page when you have spare time? I have several inquiries. Guess where my name's from 19:14, March 11, 2011 Reverse 11 (talk) (UTC)

On second thought. Feel free to delete the article. Guess where my name's from 19:28, March 11, 2011 Reverse 11 (talk) (UTC)


 * I ended up deleting the pages. Given how we don't know what this thing really is, there is nothing in the way of factual information we can say, especially how the very first of your three sentence article only describes what it "seems" to be. In fact, whatever is written on that Siliconera site is pretty much -my- exact words of speculation on the official Tales forums, and they failed to source that, though I don't particularly care about pushing for retribution over it.


 * If you make new pages, which I discourage in general, please make sure they qualify as full articles with complete detail and confirmed facts. I don't want any more stub-length pages than we already have. It is far more important to flesh out the stub pages that already exist with the information they need, than to create more of them on content we know little to nothing about.


 * Byakuren Hijiri (talk) 19:58, March 11, 2011 (UTC)

ToD2 Arte pages
Hey Mayu, I was cleaning up Loni's ToD2 arte page when I was working on his TotW:RM3 page, and there were a question I wanted to ask. Do you want to keep the sub-headers for the extensions on those pages? I was going to work on Judas's soon as well, and he has the whole multiple-level of spell extensions, so should those be consolidated into one section or left as is? Lanate (talk) 18:41, March 16, 2011 (UTC)


 * I'm not sure what you are asking for. Do you mean to group all of the extensions into the same section as their root spell ranks, so that novice spells and their extensions are together in the same table, and likewise with base artes and their extensions? Or do you want to merge all of the extension sections together regardless of rank? I don't really support either option, and I think everything is okay the way it is now, unless I am misunderstanding something. The existing format of displaying extensions as a subsection of their root attack type allows everything to be separated for clarity, so that each set of extensions are clearly associated with the attack set that precedes it. Merging them with their roots onto the same table, while it might work visually, will force us to put the enchant requirements somewhere else, potentially repeated along with the TP/SP costs in the Requirements column. And merging all extensions together would be a bad idea in general, because each extension cannot be associated as intuitively with its root attack or spell.


 * Byakuren Hijiri (talk) 19:16, March 16, 2011 (UTC)
 * Ah, I was confusing myself that it would actually look good. Never mind. Lanate (talk) 03:31, March 17, 2011 (UTC)

oh
i didnt get that message til after i posted the second one, i dont get on the computer too often (not from lack of trying) it didnt occur to me to check. how do i delete them?


 * I can delete pages for you, don't worry about it. I'm pretty much the only one who has deletion powers anyway.


 * Edit - And I'm not especially worried about your first blog entry, so I can leave it alone unless you really want me to delete it. I did delete your more recent one though, since it doesn't even relate to Tales anymore.


 * Byakuren Hijiri (talk) 01:00, March 28, 2011 (UTC)

I am sorry, i didn't know that we couldn't put image in arte list and that we couldn't use screenshot from youtube emulation, i am really sorry

I am truly sorry for being stubborn, so really sorry I just have one question: if i can take screenshot of games on my psp and put them in the pages, would it be illegal?

Thank you, so it means that i should drop the search of pictures and focus on information? sorry for the lame question

RE:All of these new pages
My apologizes, I thought it would be useful to create these pages in advance for when the time comes more information can be added by users willing to help out, I created pages for the entire Xillia cast ( I guess I shouldn't add Lohen right now). I tried not to make the pages look to empty. I was planning to try to add more info later, I'm sorry I thought I was being helpful but it looks like I've been more of headache. ^^;; CelestiaStar 23:54, April 21, 2011 (UTC)

Wolf Team and Team Destiny
I noticed that in the Tales of Destiny Wikia page, the Developers section says "Telenet", but doesn't credit Wolf Team like Eternia does. Does that mean Tales of Destiny wasn't made by Wolf Team?

Also, I've read up in Wikipedia http://en.wikipedia.org/wiki/Tales_%28series%29 If you check the Symphonia section, it says "The game was the first in the series not to be made by the original team, Team Destiny, but Team Symphonia instead." They're stating all games before it were made by Team Destiny, so I'm guessing 3 possibilities... 1. Wolf Team is Team Destiny 2. Wolf Team worked with Team Destiny 3. Wikipedia is wrong

Do you mind clarifying that for me?

LloydIrving 01:14, April 25, 2011 (UTC)


 * People confuse these things all the time. The data that we have listed on our pages is based on what is listed specifically within the credits of each game, so only Phantasia and Eternia officially have "Wolf Team" associated with their development. Likewise with Destiny and "Telenet Japan". Do keep in mind that Wolf Team is just a sub-group within Telenet, so both names are effectively synonymous. That doesn't mean we will make any changes to those pages, since they should show what the credits show. No more, no less.


 * As for the Team Destiny and Team Symphonia thing, I really can't make it clear enough, but these are names that were established starting with Rebirth and Abyss, to associate their development groups with the people who made Destiny 2 (NOT Destiny) and Symphonia. Prior to these games, no "teams" exist. I know of at least one person who likes to extrapolate "team" associations based on the familiar faces who took part in making the older games, but these associations do not equate to crediting those games to the teams which did not exist officially until years later. So any games that fall before Destiny 2, specifically Phantasia, Destiny, and Eternia, are made by neither Team Destiny nor Team Symphonia, but by Telenet Japan's subsidiary, Wolf Team. And yes, the group was eventually bought out by Namco and reformed into "Namco Tales Studio", so its members formed the base of both Team Destiny and Team Symphonia, leading to your first option being the "most" correct.


 * Also note that these "teams" have become increasingly mixed to the point that there is no reason to keep referring to them as teams. Every Namco Tales Studio game from Hearts and onwards has had a mix of staff (not to mention how Vesperia's team is actually known as "Project Vesperia", but nobody ever brings that up into the argument for some reason), and while the lead project designers and the like are still fairly separated along the old "team" lines, the distinctions don't really matter so much anymore.


 * Anyway, the "team" thing as a whole is really better left ignored. I hope this answers your question though.


 * Byakuren Hijiri (talk) 02:15, April 25, 2011 (UTC)

Hope that my RM3 contributions helped
Hey Mayu, this is lester2020. Thanks for checking and editing my RM3 story events on most characters. And I know my grammar is a bit sluggish, but thanks for editing them. And hope that I could still remember other story missions from RM3 from time to time.

And still I'm new on the Talk page as well.


 * Lester2020 April 7, 2011

Regarding localized term names for Graces PS3
http://www.uk.namcobandaigames.eu/news/2011/05/11/namco-bandai-games-to-bring-2-new-tales-of-titles-to-emea-and-asia-pacific/1545

First of all, although this does count as a legitimate source for release info and such, the people involved with the community seem to be having trouble getting the story consistent between each report. This info could very well be overridden by any new announcements, and we likely won't get anything proper until the event at E3 next month. With that in mind, it's okay to use this as a source for what is known at this point, because it is an official statement from Namco itself.

Now, I should point out that this article presents some new spellings for various terms, such as "Eleth", "Crius", and "Windor". For the time being, let's keep using the spellings that we have been using, since the game is still supposedly early in the localization cycle and these names are also subject to change at any time. Do NOT go out of your way to change them on our pages until we get closer to release and it becomes clear that these will remain the official spellings. If other people attempt to make these changes before that time, politely direct them to my comments here.

To make these fixes, we will have to do a substantial comb-through of our relevant pages, and they should be done all at the same time, along with the reformatting of arte and title lists to follow the localized label setup. We also have to watch out for any changes in the use of "Blast Caliber", "alias", "duarise", and all of the other gameplay options. Remember that the English community created the term "skill changes" for Skill Henkawaza long before we learned of "altered artes".

Byakuren Hijiri (talk) 18:30, May 11, 2011 (UTC)
 * Orders acknowledged! Now time to go back to studying. Lanate (talk) 08:23, May 12, 2011 (UTC)

Dio and Mell's Chain Partner
Dio and Mell get the Chain Partner arte from the Channeling item as well, and from what I understand they have access to it regardless of costume. I'm not sure what to do with it except to add it to every costume's page. Lanate (talk) 01:31, June 14, 2011 (UTC)


 * Ew, that's annoying. I'd like to have it partitioned off onto its own page if it's an arte that is attached to the accessory itself, like in Hearts with the support items and VS with those random item drops. It would be silly to have a page with just a single arte entry, but this isn't attached to any costume, and it wouldn't fit listed among every entry as if it were, unlike Auto Item in DotNW which all of the chars really do get on their own. But if this is the only arte that can be used in this way, then it's not like there is much of a choice to make here.


 * Byakuren Hijiri (talk) 04:27, June 14, 2011 (UTC)

Alright, I understand. Sorry I did not use the appropriate format, and thanks for clarifying it to me. I will give a try to find images for some minor characters next time.

?
Why are you so positive? Most sites are spelling it like "Roland". Even Google search suggests "Roland"

Anyways, I don't care anymore.

--VanityCalibur 00:14, July 12, 2011 (UTC)VanityCalibur


 * See the official website found here. Navigate to the "Characters" section, then click on Leia's portrait. It spells out her name in plain romanized letters. Therefore, it is the official spelling for her name, and it is what we will use here. Other sites are free to use what they wish, but you need to know that they are using a spelling that has already been proven false, as it was written that way by the first news reports before we even learned of the official spelling itself.


 * We will always use the official Japanese renderings in romanized text for any name of any character or location, with precedence given towards what is written in the actual games. If the game has been localized, then this wiki will use those localized spellings instead, in all instances throughout this whole site. It is a matter of consistency, and any spellings that are not official are disregarded. If no official romanized spellings in either Japanese or English exist, that is the only time that fan-suggested name renderings can be put in place. This is a well-defined part of our rules, as seen on our Manual of Style.


 * Byakuren Hijiri (talk) 04:31, July 12, 2011 (UTC)

Oh, s****. I'm so sorry. I did NOT see her name under the katakana...... My bad. I didn't take a good look at the name under the katakana.

Excuse me for my ignorance, lol.

--VanityCalibur 05:17, July 12, 2011 (UTC)VanityCalibur