Auldrant/Location Descriptions

Towns

 * Baticul - Built using fonic technology, Baticul is the largest city in the world. Rule by King Ingobert the Sixth.
 * Engeve - A village in Malkuth blessed with the bounty of nature. Ships its foods to Chesedonia for export to the far corners of the world.
 * Fallen St. Binah - St. Binah after the Sephiroth was destroyed and the Outer Lands crumbled. It fell at a reduced speed, but still took heavy damage.
 * Kaitzur - Located on the boundary between Kimlasca and Malkuth. A passport is required to pass this checkpoint. Has a demilitarized zone.
 * Kaitzur Naval Port - This port's main function is the shipment of supplies to Kaitzur. A base for the Kimlascan forces is located here.
 * Chesedonia - The only city located on a national border. Enjoys autonomy due to the backing of the Order of Lorelei. Boasts an active market.
 * Desert Oasis - An oasis in the center of the Zao Desert. Located in Kimlasca but governed by Chesedonia. Offers sanctuary for weary travelers.
 * Yulia City - Created before the Outer Lands rose, its existence is known only by the Lorelei Order's elite. Its leaders protect the Score.
 * Daath - Holds a neutral position between Kimlasca and Malkuth. The Maestros and Fon Master Ion, the voice of Daath, read the Score.
 * Daath Bay - Mostly used by those on a pilgrimage to Daath, but also serves as a stop for cargo ships. Governed by the Order of Lorelei.
 * Grand Chokmah - Malkuth's floating capital. A beautiful city covered in aqueducts where fonic artes thrive. Rules by Emperor Peony the Ninth.
 * Sheridan - Famous for fonic technology and devices, this is the birthplace of the Tartarus and Albiore. Also known for rare accessories.
 * Port Sheridan - A harbor which exports goods to Sheridan. A ferry to Kimlasca also leaves from this port.
 * Keterburg - The world's largest resort. Located in Malkuth. Famous for its flashy casino, decadent hotel, and beautiful vacation homes.
 * Keterburg Bay - A necessary stopover for those wishing to travel to Keterburg. Ferries make frequent stops here to accommodate the wealthy visitors.
 * Belkend - Research related to fonons and fonic devices is done here. Van's replica research is also carried out in secret.
 * Port Belkend - Founded mainly to accept shipments of supplies for Belken. The small amount of ferries stopping here is due to the lack of visitors.
 * Nam Cobanda Isle - An island run by the Dark Wings. Difficult to access due to its tight security. Fonic technology and artes are a common sight here.

Dungeons

 * Tataroo Valley - A valley almost completely untouched by man. Home to the very rare selenia flower, which only blooms at night.
 * Cheagle Woods - A forest inhabited by the sacred cheagles. The tree in which the cheagles live produces a pollen that keeps predators away.
 * Fubras River - A river crossing the continent of Rugnica. The nearby plains are spotted with Padanese crystals formed by unstable fonons.
 * Choral Castle - A vacation home owned by Duke Fabre which was abandoned when the war began 16 years ago. Luke was found here 7 years ago.
 * Zao Ruins - Appears to be nothing more than ruins, but actually holds an underground city which served as a place of refuge from war in the Dawn Age.
 * Ortion Cavern - A cave on the coast of Kimlasca. Also called the "Mirrored Cavern" for its mirrorstone, an ore that reflects fonic artes.
 * Aramis Spring - Caverns that formed over hundreds of years. The deepest section of the water is part of the Yulia Road leading to the Qliphoth.
 * Theor Forest - A forest on a path leading to Grand Chokmah. A checkpoint guarded by Malkuth soldiers is located here.
 * Meggiora Highlands - A barren stretch a land where hardly anything grows. Usually avoided by humans. Several monster sightings have been reported here.
 * Shurrey Hill - Home to ruins that guard a Sephiroth supporting the Outer Lands. The entrance has been hidden with a special fonic arte.
 * Inista Marsh - The world's largest wetlands, located on the Aberrian continent. Use raflessia pollen to keep man-eating monsters away.
 * Mt. Roneal - Part of a mountain range running from the northwest of Sylvana to the southeast. Fierce snowstorms are common in the northwest.
 * Absorption Gate - The point where memory particles from the Planet Storm return to the core. The mix of snow and particles gives it an unearthly appearance.
 * Mt. Zaleho - An active volcano where ruins protecting a Sephiroth are located. Can be accessed from Daath with a fonic glyph.
 * Feres Island - Hod's sister city, governed previously by Malkuth. was destroyed by a tidal wave that appeared after Hod's destruction.
 * Tower of Rem - A tower that was abandoned before construction finished. Was intended as a way to leave the planet should the Outer Lands fail.
 * Radiation Gate - The point where memory particles from the Planet Storm leave the core. The remains of ancient monsters can be found here.
 * Eldrant - Based on the ruined city of Hod, this replica was created by Van using the power of Yulia. Floats in the sky.
 * Mushroom Road - A forest made completely of mushrooms. The Rugnican death cap, a medicinal mushroom, can be found here.
 * Nebilim's Crag - A stone wall located in the depths of Mt. Roneal that is covered in a mysterious fonic glyph. Gives off an ominous fonic power.
 * The Abyss/Fomicry Research Facility (Abyss Replica Facility) - Located in the depths of the Ortion Cavern. The remains of Dist's questionable experiments have been left here.