Muzét

Muzét is an ally and antagonist in Tales of Xillia, as well as a party member in Tales of Xillia 2.

History
Maxwell created Muzét when the Elympions managed to create a hole in the schism leading to Rieze Maxia and ordered her to kill Elympions who knew about the schism. He then assigned her to kill anyone who knew about the barrier as a means of protecting Rieze Maxia and the spirits residing within it. Ever since, she has taken residence in Elympios. Five years prior to the events of Tales of Xillia, Muzét saved an elderly woman "by a whim" during a "terrible accident", but was unable to save her daughter. Some time after the event, the woman asked Muzét to read books of her, as she was blind and accustomed to her daughter reading to her. Muzét agreed, and since then, has visited the woman and read to her. Five years later, after Ivar unknowingly activated the Lance of Kresnik, Gilland used it to create a hole in the schism, from which Elympion airships and Muzét herself appeared.

Appearance and Personality
Muzét has long, blue-green hair, green eyes, and pointy ears. She wears a slightly revealing blue and white outfit, as well as white gloves adorned with blue, green, and purple rings on each of her arms. She possesses intricate light-blue wings, which grant her the ability to float.

Muzét heavily depends on others' guidance; without it, she is lost and indecisive, living on the edge of despair. When Muzét initially follows Jude Mathis, she acts rather harmless and impersonal, although she relies on him. After Milla Maxwell's death, Muzét drastically changes; she kills the elders of Nia Khera and attempts to kill several members of the group for the sake of her mission of "protecting Rieze Maxia". After lack of orders from Maxwell and in her desperation to have a guide, she resolves to Gaius, who gives her a purpose.