ToS:DotNW - Grade Shop

The following is a list of end-game bonuses that can be carried into a new consecutive playthrough in Tales of Symphonia: Dawn of the New World. Instead of using Gald, all options are purchased with Grade, which is obtained or lost at the end of battle, based on performance.

{| cellpadding="5" cellspacing="0" border="1" style="background:#f9f9f9;" |-style="background:#cd853f;" ! Option Name ! style="width:35pt;" | Purchase Price (Grade) ! Function |- | style="background:#eec591;" | Skills | align="center" | 250 | |- | style="background:#eec591;" | Play Time | align="center" | 20 | |- | style="background:#eec591;" | 30 Items | align="center" | 150 | |- | style="background:#eec591;" | Items | align="center" | 110 | |- | style="background:#eec591;" | Gald | align="center" | 200 | |- | style="background:#eec591;" | Recipes | align="center" | 50 | |- | style="background:#eec591;" | Titles | align="center" | 50 | |- | style="background:#eec591;" | Monster Book | align="center" | 10 | |- | style="background:#eec591;" | Battle Info | align="center" | 10 | |- | style="background:#eec591;" | Artes | align="center" | 350 | |- | style="background:#eec591;" | Maximum HP | align="center" | 50 | |- | style="background:#eec591;" | Minimum HP | align="center" | 10 | |- | style="background:#eec591;" | Combos | align="center" | 50 | |- | style="background:#eec591;" | 1/2 EXP | align="center" | 10 | |- | style="background:#eec591;" | 2x EXP | align="center" | 300 | |- | style="background:#eec591;" | 10x EXP | align="center" | 2000 | |- | style="background:#eec591;" | Grade | align="center" | 20 | |- | style="background:#eec591;" | Monsters | align="center" | 200 | |- | style="background:#eec591;" | 2x Damage | align="center" | 150 | |- | style="background:#eec591;" | Skits | align="center" | 0 |
 * Retain learned skills.
 * Retain play time.
 * Hold up to 30 of each item.
 * Retain gels, ingredients, and other durable goods.
 * Retain Gald.
 * Retain learned recipes (and titles obtained from recipes).
 * Retain obtained titles.
 * Retain Monster Book data.
 * Retain battle information such as encounters, and maximum hits.
 * Retain learned artes.
 * Start game with 500 more HP (except monsters).
 * Cannot be used with “Minimum HP.”
 * Start with 160 maximum HP.
 * Cannot be used with “Maximum HP.”
 * Unify EXP and increase BONUS.
 * EXP reduced to 1/2.
 * Cannot be used with “2x EXP” or “10x EXP.”
 * EXP increased by 2 times.
 * Cannot be used with “1/2 EXP” or “10x EXP.”
 * EXP increased by 10 times.
 * Cannot be used with “1/2 EXP” or “2x EXP.”
 * Receive more Grade in battles.
 * Retain befriended monsters.
 * Increase damage to both enemies and allies by 2 times for a speedy battle.
 * Retain skit collection data.