Legacy

The Legacy (or the Isekisen) is an immense ship serving as the setting of Tales of Legendia on which a monarchy known as the Kingdom of Terises once flourished, creating advanced technologies and nightmarishly powerful weapons such as the Nerifes Cannon and the Wings of Light.

The Bridge of the Legacy
The Bridge of the Legacy lay beneath the waters of Raging Bay until Shirley Fennes was forced by Prince Vaclav Bolud of the Crusand Empire to raise it above the surface, after which point it was apparently never relowered. The Bridge is the only location from which the entire ship may be controlled, which was why Vaclav attempted to seize control of it. His goal was to access and use the Nerifes Cannon to destroy the capital of the Holy Kingdom of Gadoria. Through the actions of the Rexalian Military, disguised largely as the citizens of Werites Beacon, the Ferines, the Oresoren, and the player party, the Crusand Military was thwarted, saving both the Legacy and the Gadorian capital.

It is here that Stella Telmes met her end, sacrificing her teriques - and thereby her life - to spare the Gadorian Capital from Vaclav's assault.

The Mirage Palace
A large palace that lies upon the bow of the Legacy, appearing to have been constructed by the Ferines following their colonization of the Legacy after the fall of Terises. Shirley Fennes is transported here following her awakening as the Merines in order that she may raise the Wings of Light for the fulfillment of the designs of Nerifes.

The palace is accessible solely through the use of the train housed in the Lighthouse of Werites Beacon, though it appears to have been designed as more of a sprawling fortress complex rather than the "palace" its name makes it out to be, as it shows little in the way of leisure or luxury.

The Wings of Light
The Wings of Light is a device capable of both creating and destroying landmasses and is apparently responsible for raising the land surface of Shining Blue, as well as causing the ancient Cataclysm that sank half of the planet's land beneath the ocean.

The Wings of Light also functions as an immense dungeon comprised of a large series of catwalks across the exterior wiring - presumably a service route - proceeding through a duct into what appears to be a digital space within the device's programming, and finally into a geologically active region surrounding the firing mechanism of the structure. A final chamber from which the Wings of Light are controlled serves as the site of both the final confrontation against Maurits and Nerifes and the penultimate confrontation with Schwartz, and it is from here that Nerifes gives its blessing to the union of Senel and Shirley after Senel falls from the tower and Shirley dives in after him, effectively performing the Rite of Fereyen*.


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