Swallow Dance

Swallow Dance (飛燕連脚) is a classic technique of the Tales series. This is one of the most well-recognized unarmed fighter skills of the series.

Skill description and history
Swallow Dance is an anti-air skill that can be used to hit airborne enemies or to push grounded enemies into the air. This skill has appeared in most games as a rising triple-kick combo, in which characters jump diagonally towards the target while spinning higher into the air with each kick. In Tales of Eternia and Tales of Symphonia, this skill can be followed up immediately with any air skill, due to the unique combo system that allows the unarmed fighter characters to link these different types of skills together.

Although this skill is one of the main attacks of the unarmed fighter's repetoire, a swordsman variant also exists, in which the character does a rising double-kick combo followed by a downward thrust with the equipped weapon. This version of the skill is convenient during the early parts of the games that feature it, but since the first two strikes are considered to be unarmed attacks, damage is significantly weaker due to the loss of the weapon's damage bonuses. Therefore, the swordsman version of this skill usually becomes obsolete later within the games.

In the original Tales of Destiny, the swordsman version of Swallow Dance is used by both Stahn Aileron and Leon Magnus, but in the remake versions and in Tales of the World: Radiant Mythology, only Stahn learns this skill. Instead, Leon obtains Swallow Talon to replace Swallow Dance.

In all versions of Tales of Symphonia, a Wind elemental property can be added to Regal Bryant's attack through the use of the Opal accessory, the S. Seal: Wind skill, a Wind elemental weapon, or the Green Quartz item, to replace Swallow Dance with the more powerful Wind-based skill Super Swallow Dance, if Regal has used Swallow Dance over 200 times.

Additionally, but only in the Japan-exclusive PS2 version of this game, a Lightning elemental property can be added to Regal's attack through the use of the Sardonyx accessory, the T. Seal: Lightning skill, a Lightning elemental weapon, or the Purple Quartz item, to replace this same skill with the more powerful Lightning-based skill Hienraikyaku, again if he has used the original skill over 200 times. This additional new skill does not appear in the GameCube version.

Super Famicom (DeJap Translations)
Translated Skill Name: Dual Kick In-Game Description: Kick the enemy then strike them with your weapon twice. Obtained: Cless Alvein, level 5 Requirements: 4 TP Skill Type: Base Arte, short range

Playstation
Obtained: Cless Alvein Requirements: 4 TP Skill Type: Base Arte

Game Boy Advance
Localized Skill Name: Swallow Dance In-Game Description: Combo that starts with a double kick and ends with a thrust. Obtained: Cless Alvein, level 5 Requirements: 4 TP Skill Type: Base Arte

Playstation
Localized Skill Name: Kick Attack In-Game Description: A 3 part attack consisting of 2 kicks and a weapon attack. Obtained: Stahn Aileron, level 5 Requirements: 4 TP Skill Type: Base Arte

Localized Skill Name: Kick Attack In-Game Description: A 3 part attack consisting of 2 kicks and a weapon attack. Obtained: Leon Magnus, default Requirements: 4 TP Skill Type: Base Arte

Playstation 2
Obtained: Stahn Aileron, level 10 Requirements: 2 CC Skill Type: Base Arte, strike type, ground and air skill, 3 hits

Tales of Eternia
Localized Skill Name: Swallow Dance In-Game Description: Rise into air with each consecutive attack. Obtained: Farah Oersted, Punch level 4, Kick level 5 Requirements: 7 TP Skill Type: Base Arte, anti-air skill

Tales of Symphonia
Localized Skill Name: Swallow Dance Obtained: Regal Bryant, level 40, T-line skill branch, Swallow Kick used 50+ times Requirements: 16 TP Skill Type: Master Arte, anti-air skill, 3 hits

Tales of Legendia
Localized Skill Name: Swallow Dance In-Game Description: Base: Rapid Spinning kicks in mid-air. Obtained: Senel Coolidge, level 23 Requirements: 13 TP Skill Type: Base Arte