Mirage Palace

Mirage Palace is a location from Tales of Legendia. The area is located on the northern half of the Legacy, but it is not accessible through world map, it can only be entered through via Tram. The area has three background musics called Advancing Toward 12 O'clock, Mirage Palace, and Delques Black Wings.

Description
Mirage Palace is the palace the Ferines use to activate the legendary weapon known as the Wings of Light. It is large palace full of obstacles and puzzles, which were most likely created so intruders in the area would most likely get lost and eventually die. The entrance from the Tram is blocked by seal from the Kingdom of Terises and can only be able to open by eres. The two bottom entrances to the palace is circular shaped spiral pillars connected by bridges that are filled with Choas Zones. The upper levels of the the palace is a beautiful palace full of water that are full of teleporters that lead the player to different areas in the palace. If the player manages to get lost in this area of Mirage Palace Jay will ask if the player wishes to go to further in.

The upper level is a long trail way that shows the lower levels of the palace that leads to the puzzle booth. The area after the Puzzle Booth is a large area full of floating islands full of teleporters that player must solve to get further. As the same as beginning stage of the palace, if the player gets lost and cannot manage to solve the order, Will this time will offer to get the player to the exit. The final areas are two rooms full of water and coral that lead to the throne room. The throne room is massive room that begins with a long trail way that leads to the massive throne where the Merines sits to activate the Wings of Light.

Main Quest
Senel Coolidge and the party go to Mirage Palace to try to reason with Shirley Fennes. When the party arrives b Tram they have to unlock a gate from the Kingdom of Terises with their eres. When they arrive on the main level of the palace they look at it in amazement and decide it is time for them to stop the Merines. Further in they are attacked by the monster Zephyr Lucifer summoned by two ferines, they defeat the monster they go further in. When the party arrives to the throne room the party encounters Walter Delques in there, Senel tells him to move, but Walter gets angry and fights the party. The party manages to defeat Walter for the first time thanks to their Sacred Eres, which causes Walter to flee further into the throne room to Shirley.

When the party arrives to Shirley she threatens to kill them, but Senel tells her he would be the only one coming towards her. She threatens to kill him he gets to close her, but Senel stands onl a couple of feet from her. Senel tells Shirley his feelings and Stella will only be a memory to him, it is then Shirley is becoming unsure and her connection to Nerifes is beginning to break. With the plan go perfectly in place it is ruined when Maurits Welnes arrives and reveals to Shirley that Senel was previously involved with Vaclav Bould in the past and blames him for Stella's death. Shirley gets enraged and manages to release the Wings of Light and departs with Maurits and Walter. The party gazes at the Wings of Light and knows their mission is not yet done and return to Werites Beacon to plan their next move.

Character Quest
The party goes to Mirage Palace as the final area in Jay's character quest. After Jay manages to kidnap Shirley, he and is adoptive father Solon go to Mirage Palace. The Oresoren launch a attack on Mirage Palace after to save Jay and Shirley, while they stay behind. The party persuades Jay to go back with them to save his family. When the party gets halfway in the find Oresoren bodies all over the area, the party fearing the Ninja's kill them are relived to see that the are only sleeping from exhaustion. When the party arrives to throne room they are about to see the Quppo, Pippo, and Poppo get killed, but Jay manages to stop Solon. Solon mocks Jay for being so weak to his emotions, but Jay tells him he has no more doubts and he will kill him for trying to hurt his family.

Solon gets angry summons the Black Mist mist to surround and then manages summon Dark Jay to fight the party. Solon weak manages to kill the three oresoren again, but Jay blocks him saying he knows all his moves. Jay uses his sacred eres and kills Solon, Jay finally accepts his family with Senel and the others after in the ending anime cutscene. The party begins to talk to eachother, but it is cut short when Schwartz attacks Grune and knocks her out. The party fearing for Grune's health rushes back to Werites Beacon.