Linear Motion Battle System

Variations
Tales of Phantasia: Linear Motion Battle System Battles are fought on a single 2D plain and in real-time. Commands must be input as you fight, either using button presses or via a menu. Heading to either the far left or the far right of the screen will cause a Run Meter to appear and to flee from battle you must fill it up. Enemies have to be targetted as you fight and you can run through foes to attack the foe behind them. Despite the real-time nature of the fights however, many of the high-level spells and Summon Spirits cause the battle to stop until the attack is complete.

'''Tales of Symphonia: