Omega Tempest

Omega Tempest (真空裂斬) is an upgraded version of the Tempest Strike skill.

Skill description and history
Omega Tempest Strike (Omega Tempest) was conceived in Tales of Eternia, as a more powerful Wind element version of Tempest Strike, with the potential to travel across the full length of a screen during battle. This skill was modified in Tales of Symphonia and all successive games, in which the character spins forward (as if initiating a Tempest Strike), then spins directly upward to continue the attack. The character then jumps backwards to land close to the same position where this skill was executed.

This skill's current implementation is exceptionally useful for juggling enemies in the air for impressive combos. However it is harder to use this skill by itself to evade enemy attacks and spells compared to Tempest Strike and Psi Tempest, since the character lands near the starting position rather than moving forward.

Tales of Eternia
Localized Skill Name: Omega Tempest Strike In-Game Description: The enemy is sheared by a vacuum formed by the spinning of the blades. Obtained: Reid Hershel, Slash level 23, Thrust level 4, Tempest Strike used 250+ times Requirements: 14 TP Skill Type: Base Arte, Wind Element

Tales of Symphonia
Localized Skill Name: Omega Tempest Obtained: Lloyd Irving, level 24, T-line skill branch Requirements: 17 TP Skill Type: Master Arte, 8 hits

Tales of Destiny (Playstation 2)
Obtained: Stahn Aileron Requirements: 3 CC Skill Type: slash type, Wind Element, 5 hits Special Note: Can be done in the air.