Field Locations

Field Locations are the replacement of the Overworld Map system in the Tales series, first making an appearance in Tales of Hearts and continuing with all subsequent Mothership Titles, though Tales of Hearts R reverts back to the expansive world map system.

Description
Field locations are characterized by shaped paths similar to dungeons that do not allow for full exploration of the region, being limited by impassable terrain that would otherwise be explorable on a world map. Field locations feature terrain reminiscent of the world map but focus more strictly on the intended path rather than a continent with several wayward paths, for example. While Tales of Hearts features highly limited field locations mirroring maze-like dungeons, Tales of Graces expands the system and offers specific locations names, events, and an immersive environment to mimic the previously-used world map.

Tales of Xillia and Tales of Xillia 2 expand the system again with named field locations yielding wide terrain, multiple levels, and hidden passages. Tales of Zestiria revolutionizes the system into a fully-immersive environment that, despite being defined areas, aesthetically mirrors the world map system and offers an expansive horizon of scenery that no longer has a restricted feel.