Aselia Wiki
m (always add this please)
(20 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[File:Aurora_Wall.jpg|300px|thumb|right|'''Aurora Wall''' as it appears in ''[[Tales of the Abyss]]'' (3DS).]]
 
 
{{nihongo|'''Aurora Wall'''|極光壁|Kyokkouheki|"Aurora Wall"<ref name="transfaq">[http://www.gamefaqs.com/console/ps2/file/929343/43146 Tales Series Translation FAQ by KusanagiLord02] [http://www.gamefaqs.com/ GameFAQs] (2006-11-05) Retrieved on 2008-07-24.</ref>}} is a [[mystic arte]] used by [[Reid Hershel]] in several games in the ''[[Tales]]'' series.
 
{{nihongo|'''Aurora Wall'''|極光壁|Kyokkouheki|"Aurora Wall"<ref name="transfaq">[http://www.gamefaqs.com/console/ps2/file/929343/43146 Tales Series Translation FAQ by KusanagiLord02] [http://www.gamefaqs.com/ GameFAQs] (2006-11-05) Retrieved on 2008-07-24.</ref>}} is a [[mystic arte]] used by [[Reid Hershel]] in several games in the ''[[Tales]]'' series.
   
 
==Arte Description and History==
 
==Arte Description and History==
In ''[[Tales of Eternia]]'', Aurora Wall is one of Reid's Divine [[Aurora Arte]]s, obtained after completing the first trial of [[Seyfert]]. The attack can be activated only while Reid is in critical health, at less than 15% of his max HP. Upon activation, he calls on the power of his "divine aurora" by shrouding himself in with a massive burst of light, which deals many hits to all surrounding enemies. He then jumps into the air while the surrounding energy sends out three final waves of damage. The final jump can be canceled and extended into [[Aurora Sword]], by pressing the "Attack" button at the correct moment.
+
In ''[[Tales of Eternia]]'', Aurora Wall is one of Reid's [[Divine Aurora]] artes, obtained after completing the first trial of [[Seyfert]]. The attack can be activated only while Reid is in critical health, at less than 15% of his max HP. Upon activation, he calls on the power of his "divine aurora" by shrouding himself in with a massive burst of light, which deals many hits to all surrounding enemies. He then jumps into the air while the surrounding energy sends out three final waves of damage. The final jump can be canceled and extended into [[Aurora Sword]] by pressing the "Attack" button at the correct moment.
   
Before Reid learns this arte, however, [[Rassius Luine|Ras]] is the first to display it. When the party goes to [[Balir Castle]] to face [[Balir]], the source of the [[Grand Fall]], they discover that he has been dead for years and that his consort, [[Shizel]], has been behind everything. After the party faces her in battle, Shizel plans to use the Dark Aurora to wipe them from existence, only for Ras to come onto the scene. Shizel unleashes her arte at the same time as Ras uses Aurora Wall. Ras manages to save the party at the cost of his own life, using his final act to give the party the Seyfert Key. Afterward, [[Galenos]] reveals that Ras did not finish the Trials of Seyfert, which is why he lost to Shizel. If he had completed them, he would have obtained [[Aurora Wave]] and been able to counter Shizel's Dark Aurora.
+
Before Reid learns this arte, however, [[Ras]] is the first to display it. When the party goes to [[Balir Castle]] to face [[Balir]], the source of the [[Grand Fall]], they discover that he has been dead for years and that his consort, [[Shizel]], has been behind everything. After the party faces her in battle, Shizel plans to use the Dark Aurora to wipe them from existence, only for Ras to come onto the scene. Shizel unleashes her arte at the same time as Ras uses Aurora Wall. Ras manages to save the party at the cost of his own life, using his final act to give the party the Seyfert Key. Afterward, [[Galenos]] reveals that Ras did not finish the Trials of Seyfert, which is why he lost to Shizel. If he had completed them, he would have obtained [[Aurora Wave]] and been able to counter Shizel's Dark Aurora. The Gentleman enemy that wears Ras's hat in the PlayStation 2 releases of ''[[Tales of Destiny]]'' uses the parody arte {{nihongo|'''Hyahhouheki'''|ひゃっほう壁}} in reference to this event.
   
In ''[[Tales of the World: Narikiri Dungeon 2]]'' and ''[[Tales of the World: Narikiri Dungeon 3|Narikiri Dungeon 3]]'', Reid's Aurora Sword is actually a merged version of both Aurora Wall and Aurora Sword, named after the extension rather than the base attack. Similar to its original incarnation, it requires Reid to be in critical health before it can be used. Because they are now combined into one arte, no manual extension is necessary to complete the attack. The range of the burst of light was dramatically reduced in both games.
+
In various Escort Titles where it appears, Reid's Aurora Sword is actually a merged version of both Aurora Wall and Aurora Sword, named after the extension rather than the base attack, and so no manual extension is necessary. The range of the burst of light is dramatically reduced in these games.
   
In all other appearances, the requirements for activating Aurora Wall have been reduced, typically allowing him to chain it from any arcane arte. The extension into Aurora Sword has been removed, and the animation of Aurora Wall has been modified somewhat, now showing Reid rising into the air at the start of the attack. In his cameo appearance in ''[[Tales of the Abyss]]'', this arte has the ability to revive his allies.
+
In all other appearances, the requirements for activating Aurora Wall have been reduced, typically allowing him to chain it from any [[arcane arte]]. The extension into Aurora Sword has been removed, and the animation of Aurora Wall has been modified somewhat, now showing Reid rising into the air at the start of the attack. In his cameo appearance in ''[[Tales of the Abyss]]'', this arte has the ability to revive his allies.
   
 
==Appearances==
 
==Appearances==
 
===Mothership Titles===
 
===Mothership Titles===
'''[[Tales of Eternia]]''' - [[Reid Hershel]] (Aurora Wall)
+
*'''[[Tales of Eternia]]''' - [[Reid Hershel]] (Aurora Wall); Cutscene: [[Ras]] (Aurora Wall)
<br>'''[[Tales of the Abyss]]''' - [[Reid Hershel]] (Aurora Wall)
+
*'''[[Tales of the Abyss]]''' - [[Reid Hershel]] (Aurora Wall)
<br>'''[[Tales of Hearts]]''' - [[ToH - Support Artes|Support Arte]]: [[Reid Hershel]]
+
*'''[[Tales of Hearts]]''' - [[ToH - Support Artes|Support Arte]]: [[Reid Hershel]]
   
 
===Escort Titles===
 
===Escort Titles===
'''[[Tales of the World: Radiant Mythology]]''' - [[Reid Hershel]] (Aurora Wall)
+
*'''[[Tales of the World: Radiant Mythology]]''' - [[Reid Hershel]] (Aurora Wall)
<br>'''[[Tales of the World: Radiant Mythology 2]]''' - [[Reid Hershel]]
+
*'''[[Tales of the World: Radiant Mythology 2]]''' - [[Reid Hershel]]
  +
*'''[[Tales of the World: Radiant Mythology 3]]''' - [[Reid Hershel]]
  +
*'''[[Tales of the World: Reve Unitia]]''' - [[Reid Hershel]]
  +
  +
===Mobile Titles===
  +
*'''[[Tales of Link]]''' - [[Reid Hershel]] (Aurora Wall)
   
 
==In-Game Descriptions and Battle Quotes==
 
==In-Game Descriptions and Battle Quotes==
 
===Tales of the Abyss===
 
===Tales of the Abyss===
'''Localized Quote:''' "I will not lose!"
+
'''Japanese Quote:''' 俺だて...負けられない!
  +
<br>'''Romanized Quote:''' ''Ore da te... Makearenai!''
  +
<br>'''Translated Quote:''' ''"I will not... lose!"''
  +
<br>'''Localized Quote:''' "I will not lose!"
  +
  +
===Tales of the World: Radiant Mythology===
  +
'''Localized Quote:''' "Aaaah! Aurora Wall!"
  +
  +
===Tales of the World: Radiant Mythology 2===
  +
'''Japanese Quote:''' はあああ!極光壁!
  +
<br>'''Romanized Quote:''' ''Haaaah! Kyokkouheki!''
  +
  +
===Tales of the World: Radiant Mythology 3===
  +
'''Japanese Quote:''' 俺だて...負けられない!はああ!極光壁!
  +
<br>'''Romanized Quote:''' ''Ore da te... Makearenai! Haaah! Kyokkouheki!''
  +
<br>'''Translated Quote:''' ''"I will not... lose! Haaah! Kyokkouheki!"''
   
 
==References==
 
==References==
Line 31: Line 50:
   
 
{{-}}
 
{{-}}
  +
[[Category:Elemental Physical Artes]]
 
[[Category:Mystic Artes]]
 
[[Category:Mystic Artes]]

Revision as of 01:52, 27 September 2017

Aurora Wall (極光壁 Kyokkouheki?, "Aurora Wall"[1]) is a mystic arte used by Reid Hershel in several games in the Tales series.

Arte Description and History

In Tales of Eternia, Aurora Wall is one of Reid's Divine Aurora artes, obtained after completing the first trial of Seyfert. The attack can be activated only while Reid is in critical health, at less than 15% of his max HP. Upon activation, he calls on the power of his "divine aurora" by shrouding himself in with a massive burst of light, which deals many hits to all surrounding enemies. He then jumps into the air while the surrounding energy sends out three final waves of damage. The final jump can be canceled and extended into Aurora Sword by pressing the "Attack" button at the correct moment.

Before Reid learns this arte, however, Ras is the first to display it. When the party goes to Balir Castle to face Balir, the source of the Grand Fall, they discover that he has been dead for years and that his consort, Shizel, has been behind everything. After the party faces her in battle, Shizel plans to use the Dark Aurora to wipe them from existence, only for Ras to come onto the scene. Shizel unleashes her arte at the same time as Ras uses Aurora Wall. Ras manages to save the party at the cost of his own life, using his final act to give the party the Seyfert Key. Afterward, Galenos reveals that Ras did not finish the Trials of Seyfert, which is why he lost to Shizel. If he had completed them, he would have obtained Aurora Wave and been able to counter Shizel's Dark Aurora. The Gentleman enemy that wears Ras's hat in the PlayStation 2 releases of Tales of Destiny uses the parody arte Hyahhouheki (ひゃっほう壁?) in reference to this event.

In various Escort Titles where it appears, Reid's Aurora Sword is actually a merged version of both Aurora Wall and Aurora Sword, named after the extension rather than the base attack, and so no manual extension is necessary. The range of the burst of light is dramatically reduced in these games.

In all other appearances, the requirements for activating Aurora Wall have been reduced, typically allowing him to chain it from any arcane arte. The extension into Aurora Sword has been removed, and the animation of Aurora Wall has been modified somewhat, now showing Reid rising into the air at the start of the attack. In his cameo appearance in Tales of the Abyss, this arte has the ability to revive his allies.

Appearances

Mothership Titles

Escort Titles

Mobile Titles

In-Game Descriptions and Battle Quotes

Tales of the Abyss

Japanese Quote: 俺だて...負けられない!
Romanized Quote: Ore da te... Makearenai!
Translated Quote: "I will not... lose!"
Localized Quote: "I will not lose!"

Tales of the World: Radiant Mythology

Localized Quote: "Aaaah! Aurora Wall!"

Tales of the World: Radiant Mythology 2

Japanese Quote: はあああ!極光壁!
Romanized Quote: Haaaah! Kyokkouheki!

Tales of the World: Radiant Mythology 3

Japanese Quote: 俺だて...負けられない!はああ!極光壁!
Romanized Quote: Ore da te... Makearenai! Haaah! Kyokkouheki!
Translated Quote: "I will not... lose! Haaah! Kyokkouheki!"

References

  1. Tales Series Translation FAQ by KusanagiLord02 GameFAQs (2006-11-05) Retrieved on 2008-07-24.