Arte Description and History
Avalanche Drop involves the user picking up one end of a prone enemy and then lifting it into the air only long enough to then slam it back into the ground. This arte allows the user to throw enemies of a "Heavy" or lesser weight ranking into the ground after they have been knocked down with a previous attack. Like all lesser throws, it changes its animation based on the enemy type and weight ranking, and it consumes only as much TP as the weakest possible throw that the enemy can be affected with. This throw does not affect special enemy types that require a unique compound throw. In Tales of the Rays, this arte is Earth-elemental.
- Tales of the World: Radiant Mythology - Fighter class, Senel Coolidge (Avalanche Drop)
- Tales of the World: Radiant Mythology 2 - Fighter class, Senel Coolidge
- Tales of the World: Radiant Mythology 3 - Fighter class, Senel Coolidge
- Tales of VS. - Senel Coolidge
In-Game Descriptions and Battle Quotes
Tales of Legendia
Localized Description: "Base: Throw an enemy that is down. (Weight: Heavy)"
Tales of the World: Radiant Mythology
Localized Description: "Master: Throw an enemy that is down. (Weight: Heavy or less)"