|Appearance||•Tales of the World: Narikiri Dungeon 2|
•Tales of the World: Radiant Mythology
•Tales of the World: Radiant Mythology 2
•Tales of the World: Radiant Mythology 3
In the Narikiri Dungeon series, Bishops are some of the strongest variations of the Cleric-type costumes. In the Radiant Mythology, Bishops are a versatile job which can cast both offensive and healing magic artes. Bishops have some of the most powerful magic artes of each element in their arsenal such as Divine Saber, which makes them the most powerful magic casting job. Bishops can only equip usual mage type weapons like staves and rods. Their armor, like most magic-based jobs, includes dresses and robes.
Tales of Phantasia: Narikiri Dungeon X
The Bishop costume is the strongest of the Divine Power-type costumes, obtained after defeating Ishrantu.
Tales of the World: Narikiri Dungeon 2
The Bishop costume is the Elemental variation of the Cleric-type costumes and can be created by fusing any Cleric costume with the Iron Ore root item or by fusing any Elemental-element costume with the Scriptures root item.
Tales of the World: Radiant Mythology
The Bishop is an advanced job that requires the "Bishop Invitation" in order to use, obtaining after a quest chain from Harold Berselius has been completed.
Tales of the World: Radiant Mythology 2
The Bishop is an advanced job that requires reaching level 30 in both the Priest and Mage jobs. Compared to Radiant Mythology, the Bishop trades away some of its attacking spells and replaces them with a wider breadth of healing and supportive spells.
Tales of the World: Radiant Mythology 3
The Bishop is an advanced job that requires reaching level 30 in both the Priest and Mage jobs. In this installment, it trades its Light and Darkness-elemental artes as well as its support artes for a wider variety in Fire, Wind, Water, and Earth-elemental spells as well more healing spells.