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Yes

Enemy arte pages will be a thing. It's something I've considered before and will now make a reality. The process won't be nearly as difficult or tedious as standard arte pages, considering the amount of appropriate information for these pages. I can do it alone, or anyone is welcome to chime in, make suggestions, or even help out. This project will work in conjunction with the re-haul of the game templates. Again, all suggestions welcome. Due to Wikia's recent page-size deduction, certain lines on these templates hang, making an already-hard-to-look-at template that more unbearable. I don't think it's any secret that these are the ugliest and most archaic templates on the wiki that have been begging for a lick of paint for a while now.

We visited this topic once before here, but now it is time to take action. Hop onboard or stay left behind because I'm tired of looking at these templates.

Revisiting this, can I begin implementing some of the changes? I particularly want to include the Data heading now, so that the game templates don't look like the be-all end-all of navigation, as well as pruning the characters.

^ Lanate, I'm not sure how I overlooked this comment of yours on that page, but yes, it's time. I was actually planning on suggesting my format:


Essentially, we want to break away from the template that sought to provide navigation for all elements in the game. We now have character and location templates to assist with that. As such, we're cutting characters with no data. In addition, I'd like to begin adding enemy data, as you can see from the above example. It should be clear that, when I say enemies, I am actually referring to boss enemies who typically have backstories and full repertoires of artes. I should have named this page as such to better reflect that. Oh well. Many antagonists are just as important as some protagonists, so we shouldn't limit arte pages to playable characters while enemies are forced into Lanate's catalogs.

Thoughts, opinions, and suggestions are welcome, but the process begins soon.

Arosia (talk) 00:30, September 1, 2015 (UTC)

If the above example appears too large, we could always break it down similarly to how it's done now:


Arosia (talk) 01:26, September 1, 2015 (UTC)

Okay, it took me a little digging to find, but I personally prefer the latter one. I feel Weapons and Equipment could probably be merged into one section, possibly with items, so that the last section can contain system lists. Lanate (talk) 03:18, September 1, 2015 (UTC)

I prefer the latter one, too. Let me make those adjustments quickly and see how it looks.

Arosia (talk) 03:21, September 1, 2015 (UTC)

Items? Equipment is an item-type too. Lanate (talk) 03:33, September 1, 2015 (UTC)

This is to remind myself tomorrow that we'll need to implement a switch system to these templates that will allow the appropriate tab to remain open on pages pertaining to it.

Arosia (talk) 07:01, September 1, 2015 (UTC)

Enemy Arte Page formatting

As an aside, is there a reason why the arte type is unconstrained on these pages? We usually have a requirements column that hands excessive stretching due to explanations, and we could include stuff like "uses this in the third fight onward" or "uses this only in xxx location" there as well, like we do on traditional pages. We could also possibly categorize them under [[Category:Enemy Arte Lists]], which would be a subcategory of Category:Arte Lists. Lanate (talk) 03:26, September 1, 2015 (UTC)

Yes, the reason is I'm an awful table-formatter. Great ideas, and yes, I want to implement them all. Feel free to play around with them if you like, or if you could fix one of them to adhere to these suggestions, that'd be great. I could follow suit afterward. I started with ToR and finished all but Yuris because I don't know what his Force Rituals do, unfortunately. I may have to research that. Also, I left out Hilda for obvious reason and Milhaust because he only has one arte, which is spoken.

Arosia (talk) 03:32, September 1, 2015 (UTC)

I played with Militsa because she had the row/colspan. I ended up constraining the Arte Type column so that the Requirements column would eat the expandability due to the second row. Unfortunately, she doesn't have any true requirements as far as I can tell. Lanate (talk) 03:52, September 1, 2015 (UTC)

I like it. I didn't realize the PSP cut-ins were exclusive to certain battles. I also have little to no knowledge of Cyglorg's Chambers, have never done it myself, and can't seem to find many videos on it. I definitely like how hers looks now, so I'll work on applying that format to the others I've made so far.

Arosia (talk) 04:05, September 1, 2015 (UTC)

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