Aselia Wiki
Advertisement
Aselia Wiki
Aselia Derris-Kharlan (ToS)

Derris-Kharlan departing from Aselia at the end of Tales of Symphonia.

Derris-Kharlan (デリス・カーラーン Derisu Kaaraan?, "Derris Karran") is a major planet and central plot point of all games in the Aselian timeline.

History[]

Tales of Phantasia[]

Derris-Kharlan, localized as "Derris Karran" in the Game Boy Advance version of the game, is an area in Tales of Phantasia, as well as the home planet of central antagonist, Dhaos. After losing its World Tree in a bloody war, it began suffering from mana depletion and required a Mana Seed to heal itself. Because of this, the people sent Dhaos into space to find another planet with a World Tree that could bear them a such a seed, and the planet he found was Aselia.

Tales of Phantasia: Narikiri Dungeon[]

Derris-Kharlan is an area in Tales of Phantasia: Narikiri Dungeon visited by the party through the usage of the "Cloud Painting". After completing one of its dungeons and defeating the guardian spirit, the spirit will reveal a series of flashbacks that give insight as to what crimes Dio and Mel committed in their past lives. From these flashbacks, it is possible to tell that the planet was destroyed by a war between two continents: Palace Gudora (パレスグドラ Paresugudora?) and Palace Sedamyu (パレスセダム Paresusedamu?).

Locations[]

  • Muspelsheim, Country of Fire (炎の国ムスペルヘイム?)
  • Niflheim, Country of Ice (氷の国ニヴルヘイム?)
  • Jotunheim, Country of Giants (巨人の国ヨツンヘイム?)
  • Nidavellir, Country of Dwarves (小人の国ニダヴェリール?)
  • Hel, Country of Death (死の国ヘル?)
  • Bifrost, Bridge of Heaven (天界への虹ビフレスト?)

Tales of Symphonia[]

Derris-Kharlan (ToS)

Derris-Kharlan as it appears in Tales of Symphonia.

Derris-Kharlan is a third world in Tales of Symphonia. The planet is a giant comet comprised mostly of mana and is said to once have been the home of the elves. The elves arrived to the earth, and planted the Giant Kharlan Tree with their arrival, which brought mana and thus life to the planet.

When Martel Yggdrasill died after the end of the Kharlan War, Mithos Yggdrasill, Kratos Aurion, and Yuan Ka-Fai made Derris-Kharlan their main base for Cruxis, to watch over the now separated planets of Sylvarant and Tethe'alla, 4,000 years prior to the events of Tales of Symphonia.

With the help of the Eternal Sword, Derris-Kharlan is protected with a force field emitted from the legendary sword. With the aid of the force field, Derris-Kharlan is unaffected by both Sylvarant and Tethe'alla's gravity fields and also remains transparent to the people in both worlds below. The only way to reach Derris-Kharlan is via the Tower of Salvation. In Tales of Symphonia, Derris-Kharlan forever hangs in the sky high above the two parallel worlds, Sylvarant and Tethe'alla. When Lloyd Irving and his companions kill Remiel in order to save Colette Brunel, Kratos appears and informs them that it is too late, and that the angels of Cruxis will now take the Chosen of Mana to Derris-Kharlan as a vessel for Martel.

On Derris-Kharlan exists the city of Welgaia, home of Cruxis' angels, which the party raids multiple times throughout the story, as well as Vinheim in its depths, which is Mithos' castle.

Trivia[]

  • The names of Derris-Kharlan's countries derive from Norse mythology:
    • Muspelheim is a realm of primordial fire and one of the Nine Worlds
    • Niflheim is a realm of primordial ice and also one of the Nine Worlds.
    • Jotunheimr is the homeland of giants.
    • Nidavellir is the homeland of dwarves.
    • Hel is a being who presides over a realm of the same name, where she receives a portion of the dead.
    • Bifrost is a burning rainbow bridge that reaches between Midgard, the world, and Asgard, the realm of the gods.


Advertisement