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The map of Elympios in Tales of Xillia.

Elympios (エレンピオス Erenpiosu?) is a world in Tales of Xillia and Tales of Xillia 2. During the events of Tales of Xillia, Elympios is gradually dying due to the abuse of the spyrix technology, which kills spirits. In Tales of Xillia 2, Elympios is in the middle of a cultural change, along with Rieze Maxia, after the schism surrounding the secluded island is dispelled.


As a world in a spirit decline, Elympios is facing a serious degradation of nature: everything pertaining to life sustenance is running short. Similarly to Rieze Maxia, Elympios is full of narrow passages in canyons littered with withered trees and grass, though their colors rarely stray from the usual browns. The towns are connected with the railway network, and Trigleph has a subway system. Of particular interest is the Dimensional Breach, where a portal to the Temporal Crossroads can be opened and allow travel between Elympios and Rieze Maxia. Another notable location is Lake Epsilla, as long ago, an ancient civilization digitized themselves and placed a guardian to protect themselves in the structure deep within the lake.


Birth of Spyrix and the Schism

After the creation of the world, humans and spirits coexisted together, with humans unaware of the latter; however, there were legends that spoke of being able to commune with spirits to use abilities known as spirit artes. The spirit artes were not that effective in people's eyes, as their power and the time required to cast them was variable due to the mana lobe in the human brain. In time, humans invented technology known as spyrix, which bypassed the limits of the mana lobe, allowing people to wield the same power indiscriminately.

However, there was a drawback to using spyrix technology: its usage killed spirits. Maxwell saw this and contacted Kresnik, whom he informed about the matter. Despite Kresnik informing her people of spirits, few believed her, and the usage of spyrix continued. After some time, Maxwell decided to create a sealed world where there would be no spyrix technology, and in turn, the spirits would not die. He gathered his believers, animals, and spirits, all of which he hoped to use in repopulating the world after Elympios dies. This resulted in the creation of Rieze Maxia, as well as the forming of the protective barrier known as the schism.

Hole in the Schism

Twenty years prior to the events of Tales of Xillia, a hole appeared on the schism, and Maxwell left his hiding place, the Temporal Crossroads, to deal with the matter, only to find Elympions within Rieze Maxia, whom he fought. He then created the Great Spirit Muzét from part of schism with the task of destroying the rest of the Elympions. Her later assignment was the protection of the schism, in which she killed anyone with knowledge of it. Through the hole, the Elympios ship, E.S.S. Zenethra, came to Rieze Maxia; however, the reluctant Maxwell decided to not reveal himself, instead creating a decoy whose task was to lure the people who were aboard the ship out in the open and kill them.

The decoy was a human woman named Milla Maxwell, who was created believing she was Maxwell. Initially, the Elympions attempted to blend with Rieze Maxians, but their lack of mana lobes and inability to cast spirit artes resulted in them retreating to an island, where they established a small community. Around this time, Exodus was created by an ex-soldier as a means of supporting the civilians, but after Gilandor Yul Svent became its leader, their goals changed.