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Emotional Gauge (エモーショナルゲージ Emooshonarugeeji?), shortened to EG, is a gameplay mechanic exclusive to the Nintendo DS release of Tales of Hearts.

Function[]

Emotional Gauge replaces the TP system seen in majority of previously released titles. It is a governing force behind the arte system of the game, where damage-dealing artes and support spells cost fixed amount of EG to execute, while healing spells cost a percental value of EG's max value. Using regular attacks also consumes EG, however the gauge recharges during movement. The speed at which EG recovers is dependent on each character's EG Recovery stat.


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