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Force Field as it appears in Tales of Destiny (PSX).

Force Field (F.フォースフィールド Foosufiirudo / F. Fiirudo?), also rendered as Forcefield, is a support arte that is used to create a barrier that protects allies from damage temporarily.

Arte Description and History

In the original Tales of Destiny, Force Field creates a wall that prevents enemies from advancing. The wall deals no damage, but it causes enemies to stagger when they try to pass through the wall. The PlayStation 2 remake modifies the arte to create a small wave of light that surrounds Philia Felice, dealing damage and lifting smaller enemies into the air. The attack also functions as a damage nullifier which prevents enemy attacks from affecting Philia for a very short time, converting the enemy's attack into a boost to her Blast Gauge during that time. This also provides Philia with a boost in physical attack power while decreasing the same for all enemies who are damaged by the attack. Milla's version in Tales of Xillia 2, accessed by using her "Spirit Shift" special ability to alter Luminous Chamber, draws inspiration from this second version.

In Tales of Symphonia, Force Field appears as a defensive arte that is available to Genis Sage and Raine Sage. It is obtained after visiting the Triet Ruins with Kratos Aurion. It reduces damage from all attacks by 80%, an effect that is identical to Guardian and other similar artes that are available to other characters in the game. This particular incarnation is an oddity as it is the only strike arte available to the two spellcasters, it can be used either through an assigned arte shortcut or by pressing the ↓ + "Guard" button, which is an activation method that was previously and will be in the future used to activate the "Magic Guard" action, and it drains a percentage of max TP as opposed to a fixed amount.

Force Field as it appears in Tales of the Abyss.

In Tales of the Abyss, Force Field is a Fonic Hymn that is learned by Tear Grants during a story scene while crossing the Fubras River. It creates a large field that provides a temporary effect for every ally within range, preventing damage for about five seconds. At one point in the story, Tear also uses this Fonic Hymn to save the party when they fall down to the Qliphoth.

In Tales of Vesperia, Estelle can learn this spell through an event from the spirit within the great tree of Halure. Its effect is compatible with the Eternal Support skill, which potentially allows for the party to become invincible for the rest of the fight. This functionality was removed in the PlayStation 3 and Definitive Edition releases, which also included it as one of the spells that may be randomly selected by Gamble Cast.


Force Field as it appears in Tales of Vesperia.

Original Titles

Force Field as it appears in Tales of Crestoria.

Cross-Over Titles


In-Game Descriptions and Battle Quotes

Tales of Destiny (PSX)

Localized Description: "Creates a barrier of light that prevents the enemy from approaching."[1]

Tales of Symphonia

Localized Description: "Lv. 3 Sp. Attack: defend against most attacks and magic."[2]

Tales of the Abyss

Localized Description: "Use the Second Fonon to temporarily protect all allies withing range."[3]

Japanese Quote: 堅固たる守り手の調べ ♪クロア リュォ ズェ トゥエ リュォ レィ ネゥ リュォ ズェ
Localized Quote: "O tune of unyielding protection... ♪Croix Ryo Tsuae Twei Ryo Rei Nevu Ryo Tsuae..."

Tales of Vesperia

Localized Description: "Advanced Spell: Set up a barrier to protect allies within range from enemy attacks.

Japanese Quote: 絢爛たる光よ、惨禍を和らぐ壁となれ… フォースフィールド!
Localized Quote: "O brilliant light, be as a wall to allay arms... Force Field!"

Tales of Vesperia: The First Strike

Japanese Quote: 絢爛たる光よ、惨禍を和らぐ壁となれ… フォースフィールド!
Localized Quote: "O brilliant light, be as a wall to allay arms... Force Field!"

Tales of the Rays

Japanese Description:


Tales of Crestoria

Japanese Quote: 主部の光よ、フォースフィールド