Humans are generally tall people, with fair skin, although darker skin tones are also encountered. They work in a variety of jobs, while some other races like Turtlez or normins have rather limited job pool. In titles with a variety of races, humans are often depicted as oppressors of "lesser" races, like in Tales of Symphonia where the past conflict resulted in a shift of oppression on Sylvarant in which half-elves are terrorizing humans. In titles with a variety of races, humans usually are unable to use magic, the feat being reserved to races like elves and seraphim.
Appearances in Original Titles
Tales of Xillia and Tales of Xillia 2
In Tales of Xillia and Tales of Xillia 2, there are two types of humans: Rieze Maxians and Elympions. Rieze Maxians can use spirit artes, although with a drawback of one's mana lobe capacity, while Elympions can use more powerful calculatrix artes, thanks to spyrix technology. However, using spyrix kills spirits, resulting in the overall decline of Elympios's nature and their humans' mana lobes. In Tales of Xillia, Gilland attempts to use Rieze Maxia and its spirits as a power source for Elympios, while in Tales of Xillia 2, Bisley Karcsi Bakur intends to turn spirits into obedient tools.
When a human soul is purified for rebirth, it generates harmless miasma and causes immense strain on Origin who handles the cycle of rebirth. Because of this, humanity is tested with Origin's Trial to see if they are worthy of being saved despite the burden they place on the cycle of rebirth or if they should be condemned to become mindless mana generators for spirits.
Tales of Zestiria and Tales of Berseria
Humans are lifeforms who are capable of generating malevolence. In spite of this, some seraphim wish to coexist with them and descended to the human realm. Those seraphim who remained in the heavenly realm disagreed and cast a curse that turns those who are infected by malevolence into hellions and dragons.