- 1 Job Characteristics
- 2 Appearances
The Ninja's weapons of choice are daggers and ninja swords. In certain games, Ninjas are an upgrade of the Thief or Fighter job. The Ninja's fighting style often involves elemental attacks and attacking quickly. Some of their attacks involve them jumping into the air, which makes them perfect at dodging enemies. The armor type the job can usually equip are light and heavy armor. Physically, they are strong and have high Speed, but their Hit Points and Defense are low. Standard artes usually associated with the Ninja job include Merciless Thunder, Crow Blade, and Quasi Seal.
Tales of Phantasia: Narikiri Dungeon
In the original Tales of Phantasia: Narikiri Dungeon, the Ninja costume is part of the Thief branch of costumes. However, the three preceding Thief costumes are not offensively inclined, and the two Ninja costumes which complete the Thief set feature a significant change in fighting style. In addition to enabling a more effective offense supplemented with the introduction of elemental melee attacks, the most powerful Ninja costume eventually obtains an ability that provides a status which heals over time for the entire duration of each battle once activated, rivaling the healing spells of Priest-themed costumes. The Ninja costumes are based on the fighting style of Suzu Fujibayashi.
The two Ninja costumes are:
Tales of Phantasia: Narikri Dungeon X
Dio has a series of Ninja-type costumes, specializing in speedy attacks and debuffs, that act in complement and contrast to his Thief costumes. The costumes of this family are:
Shinobi (忍?, "Ninja") Onmitsu (隠密?, "Hidden Shadow") Shinobi Lord (忍頭 Shinobi Gashira?, "Ninja Lord")
Tales of the World: Narikiri Dungeon 2
The "Ninja" set is a series of costumes for Julio Sven and Caro Orange in Tales of the World: Narikiri Dungeon 2. A costume of any element can be merged with a Kunai (くない?) root item to get a Ninja costume of the same element. The Ninja job class is needed if the player wants to meet Suzu. All Ninja costumes have the unique passive skill Keikai (けいかい?), which will not allow enemies to surprise the party, preventing them from disrupting the initial battle formation.
The costumes of this family are:
Non-Elemental: Ninja (忍者?) Fire: Kaen Ninja (火炎忍者?, "Flame Ninja") Wind: Arashi (アラシ?, "Tempest")
Kamaitachi (カマイタチ?, "Whirlwind")
Water: Kirigakure (霧隱れ?, "Secret Mist")
Earth: Tsuchigumo (土ぐも?, "Land Spider") Lightning: Jiraiya (じらいや?, "Child of Thunder")
Kunoichi (くのいち?, "Talented Maiden")
Light: Fuumashi (封魔師?, "Demon Sealer") Dark: Onmitsu (隠密?, "Hidden Shadow") Elemental: Ninja Lord (ニンジャ頭 Ninja Gashira?)
Tales of the World: Narikiri Dungeon 3
In Tales of the World: Narikiri Dungeon 3, the costume system of the previous game was streamlined and simplified, leaving only the Ninja costume. Suzu is the only character to have her costume based off of the Ninja.
Tales of the World: Radiant Mythology
The Ninja is one of the advanced jobs of Tales of the World: Radiant Mythology. In order to get the invitation to become a Ninja, the Protagonist first needs to be a Fighter of at least level 30, and then find the Trial Quest where he or she has to battle Senel Coolidge alone. After defeating Senel, he will give the player the Ninja invitation and will allow them to change into the Ninja class for 1,000 Grade Points.
Tales of the World: Radiant Mythology 2
The Ninja reappears a job in Tales of the World: Radiant Mythology 2, the class retains the artes from the previous game. In order to obtained the class, the player must be a level 30 Swordsman, Fighter, and Hunter. After that, 1,000 Grade Points are needed to be allowed to become a Ninja.
Tales of the World: Radiant Mythology 3
The Ninja reappears a job in Tales of the World: Radiant Mythology 3, the class retains the artes from the previous two games. In order to obtained the class, the player must be a level 30 Thief, Fighter, and Hunter.