|Game||Tales of Graces|
|Height||5'1" / 155 cm|
|Weight||99 lbs / 45 kg|
|Japanese Voice Actor||Kana Ueda|
|English Voice Actor||Kate Higgins|
|Character Designer||Mutsumi Inomata|
Pascal first encounters Asbel, Sophie, and Richard when the three try to escape from Barona. Pascal touches Sophie and is surprised to know that Sophie is real instead of a hologram, making Sophie shove her away violently. Curious about Sophie, Pascal helps the three of them escape and decides to tag along with them in helping Richard regain his right to the throne. During the group's pursuit of Richard, they stop in Zahvert, the capital of Fendel. Here, Pascal reveals that she is actually an Amarcian, an ancient, intellectual race that left ruins all over the world. The experiments conducted on Fendel's valkines cryas are based on her research, which she left unfinished because it was not perfect.
Soon it is found that her sister, Fourier, had taken her incomplete research about the valkines cryas and used it herself. They go to find her in her laboratory, where Pascal reveals to her sister what is wrong with the research and why she abandoned it. In Fourier's anger, she yells at her younger sister for always being better and mimicking her, upsetting Pascal. Later, when Sophie is injured, Pascal concludes that Sophie is not a human, but the legendary "Proto Heis" is from another planet, Fodra. Through her suggestion, the group decides to go to Fodra using the Amarcian ship, with Fourier helping them by killing the monsters that are in their way.
Lineage and Legacies
Six months after her journey with Asbel, Pascal continues her research on the valkines cryas. Using the power of Fendel's valkines, she creates her own hot-water distribution system for all the citizens of Fendel to benefit from. She is summoned by Richard for an audience to discuss the monster problems currently plaguing the kingdom. Although the rest of the group comes to Richard's aide, Pascal fails to meet up with Malik Caesar to go to the meeting.
Asbel, Hubert Oswell, Richard, Malik, and Cheria Barnes begin to investigate the monster problems on their own, with Pascal's whereabouts unknown. After returning from the Gustworks Ruins, the group receives a transmission from Pascal asking them to meet her at the Amarcian Enclave. When the group goes to meet with her, Poisson tells them that she and Sophie have gone to the Fendel Glacier Ruins. When the group arrives there, they meet up with Sophie and Pascal. Pascal joins the group at this point and accompanies them for most of their travels. While the group hypothesizes about what could be the root cause of the monster outbreaks, Pascal suggests going back to visit Fodra.
On Fodra, Pascal is able to help the group analyze data left behind by Fodran researchers 1,000 years in the past in order to learn more about the Little Queen. On the day before their final battle, Hubert admits his feelings to Pascal, but she is completely oblivious and misunderstands him. She mistakes the situation as him going to marry someone else and tells him that she will take a bath before attending the wedding ceremony. Malik hands Hubert his communicator afterward, and the ending credits indicate that Hubert keeps in contact with Pascal.
Appearance and Personality
Pascal is a clear-headed and brilliant genius technician that Asbel encounters during his journey. She is friendly and cheerful, always being curious and not worrying much about things. She usually tries to raise the spirits of others, making her the mood maker of the group. She has problems reading the atmosphere in situations and just speaks out what comes to mind, sometimes making others surprised at her actions. Being a person who puts a lot of effort in her research ever since she was a child, she can lose sight of what is happening around her when she is absorbed in her work. In fact, she frequently gets so wrapped up in her work that she goes long stretches of time without bathing, and is remarked to be quite smelly sometimes. Pascal hates bathing, even to the point that Cheria actually does battle with her, in order to force her to take a bath.
While Pascal focuses on offensive magic, she fights using a modified staff that can shoot projectiles much like a rifle, allowing her to keep her distance from enemies to cast spells without risking interruption. However, this may be counterproductive, since her spellcasting style is similar to the glyph circles that Annie Barrs from Tales of Rebirth is known for, in which she draws a circle on the ground where she stands, allowing the spell effect to be centered within that area.
Similarly to Annie, most of Pascal's spells are designed to affect targets within a circular range adjacent to her position, with most spell effects centered directly on herself. A few exceptions to this case are Bloodflamme and Fangirl Dream, both of which can be cast from a distance to affect enemies anywhere on the battlefield. While her burst style leaves her open to attack, Pascal has a useful unique skill called "Iron Guard" that occasionally activates and prevents enemies from breaking her chanting pose. In addition, she can call forth three summon spirits to attack enemies, either by using one of three glyph burst artes or one of her first three mystic artes.
Tales of Hearts R
Pascal, along with Hubert, replaces Guy Cecil from Tales of the Abyss as the cameo character battle in the coliseum in Tales of Hearts R. She wears a white cat cosplay suit based on the PlayStation mascot Toro, with Hubert as Kuro, and uses Fever Dream as her mystic arte.
- Pascal, Poisson, and Fourier's names derive from French mathematicians. Pascal's name is a reference to Blaise Pascal. "Pascal" is also the name of a programming language, which is fitting for a character of Pascal's race.
- Her single minded devotion to research and lack of bathing are similar to Rita from Tales of Vesperia.