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Ray as it appears in Tales of Destiny (PSX).

Ray (レイ Rei?) is a recurring Light-elemental spell in the Tales series.

Arte Description and History

Ray is a Light-elemental spell that, as its name implies, releases beams of light across the battlefield. The rays of light are usually angled and rain from the sky. In some games, such as Tales of Eternia and Tales of Symphonia, the rays may originate from a glowing ball of light.

In Tales of Symphonia, Raine Sage learns this spell after using Photon more than 50 times on "Technical" mode, its "Strike" counterpart being Holy Lance. When combining this spell with one of Genis Sage's advanced-tier spells in a Unison Attack, they create Prism Stars, one of the strongest Compound Special Attacks in the game. In the PlayStation 2, PlayStation 3, and PC ports of the game, Raine is able to create more Compound Special Attacks with Ray: if combined with an offensive Angel Skill, it becomes Gospel; if combined with either Hurricane Thrust or Super Sonic Thrust, it becomes Gungnir; and if combined with either Pyre Seal or Demon Seal, it becomes Purgatory Seal.

In Tales of the World: Narikiri Dungeon 2 and Narikiri Dungeon 3, the Gamble and Bakuchi artes can cast Ray, depending on the roll of a die.

In Tales of Crestoria, Kasque's Ray differs in appearance from the usual depiction of the arte and is a swarm of light orbs in the air around her foes that fire light beams at them while exploding.

Appearances

Ray as it appears in the PlayStation 2 remake of Tales of Destiny.

Original Titles

Ray as it appears in Tales of Symphonia.

Cross-Over Titles

Collaborations

Fan-Translated Names

In-Game Descriptions and Battle Quotes

Ray as it appears in Tales of Innocence.

Tales of Phantasia (SFC)

Japanese Description: 光系攻撃呪文の一つ。無数のレーザーで敵を焼き尽くす
Romanized Description: Hikari kei kougeki jumon no hitotsu. Musuu no laser de teki wo yaki tsukusu
Translated Description (DeJap Translations): "Fires lasers at all the enemies."[1]

Tales of Destiny (PSX)

Localized Description: "Showers the enemy with piercing rays of light."[2]

Tales of Phantasia (PSX)

Translated Description (Absolute Zero): "A mid-level light spell that pierces the enemy with countless beams of light."

Tales of Eternia

Localized Description: "The enemy is showered with numerous heat rays. Light Arte."[3]

Tales of Phantasia (GBA)

Ray used by Kasque in Tales of Crestoria.

Japanese Description: 光系攻撃呪文の一つ 無数のレーザーで敵を焼き尽くす
Romanized Description: Hikari kei kougeki jumon no hitotsu. Musuu no laser de teki wo yaki tsukusu
Localized Description: "A light-based attack spell that burns enemies with endless rays of light."[4]

Tales of Symphonia

Localized Description: "Light (advanced): emit countless beams of light around a target."[5]

Tales of Legendia

Localized Description: "High: Emit countless beams of light. ATR.: Sea."[6]

Localized Quote: "Eternal light, ever true and undefiled, grant this wanton sinner before me the majesty of thy judgment... Ray!"

Tales of the World: Radiant Mythology

Localized Description: "Magic: Conjure countless beams of light around an enemy."

Tales of Innocence R

User: Ange Serena
Japanese Quote: 行きます!レイ!

Tales of the Rays

Japanese Description: 複数の光の雨で周囲の敵を攻撃する術
Localized Description: "An arte that damages foes in an area with a rain of light rays."

User: Mileena Weiss
Japanese Quote: 浄化せよ!レイ!
Romanized Quote: Jooka seyo! Rei!
Translated Quote: "Purify! Ray!"

User: Keele Zeibel
Japanese Quote: 光よ撃ち落とせ!レイ!

User: Ange Serena
Japanese Quote: 裁きの閃光!レイ!

Tales of Arise

Localized Description: "An intermediate light arte that unleashes scores of light beams from the heavens."

Localized Quote: "None shall escape my judgment... Ray!"

References


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