Rita Mordio
Rita Mordio
Game Tales of Vesperia
Hometown Aspio
Age 15
Height 4'11" / 150 cm
Race Human
Occupation Blastia Researcher
Weapon Scroll, Whip, Book
Japanese Voice Actor Rika Morinaga
English Voice Actor •Michelle Ruff[1]
•Luci Christian[2]
Character Designer Kousuke Fujishima

Rita Mordio (リタ・モルディオ Rita Morudio?) is a researcher who studies blastia and hates to be interrupted during her research. She is eccentric and has a poor social disposition.


Contrary to what her young age would make one believe, Rita is actually one of the most intelligent mages of Aspio, the city of scholars. Despite this, she was treated as a weirdo due to her obsession with research and with blastia. When Yuri Lowell first inquired about the famed mage, Mordio, Aspio residents were in awe as to "why he wanted to see that weirdo." It is explained later in the game that the reason for her obsession was that her research was all she had due to her status as an orphan and her lack of any friends or family.

Rita's lack of social skills also stems from the fact that she always had to worry about herself instead of taking the time to socialize with others, and thus was not used to having friendly relationships. To add to the oddness, there is also something in her dresser than even Estelle is shocked about. Although there are many theories about what was in Rita's dresser, it is never found out for sure. In the end credits, it shows that Rita has continued to be a researcher, conducting experiments with chemicals and flying around in a device of her own build. She flies by Estelle and is later seen having tea with her, indicating that she maintains her friendship with the princess. At the end, the entire gang is seen at a reunion.


Rita has short brown hair and green eyes. Her outfit consists of a minidress with red, black and white stripes, black baggy sleeves and red fingerless gloves. Her left leg is covered by a single red stocking with yellow stripes whilst her right leg is covered by a single white stocking. She wears a black boot on her right leg and a red boot on her left leg and wears her bodhi blastia as a choker around her neck. She also wears a pair of goggles on her forehead.

Fighting Style

Rita Ancient Catastrophe

Cut-in image for Ancient Catastrophe in Tales of Vesperia.

Rita's primary weaponry is made up of scrolls and whips, with books taking a secondary place. Her best weapon for physical attack is the "Ivy Blade", whereas the "Aspion" is preferred for magical attack. As Rita is a token mage character, her main offense is provided through a large arsenal of spells, accompanied by a small selection of melee artes. She is able to use spells that primarily focus on four of the six elements: Fire, Water, Earth, and Darkness. Her mystic artes include Ancient Catastrophe as well as Indignation in the PlayStation 3 port of Tales of Vesperia. Of particular note is Rita's powers when paired with any level of Over Limit in Tales of Vesperia, as Over Limit allows the immediate casting of any spell. The ability can be paired with powerful area spells such as Tidal Wave or Meteor Storm as well as powerful single target spells such as Violent Pain to wreak havoc on the enemy.

Other Appearances

Tales of Vesperia: The First Strike

Chibi Rita

Rita made a cameo appearance in Tales of Vesperia: The First Strike. She was mentioned to Niren Fedrock by his strategist Garista. Niren wanted information from her on some aer that went out of control near Shizontania, and in exchange he would give her a rare blastia core. She then explains that it was unlikely aer could go out of control, and suddenly she remembered that a barrier blastia in the ruins upstream lost its core and that there was no aer krene there either. She then answered a question Chastel Aiheap asked about what an aer krene was and came to a conclusion that someone inserted a core in the blastia to produce more aer and then explained that, if used incorrectly, the results would be catastrophic.

Niren then asked her if it was possible to destroy the blastia but she said there was no way of knowing how unless she saw what kind of core was used to power it and asked if the aer was red. As a blastia expert she states the only way is to stop it at the source. To help them, she gave him a blastia that absorbed aer from the source and told him all he had to do was place it near the source and activate it, and a warning that since it is also a blastia it could overload.

After he gave her the core she asked how he and Chastel found her and he explained that Garista told him where to look for her. She reveals that he had stolen countless blastia from her and turned them into weapons. She then used a device to create a formula that would temporarily prevent all blastia attached with it from overloading due to the red aer. She also suggested that his unit should stop the aer flow right away or the town would be destroyed. Before Niren and Chastel left, he asked her if she lived alone, to which she replied that the house she was living in was only a temporary laboratory and that she lived somewhere else, referencing Aspio.

Tales of VS.

Rita Status (ToV)

Status image in Tales of Vesperia.

Rita appears in Tales of VS. as a magician from the Free City Union of Dyne, looking for a lot of mana. She is paired up with Judith from her original game. She plays no real significance during the story that much, but she does appear in most of the story modes as a opponent. During the events of Jade's story mode, Dhaos from Tales of Phantasia creates a replica of her and Judith to fight Jade Curtiss and Anise Tatlin.

Tales of the World: Radiant Mythology 3

In Tales of the World: Radiant Mythology 3, Rita is introduced together with Yuri and Estelle after the story mission against Saleh. During most of the events in the game, she and Harold Berselius try to understand the documents that have been acquired by the Ad Libitum, in order to find a way to revert Lazaris's reformation of Luminatia before it is complete. In the final two story missions, after collecting all of the necessary documents, Rita, the Protagonist, and Kanonno Grassvalley return to the Holy Land of Randgriz to find the second vortex that connects the World Tree. As they attempt to revert the situation, the process fails and their efforts are wasted as the reformation is now closer to its final stage.



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