Name[]
Yeah Aselia has now been dubbed as Aseria thanks to the english Animation of Tales of Phantasia. I believe this "might" be in true intended translated name for the english versions. It is notable that Astel had became Aster in the english version so this might be the same case, so leave it be or change it?--Emil Castagnier 21:32, 31 January 2009 (UTC)
- Leave it be. Rather not have to deal the confusion of a domain name change.--Imaginationac (talk) (requests) (email) 22:07, 31 January 2009 (UTC)
- The localized Phantasia OVA was started a long time ago, and only recently was it fully released on Region 1 DVDs. So if we go by a translation timeline, the voice acting was recorded however many years ago, but the fourth episode was not released back then due to some change in licensing from a company merger or something. I don't remember the details of it anymore, it had something to do with Geneon Entertainment. I prefer to follow the consistency of the games anyway, and DotNW, being the most recent game, still uses Aselia.
- Also keep in mind that even though "Aster" is romanized this way in DotNW, the very same katakana is used for "Astel" in Vesperia, an unrelated character. Similarly, "Verius" (Symphonia) and "Belius" (Vesperia) also use the same katakana, and they are not related either. (And that's why people thought it was a Corrine cameo when the game was first released in Japan...)
- Basically it's just another case of Namco being consistent with its inconsistencies. I'm not surprised anymore. (I stopped being surprised when Thunder Beast was used for a fire-element arte.
- Mayu Miyuki 22:17, 31 January 2009 (UTC)
Concerning the "forgotten age" (this is an invented term btw)[]
It must be noted that it is not made clear if the places that are visited in NariDan during the AC ???? era are actually on Aselia or on Derris-Kharlan. There are a few possibilities related to this. If we consider Justona, Ishlant, Big Eye to be demonic entities who allied with Dhaos, Niflheim might actually be just one of at least six regions of Makai within Aselia (this page fails to mention Hel and Bifrost, and it is also unclear if all of these places are "countries" or just regions/continents/whatever), and conclusions could be drawn about Fen Beast and Flamberge's presences in the ruins of Fenrir and Odin.
But I always went with the idea that all of them were summon spirits of Derris-Kharlan, directly analoguous to the spirits of the cardinal elements and Maxwell, with Norn as the equivalent of Martel. This is based on the idea that the dungeons which Mel (I hate that double l) and Dio went through to regain the memories of their former incarnations as Meltia and Dios were actually on Derris-Kharlan itself. This is supported by the change in map geography when the two children go to AC ????, and by the fact that all of these creatures can be summoned as spirits in the NariDan remake, after a pact is formed with them using pact rings. The same remake also explicitly names the dungeon where Justona is encountered as the Loki Magitech Research Facility, which is where Meltia did her work in developing Derris-Kharlan's mana cannon. But even in the original game, all of these regions are where the stories of Meltia and Dios are being told, as part of Norn's trial, and Norn should have no reason to use another planet's underworld to restore the memories of their past incarnations. What this possibility does not account for is the presence of Fen Beast and Flamberge in guarding the ruins of two ancient civilizations long before Dhaos came to the planet, and why the other three spirits are present on Aselia at all, unless Dhaos formed pacts with them and summoned them on Aselia indefinitely.
Of course, we could just go with the assumption that this page uses, that all of these regions are indeed areas of Aselia proper, in the far past or far future, again given how different the map looks during AC ???? versus how it did not change at all, ignoring climate shifts of course, in the thousands of years from DotNW until SamoRine. In the original NariDan, Nidavellir is styled as "the land of the dwarves", which would emphasize that dwarves once existed or still do exist in this particular region, and this can be associated with Aselia as an era from its early past, before Dirk and Altessa became the last of their kind. This can mean that Justona, Ishlant, Flamberge, Fen Beast, and Big Eye are demonic entities that were sealed away for millenia and started coming back by the time of Fenrir/Odin/Thor. But all of these creatures were each aware of Norn's intent and were not viciously hostile. It's not like demons would willingly assist Norn, a summon spirit from the planet where the first World Tree came from. They could also be lesser spirits of Aselia like Verius/Pluto/Chameleon/Gremlin's Lair, so their existence would have been forgotten over the ages only to reemerge far into the future.
Everything here is speculation. I'm just putting non-facts where they belong, on talk pages where they can be put to discussion, and to serve as a bit of additional info, its accuracy unknown, for anyone who comes across this somehow.
Byakuren Hijiri (talk) 12:47, June 24, 2012 (UTC)
I've always noticed that last section and questioned it myself. I tried looking up some information from other sources, but sadly, found nothing but articles relating to Norse mythology (from which these names derive). I've never thought about the Derris-Kharlan possibility. In fact, I've always assumed that these "countries" were merely present in the distant past. There has to be some sort of connection between the "country" Niflheim and the demonic world, and the Nidavellir theory makes a lot of sense when it comes to Dirk and Altessa being the last of their kind, meaning at some point in Aselia's history, dwarves had to be more common. In other words, I'm curious about all this as well.
Moviebaby 19:19, June 24, 2012 (UTC)
- The sad thing is that there are so many holes in the Phantasiaverse because Namdai keeps attaching sequels and prequels which add new elements which are not easily consolidated into the original story of Tale Phantasia. Because new elements and new plotholes are being created, it's hard to determine what was originally intended anymore, not that it would matter since all of these things that Namdai has added over the years have overridden those intentions by establishing a new canon. That is part of why many of the lead members of Wolfteam quit after Namco did its executive meddling in changing everything, even the name of the game, which led them to start a new company, tri-Ace... and the rest there is the history of the Star Ocean series. I would love to have explanations on these vaguely described things but I doubt Namdai would do anything about it. They just want to make a new port or sequel/prequel of Phantasia every few years as a way to taunt tri-Ace, preventing them from ever remaking the game the way they had envisioned in the first place.
- ...You know, I really should go about making an article about the novel Katararezaru Rekishi, given how much of it is related to the original Tale Phantasia concept. The novel is basically one third of the original story (Winona's perspective), with the game being another third (Cless's perspective), and Narikiri Dungeon plus the Drama CDs constitutes the third which goes before both of them (Dhaos's perspective). Everything else that was added to the Phantasiaverse after this is just Namdai adding more junk to the timeline, much of which created so many plotholes, most significantly Londrine's whole purpose in the story of the remake of NariDan.
- Byakuren Hijiri (talk) 00:12, June 25, 2012 (UTC)
I'm going to move that information here until we can come to a specified conclusion, because it is complete speculation.
The Forgotten Age: At some point in the history of Aselia, there was a time where four mysterious tribes ruled over the planet, seperating it into the countries of Musphelheim, Niflheim, Jotunheim, and Nidavellir.
Moviebaby 02:46, June 26, 2012 (UTC)