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The following is a list of Memoria Skills (ストーンスキル Stoonsukiru?, "Stone Skill") in Tales of Crestoria. The stats listed are all at max ascension. Due to the mobile, online nature of the game, may not be complete due to limited edition items.

Stat Increase

HP

Name Effect
Vigor II
根性Ⅱ
Konjou II
  • increases user's max HP by 12%
Vigor II (Water)
根性Ⅱ(水)
Konjou II (Mizu)
  • increases Water-elemental user's maximum HP by 14%
Vigor II (Gun)
根性Ⅱ(銃)
Konjou II (Juu)
  • increases Gun-type user's max HP by 15%
Vigor II (Spear)
根性Ⅱ(槍)
Konjou II (Yari)
  • increases Spear-type user's max HP by 15%
Vigor II (Staff)
根性Ⅱ(杖)
Konjou II (Tsue)
  • increases Staff-type user's max HP by 15%
Vigor II (Sword)
根性Ⅱ(剣)
Konjou II (Tsurugi)
  • increases Sword-type user's max HP by 15%
Vigor III (Wind)
根性Ⅲ(風)
Konjou III (Kaze)
  • increases Wind-elemental user's max HP by 18%
Vigor III (Gun)
根性Ⅲ(銃)
Konjou III (Juu)
  • increases Gun-type user's max HP by 20%
Vigor III (Sword)
根性Ⅲ(剣)
Konjou III (Tsurugi)
  • increases Sword-type user's max HP by 20%
Vigor V
根性Ⅴ
Konjou V
  • increases user's max HP by 18%
Vigor V (Wind)
根性Ⅴ(風)
Konjou V (Kaze)
  • increases Wind-elemental user's max HP by 21%
Vigor V (Light)
根性Ⅴ(光)
Konjou V (Hikari)
  • increases Light-elemental user's max HP by 21%
Vigor VI (Fire)
根性Ⅵ(火)
Konjou VI (Hi)
  • increases Fire-elemental user's max HP by 27%
Vigor VI (Earth)
根性Ⅵ(地)
Konjou VI (Chi)
  • increases Earth-elemental user's max HP by 27%

ATK

Name Effect
Onslaught II
剛撃Ⅱ
Gougeki II
  • increases user's ATK by 12%
Onslaught II (Artes)
剛撃Ⅱ(術)
Gougeki II (Jutsu)
  • increases Artes-type user's ATK by 15%
Onslaught II (Dual Blades)
剛撃Ⅱ(双剣)
Gougeki II (Souken)
  • increases Dualblades-type user's ATK by 15%
Onslaught II (Gun)
剛撃Ⅱ(銃)
Gougeki II (Juu)
  • increases Gun-type user's ATK by 15%
Onslaught II (Longsword)
剛撃Ⅱ(大剣)
Gougeki II (Daiken)
  • increases Longsword-type user's ATK by 15%
Onslaught II (Martial Arts)
剛撃Ⅱ(格闘)
Gougeki II (Kakutou)
  • increases Martial Arts-type user's ATK by 15%
Onslaught II (Spear)
剛撃Ⅱ(槍)
Gougeki II (Yari)
  • increases Spear-type user's ATK by 15%
Onslaught III
剛撃Ⅲ
Gougeki III
  • increases user's ATK by 15%
Onslaught IV
剛撃Ⅳ
Gougeki IV
  • increases user's ATK by 17%
Onslaught V
剛撃Ⅴ
Gougeki V
  • increases user's ATK by 18%
Onslaught V (Water)
剛撃Ⅴ(水)
Gougeki V (Mizu)
  • increases Water-elemental user's ATK by 21%
Onslaught V (Earth)
剛撃Ⅴ(地)
Gougeki V (Chi)
  • increases Earth-elemental user's ATK by 21%
Onslaught VI (Water)
剛撃Ⅵ(水)
Gougeki VI (Mizu)
  • increases Water-elemental user's ATK by 27%
Onslaught VI (Earth)
剛撃Ⅵ(地)
Gougeki VI (Chi)
  • increases Earth-elemental user's ATK by 27%
Onslaught VI (Light)
剛撃Ⅵ(光)
Gougeki VI (Hikari)
  • increases Light-elemental user's ATK by 27%
Onslaught VI (Dark)
剛撃Ⅵ(闇)
Gougeki VI (Yami)
  • increases Dark-elemental user's ATK by 27%
Onslaught VI (Artes)
剛撃Ⅵ(術)
Gougeki VI (Jutsu)
  • increases Artes-type user's ATK by 30%
Onslaught VI (Martial Arts)
剛撃Ⅵ(格闘)
Gougeki VI (Kakutou)
  • increases Martial Arts-type user's ATK by 30%
Onslaught VI (Sword)
剛撃Ⅵ(剣)
Gougeki VI (Tsurugi)
  • increases Sword-type user's ATK by 30%
Inferno II
烈火Ⅱ
Rekka II
  • increases user's ATK by 24% at the start of battle for 2 turns
Inferno II (Artes)
烈火Ⅱ(術)
Rekka II (Jutsu)
  • increases Artes-type user's ATK by 30% at the start of battle for 2 turns
Inferno II (Axe)
烈火Ⅱ(斧)
Rekka II (Ono)
  • increases Axe-type user's ATK by 30% at the start of battle for 2 turns
Inferno II (Martial Arts)
烈火Ⅱ(格闘)
Rekka II (Kakutou)
  • increases Martial Arts-type user's ATK by 30% at the start of battle for 2 turns
Inferno III
烈火Ⅲ
Rekka III
  • increases user's ATK by 32% at the start of battle for 2 turns
Inferno IV
烈火Ⅳ
Rekka IV
  • increases user's ATK by 36% at the start of battle for 2 turns
Inferno IV (Martial Arts)
烈火Ⅳ(格闘)
Rekka IV (Kakutou)
  • increases Martial Arts-type user's ATK by 45% at the start of battle for 2 turns
Inferno V
烈火Ⅴ
Rekka V
  • increases user's ATK by 38% at the start of battle for 2 turns
Inferno V (Water)
烈火Ⅴ(水)
Rekka V (Mizu)
  • increases Water-elemental user's ATK by 44% at the start of battle for 2 turns
Inferno VI (Wind)
烈火Ⅵ(風)
Rekka VI (Kaze)
  • increases Wind-elemental user's ATK by 56% at the start of battle for 2 turns

DEF

Name Effect
Safeguard II
堅守Ⅱ
Kenshu II
  • increases user's DEF by 12%
Safeguard II (Fire)
堅守Ⅱ(火)
Kenshu II (Hi)
  • increases Fire-elemental user's DEF by 14%
Safeguard II (Sword)
堅守Ⅱ(剣)
Kenshu II (Tsurugi)
  • increases Sword-type user's DEF by 15%
Safeguard III
堅守Ⅱ
Kenshu III
  • increases user's DEF by 15%
Safeguard III (Artes)
堅守Ⅱ(術)
Kenshu III (Jutsu)
  • increases Artes-type user's DEF by 20%
Safeguard III (Martial Arts)
堅守Ⅱ(格闘)
Kenshu III (Kakutou)
  • increases Martial Arts-type user's DEF by 15%
Safeguard III (Spear)
堅守Ⅲ(槍)
Kenshu III (Yari)
  • increases Spear-type user's DEF by 20%
Safeguard V (Light)
堅守Ⅴ(光)
Kenshu V (Hikari)
  • increases Light-elemental user's DEF by 21%
Safeguard V (Dark)
堅守Ⅴ(闇)
Kenshu V (Yami)
  • increases Dark-elemental user's DEF by 21%
Safeguard VI
堅守Ⅵ
Kenshu VI
  • increases user's DEF by 24%
Safeguard VI (Water)
堅守Ⅵ(水)
Kenshu VI (Mizu)
  • increases Water-elemental user's DEF by 27%
Safeguard VI (Wind)
堅守Ⅵ(風)
Kenshu VI (Kaze)
  • increases Wind-elemental user's DEF by 27%
Safeguard VI (Light)
堅守Ⅵ(光)
Kenshu VI (Hikari)
  • increases Light-elemental user's DEF by 27%
Safeguard VI (Dual Blades)
堅守Ⅵ(双剣)
Kenshu VI (Souken)
  • increases Dualblades-type user's DEF by 30%
Safeguard VI (Spear)
堅守Ⅵ(槍)
Kenshu VI (Yari)
  • increases Spear-type user's DEF by 30%
Ironclad II
鉄壁Ⅱ
Teppeki II
  • increases user's DEF by 24% at the start of battle for 2 turns
Ironclad II (Earth)
鉄壁Ⅱ(地)
Teppeki II (Chi)
  • increases Earth-elemental user's DEF by 28% at the start of battle for 2 turns
Ironclad III
鉄壁Ⅲ
Teppeki III
  • increases user's DEF by 32% at the start of battle for 2 turns
Ironclad V (Earth)
鉄壁Ⅴ(地)
Teppeki V (Chi)
  • increases Earth-elemental user's DEF by 44% at the start of battle for 2 turns
Ironclad VI (Fire)
鉄壁Ⅵ(火)
Teppeki VI (Hi)
  • increases Fire-elemental user's DEF by 56% at the start of battle for 2 turns

Critical Hit Rate

Name Effect
Tech II
技巧Ⅱ
Gikou II
  • increases user's critical hit rate by 9%
Tech II (Wind)
技巧Ⅱ(風)
Gikou II (Kaze)
  • increases Wind-elemental user's critical hit rate by 10%
Tech II (Artes)
技巧Ⅱ(術)
Gikou II (Jutsu)
  • increases Artes-type user's critical hit rate by 10%
Tech II (Gun)
技巧Ⅱ(銃)
Gikou II (Juu)
  • increases Gun-type user's critical hit rate by 10%
Tech II (Martial Arts)
技巧Ⅱ(格闘)
Gikou II (Kakutou)
  • increases Martial Arts-type user's critical hit rate by 10%
Tech III (Fire)
技巧Ⅲ(火)
Gikou III (Hi)
  • increases Fire-elemental user's critical hit rate by 11%
Tech III (Earth)
技巧Ⅲ(地)
Gikou III (Chi)
  • increases Earth-elemental user's critical hit rate by 11%
Tech III (Dagger)
技巧Ⅲ(短剣)
Gikou III (Tanken)
  • increases Dagger-type user's critical hit rate by 12%
Tech IV (Artes)
技巧Ⅳ(術)
Gikou IV (Jutsu)
  • increases Artes-type user's critical hit rate by 15%
Tech IV (Longsword)
技巧Ⅳ(大剣)
Gikou IV (Daiken)
  • increases Longsword-type user's critical hit rate by 15%
Tech IV (Spear)
技巧Ⅳ(槍)
Gikou IV (Yari)
  • increases Spear-type user's critical hit rate by 15%
Tech IV (Sword)
技巧Ⅳ(剣)
Gikou IV (Tsurugi)
  • increases Sword-type user's critical hit rate by 15%
Tech V
技巧Ⅴ
Gikou V
  • increases user's critical hit rate by 14%
Tech V (Fire)
技巧Ⅴ(火)
Gikou V (Hi)
  • increases Fire-elemental user's critical hit rate by 15%
Tech V (Water)
技巧Ⅴ(水)
Gikou V (Mizu)
  • increases Water-elemental user's critical hit rate by 15%
Tech V (Light)
技巧Ⅴ(光)
Gikou V (Hikari)
  • increases Light-elemental user's critical hit rate by 15%
Tech VI
技巧Ⅵ
Gikou VI
  • increases user's critical hit rate by 16%
Tech VI (Water)
技巧Ⅵ(水)
Gikou VI (Mizu)
  • increases Water-elemental user's critical hit rate by 10%
Tech VI (Wind)
技巧Ⅵ(風)
Gikou VI (Kaze)
  • increases Wind-elemental user's critical hit rate by 18%
Tech VI (Dual Blades)
技巧Ⅵ(双剣)
Gikou VI (Souken)
  • increases Dualblades-type user's critical hit rate by 20%
Tech VI (Martial Arts)
技巧Ⅵ(格闘)
Gikou VI (Kakutou)
  • increases Martial Arts-type user's critical hit rate by 20%
Tech VI (Sword)
技巧Ⅵ(剣)
Gikou VI (Tsurugi)
  • increases Sword-type user's critical hit rate by 20%

Critical Damage

Name Effect
Torment II
痛撃Ⅱ
Tsuugeki II
  • increases user's critical damage by 70%
Torment II (Dark)
痛撃Ⅱ(闇)
Tsuugeki II (Yami)
  • increases Dark-elemental user's critical damage by 75%
Torment II (Artes)
痛撃Ⅱ(術)
Tsuugeki II (Jutsu)
  • increases Artes-type user's critical damage by 80%
Torment II (Axe)
痛撃Ⅱ(斧)
Tsuugeki II (Ono)
  • increases Axe-type user's critical damage by 80%
Torment II (Longsword)
痛撃Ⅱ(大剣)
Tsuugeki II (Daiken)
  • increases Longsword-type user's critical damage by 80%
Torment II (Martial Arts)
痛撃Ⅱ(格闘)
Tsuugeki II (Kakutou)
  • increases Martial Arts-type user's critical damage by 80%
Torment II (Sword)
痛撃Ⅱ(剣)
Tsuugeki II (Tsurugi)
  • increases Sword-type user's critical damage by 80%
Torment III
痛撃Ⅲ
Tsuugeki III
  • increases user's critical damage by 80%
Torment III (Wind)
痛撃Ⅲ(風)
Tsuugeki III (Kaze)
  • increases Wind-elemental user's critical damage by 85%
Torment III (Light)
痛撃Ⅲ(光)
Tsuugeki III (Hikari)
  • increases Light-elemental user's critical damage by 85%
Torment IV (Wind)
痛撃Ⅳ(風)
Tsuugeki IV (Kaze)
  • increases Wind-elemental user's critical damage by 100%
Torment IV (Artes)
痛撃Ⅳ(術)
Tsuugeki IV (Jutsu)
  • increases Artes-type user's critical damage by 110%
Torment IV (Longsword)
痛撃Ⅳ(大剣)
Tsuugeki IV (Daiken)
  • increases Longsword-type user's critical damage by 110%
Torment IV (Martial Arts)
痛撃Ⅳ(格闘)
Tsuugeki IV (Kakutou)
  • increases Martial Arts-type user's critical damage by 110%
Torment V
痛撃Ⅴ
Tsuugeki V
  • increases user's critical damage by 95%
Torment V (Dark)
痛撃Ⅴ(闇)
Tsuugeki V (Yami)
  • increases Dark-elemental user's critical damage by 110%
Torment VI
痛撃Ⅵ
Tsuugeki VI
  • increases user's critical damage by 120%
Torment VI (Water)
痛撃Ⅵ(水)
Tsuugeki VI (Mizu)
  • increases Water-elemental user's critical damage by 135%
Torment VI (Wind)
痛撃Ⅵ(風)
Tsuugeki VI (Kaze)
  • increases Wind-elemental user's critical damage by 135%
Torment VI (Earth)
痛撃Ⅵ(地)
Tsuugeki VI (Chi)
  • increases Earth-elemental user's critical damage by 135%
Torment VI (Light)
痛撃Ⅵ(光)
Tsuugeki VI (Hikari)
  • increases Light-elemental user's critical damage by 135%
Torment VI (Artes)
痛撃Ⅵ(術)
Tsuugeki VI (Jutsu)
  • increases Artes-type user's critical damage by 150%
Torment VI (Axe)
痛撃Ⅵ(斧)
Tsuugeki VI (Ono)
  • increases Axe-type user's critical damage by 150%
Torment VI (Dual Blades)
痛撃Ⅵ(双剣)
Tsuugeki VI (Souken)
  • increases Dualblades-type user's critical damage by 150%
Torment VI (Longsword)
痛撃Ⅵ(大剣)
Tsuugeki VI (Daiken)
  • increases Longsword-type user's critical damage by 150%
Torment VI (Martial Arts)
痛撃Ⅵ(格闘)
Tsuugeki VI (Kakutou)
  • increases Martial Arts-type user's critical damage by 150%
Torment VI (Staff)
痛撃Ⅵ(杖)
Tsuugeki VI (Tsue)
  • increases Staff-type user's critical damage by 150%
Torment VI (Sword)
痛撃Ⅵ(剣)
Tsuugeki VI (Tsurugi)
  • increases Sword-type user's critical damage by 150%

EVA

Name Effect
Haste II
神速Ⅱ
Shinsoku II
  • increases user's EVA by 10%
Haste II (Artes)
神速Ⅱ(術)
Shinsoku II (Jutsu)
  • increases Artes-type user's EVA by 12%
Haste II (Dual Blades)
神速Ⅱ(双剣)
Shinsoku II (Souken)
  • increases Dualblades-type user's EVA by 12%
Haste II (Dagger)
神速Ⅱ(短剣)
Shinsoku II (Tanken)
  • increases Dagger-type user's EVA by 12%
Haste II (Gun)
神速Ⅱ(銃)
Shinsoku II (Juu)
  • increases Gun-type user's EVA by 12%
Haste II (Sword)
神速Ⅱ(剣)
Shinsoku II (Tsurugi)
  • increases Sword-type user's EVA by 12%
Haste III
神速Ⅲ
Shinsoku III
  • increases user's EVA by 13%
Haste III (Water)
神速Ⅲ(水)
Shinsoku III (Mizu)
  • increases Water-elemental user's EVA by 15%
Haste III (Dual Blades)
神速Ⅲ(双剣)
Shinsoku III (Souken)
  • increases Dualblades-type user's EVA by 16%
Haste IV
神速Ⅳ
Shinsoku IV
  • increases user's EVA by 15%
Haste IV (Dual Blades)
神速Ⅳ(双剣)
Shinsoku IV (Souken)
  • increases Dualblades-type user's EVA by 18%
Haste IV (Spear)
神速Ⅳ(槍)
Shinsoku IV (Yari)
  • increases Spear-type user's EVA by 18%
Haste IV (Sword)
神速Ⅳ(剣)
Shinsoku IV (Tsurugi)
  • increases Sword-type user's EVA by 18%
Haste V (Earth)
神速Ⅴ(地)
Shinsoku V (Chi)
  • increases Earth-elemental user's EVA by 18%
Haste VI
神速Ⅵ
Shinsoku VI
  • increases user's EVA by 20%
Haste VI (Fire)
神速Ⅵ(火)
Shinsoku VI (Hi)
  • increases Fire-elemental user's EVA by 25%
Haste VI (Light)
神速Ⅵ(光)
Shinsoku VI (Hikari)
  • increases Light-elemental user's EVA by 24%
Haste VI (Artes)
神速Ⅵ(術)
Shinsoku VI (Jutsu)
  • increases Artes-type user's EVA by 25%

Artes and OL Gauge

Name Effect
Assault II
進撃Ⅱ
Shingeki II
  • increases user's OL Gauge by 36 points at the start of battle
Assault II (Artes)
進撃Ⅱ(術)
Shingeki II (Jutsu)
  • increases Artes-type user's OL Gauge by 45 points at the start of battle
Assault II (Dual Blades)
進撃Ⅱ(双剣)
Shingeki II (Souken)
  • increases Dualblades-type user's OL Gauge by 45 points at the start of battle
Assault III
進撃Ⅲ
Shingeki III
  • increases user's OL Gauge by 48 points at the start of battle
Assault III (Earth)
進撃Ⅲ(地)
Shingeki III (Chi)
  • increases Earth-elemental user's OL Gauge by 54 points at the start of battle
Assault IV (Martial Arts)
進撃Ⅳ(格闘)
Shingeki IV (Kakutou)
  • increases Martial Arts-type user's OL Gauge by 70 points at the start of battle
Assault V (Water)
進撃Ⅴ(水)
Shingeki V (Mizu)
  • increases Water-elemental user's OL Gauge by 66 points at the start of battle
Assault V (Wind)
進撃Ⅴ(風)
Shingeki V (Kaze)
  • increases Wind-elemental user's OL Gauge by 66 points at the start of battle
Assault V (Dark)
進撃Ⅴ(闇)
Shingeki V (Yami)
  • increases Dark-elemental user's OL Gauge by 66 points at the start of battle
Assault VI
進撃Ⅵ
Shingeki VI
  • increases user's OL Gauge by 70 points at the start of battle
Assault VI (Fire)
進撃Ⅵ(火)
Shingeki VI (Hi)
  • increases Fire-elemental user's OL Gauge by 80 points at the start of battle
Assault VI (Wind)
進撃Ⅵ(風)
Shingeki VI (Kaze)
  • increases Wind-elemental user's OL Gauge by 80 points at the start of battle
Assault VI (Light)
進撃Ⅵ(光)
Shingeki VI (Hikari)
  • increases Light-elemental user's OL Gauge by 80 points at the start of battle
Assault VI (Sword)
進撃Ⅵ(剣)
Shingeki VI (Tsurugi)
  • increases Sword-type user's OL Gauge by 90 points at the start of battle
Invigorate II (Earth)
鼓舞Ⅱ(地)
Kobu II (Chi)
  • increases Earth-elemental user's OL Gauge by 14 points every turn
Invigorate II (Artes)
鼓舞Ⅱ(術)
Kobu II (Jutsu)
  • increases Artes-type user's OL Gauge by 15 points every turn
Invigorate II (Dual Blades)
鼓舞Ⅱ(双剣)
Kobu II (Souken)
  • increases Dualblades-type user's OL Gauge by 15 points every turn
Invigorate II (Gun)
鼓舞Ⅱ(銃)
Kobu II (Juu)
  • increases Gun-type user's OL Gauge by 15 points every turn
Invigorate II (Sword)
鼓舞Ⅱ(剣)
Kobu II (Tsurugi)
  • increases Sword-type user's OL Gauge by 15 points every turn
Invigorate III
鼓舞Ⅲ
Kobu III
  • increases user's OL Gauge by 15 points every turn
Invigorate III (Fire)
鼓舞Ⅲ(火)
Kobu III (Hi)
  • increases Fire-elemental user's OL Gauge by 18 points every turn
Invigorate III (Dark)
鼓舞Ⅲ(闇)
Kobu III (Yami)
  • increases Dark-elemental user's OL Gauge by 18 points every turn
Invigorate IV
鼓舞Ⅳ
Kobu IV
  • increases user's OL Gauge by 17 points every turn
Invigorate IV (Artes)
鼓舞Ⅳ(術)
Kobu IV (Jutsu)
  • increases Artes-type user's OL Gauge by 23 points every turn
Invigorate IV (Longsword)
鼓舞Ⅳ(大剣)
Kobu IV (Daiken)
  • increases Longsword-type user's OL Gauge by 23 points every turn
Invigorate IV (Dualblades)
鼓舞Ⅳ(双剣)
Kobu IV (Souken)
  • increases Dualblades-type user's OL Gauge by 23 points every turn
Invigorate V (Wind)
鼓舞Ⅴ(風)
Kobu V (Kaze)
  • increases Wind-elemental user's OL Gauge by 21 points every turn
Invigorate V (Earth)
鼓舞Ⅴ(地)
Kobu V (Chi)
  • increases Earth-elemental user's OL Gauge by 21 points every turn
Invigorate V (Light)
鼓舞Ⅴ(光)
Kobu V (Hikari)
  • increases Light-elemental user's OL Gauge by 23 points every turn
Invigorate VI
鼓舞Ⅵ
Kobu VI
  • increases user's OL Gauge by 24 points every turn
Invigorate VI (Fire)
鼓舞Ⅵ(火)
Kobu VI (Hi)
  • increases Fire-elemental user's OL Gauge by 27 points every turn
Invigorate VI (Water)
鼓舞Ⅵ(水)
Kobu VI (Mizu)
  • increases Water-elemental user's OL Gauge by 27 points every turn
Invigorate VI (Wind)
鼓舞Ⅵ(風)
Kobu VI (Kaze)
  • increases Wind-elemental user's OL Gauge by 27 points every turn
Invigorate VI (Earth)
鼓舞Ⅵ(地)
Kobu VI (Chi)
  • increases Earth-elemental user's OL Gauge by 27 points every turn
Invigorate VI (Dark)
鼓舞Ⅵ(闇)
Kobu VI (Yami)
  • increases Dark-elemental user's OL Gauge by 27 points every turn
Invigorate VI (Artes)
鼓舞Ⅵ(術)
Kobu VI (Jutsu)
  • increases Artes-type user's OL Gauge by 30 points every turn
Invigorate VI (Staff)
鼓舞Ⅵ(杖)
Kobu VI (Tsue)
  • increases Staff-type user's OL Gauge by 30 points every turn
Mastery II
極意Ⅱ
Gokui II
  • increases user's mystic arte damage by 24%
Mastery II (Dual Blades)
極意Ⅱ(双剣)
Gokui II (Souken)
  • increases Dualblades-type user's mystic arte damage by 30%
Mastery II (Martial Arts)
極意Ⅱ(格闘)
Gokui II (Kakutou)
  • increases Martial Arts-type user's mystic arte damage by 30%
Mastery II (Sword)
極意Ⅱ(剣)
Gokui II (Tsurugi)
  • increases Sword-type user's mystic arte damage by 30%
Mastery III (Fire)
極意Ⅲ(火)
Gokui III (Hi)
  • increases Fire-elemental user's mystic arte damage by 36%
Mastery IV
極意Ⅳ
Gokui IV
  • increases user's mystic arte damage by 36%
Mastery IV (Artes)
極意Ⅳ(術)
Gokui IV (Jutsu)
  • increases Artes-type user's mystic arte damage by 45%
Mastery V
極意Ⅴ
Gokui V
  • increases user's mystic arte damage by 38%
Mastery V (Fire)
極意Ⅴ(火)
Gokui V (Hi)
  • increases Fire-elemental user's mystic arte damage by 44%
Mastery V (Water)
極意Ⅴ(水)
Gokui V (Mizu)
  • increases Water-elemental user's mystic arte damage by 44%
Mastery V (Wind)
極意Ⅴ(風)
Gokui V (Kaze)
  • increases Wind-elemental user's mystic arte damage by 44%
Mastery VI
極意Ⅵ
Gokui VI
  • increases user's mystic arte damage by 48%
Mastery VI (Earth)
極意Ⅵ(地)
Gokui VI (Chi)
  • increases Earth-elemental user's mystic arte damage by 56%
Mastery VI (Dark)
極意Ⅵ(闇)
Gokui VI (Yami)
  • increases Dark-elemental user's mystic arte damage by 56%
Mastery VI (Artes)
極意Ⅵ(術)
Gokui VI (Jutsu)
  • increases Artes-type user's mystic arte damage by 60%
Mastery VI (Dualblades)
極意Ⅵ(双剣)
Gokui VI (Souken)
  • increases Dualblades-type user's mystic arte damage by 60%
Mastery VI (Martial Arts)
極意Ⅵ(格闘)
Gokui VI (Kakutou)
  • increases Martial Arts-type user's mystic arte damage by 60%
Mastery VI (Sword)
極意Ⅵ(剣)
Gokui VI (Tsurugi)
  • increases Sword-type user's mystic arte damage by 60%
Essence III
真髄Ⅲ
Shinzui III
  • increases user's mystic arte HP recovery by 32%
Essence VI (Staff)
真髄Ⅵ(杖)
Shinzui VI (Tsue)
  • increases Staff-type user's mystic arte HP recovery by 60%
Weakness II
破壊Ⅱ
Hakai II
  • increases user's Break gauge decrease rate by 24%
Weakness II (Artes)
破壊Ⅱ(術)
Hakai II (Jutsu)
  • increases Artes-type user's Break gauge decrease rate by 30%
Weakness III (Wind)
破壊Ⅲ(風)
Hakai III (Kaze)
  • increases Wind-elemental user's Break gauge decrease rate by 36%
Weakness IV (Spear)
破壊VI(槍)
Hakai IV (Yari)
  • increases Spear-type user's Break gauge decrease rate by 45%
Weakness IV (Sword)
破壊Ⅳ(剣)
Hakai IV (Tsurugi)
  • increases Sword-type user's Break gauge decrease rate by 45%
Weakness V (Fire)
破壊Ⅴ(火)
Hakai V (Hi)
  • increases Fire-elemental user's Break gauge decrease rate by 44%
Weakness V (Dark)
破壊Ⅴ(闇)
Hakai V (Yami)
  • increases Dark-elemental user's Break gauge decrease rate by 44%
Weakness VI
破壊Ⅵ
Hakai VI
  • increases user's Break gauge decrease rate by 48%
Weakness VI (Fire)
破壊Ⅵ(火)
Hakai VI (Hi)
  • increases Fire-elemental user's Break gauge decrease rate by 56%
Weakness VI (Water)
破壊Ⅵ(水)
Hakai VI (Mizu)
  • increases Water-elemental user's Break gauge decrease rate by 56%
Weakness VI (Earth)
破壊Ⅵ(地)
Hakai VI (Chi)
  • increases Earth-elemental user's Break gauge decrease rate by 56%
Weakness VI (Sword)
破壊Ⅵ(剣)
Hakai VI (Tsurugi)
  • increases Sword-type user's Break gauge decrease rate by 60%

Recovery

Name Effect
Gift of Nature III
天恵Ⅲ
Tenkei III
  • restores 4% of user's max HP every turn
Gift of Nature III (Sword)
天恵Ⅲ(剣)
Tenkei III (Tsurugi)
  • restores 8% of Sword-type user's max HP every turn
Gift of Nature V (Fire)
天恵Ⅵ(火)
Tenkei V (Hi)
  • restores 8% of Fire-elemental user's max HP every turn
Gift of Nature V (Wind)
天恵Ⅵ(風)
Tenkei V (Kaze)
  • restores 8% of Wind-elemental user's max HP every turn
Gift of Nature V (Earth)
天恵Ⅵ(地)
Tenkei V (Chi)
  • restores 8% of Earth-elemental user's max HP every turn
Gift of Nature VI
天恵Ⅵ
Tenkei VI
  • restores 8% of user's max HP every turn
Gift of Nature VI (Fire)
天恵Ⅵ(火)
Tenkei VI (Hi)
  • restores 10% of Fire-elemental user's max HP every turn
Gift of Nature VI (Earth)
天恵Ⅵ(地)
Tenkei VI (Chi)
  • restores 10% of Earth-elemental user's max HP every turn
Gift of Nature VI (Dark)
天恵Ⅵ(闇)
Tenkei VI (Yami)
  • restores 10% of Dark-elemental user's max HP every turn
Gift of Nature VI (Artes)
天恵Ⅵ(術)
Tenkei VI (Jutsu)
  • restores 12% of Artes-type user's max HP every turn
Gift of Nature VI (Staff)
天恵Ⅵ(杖)
Tenkei VI (Tsue)
  • restores 12% of Staff-type user's max HP every turn

Damage and Effect Reduction

Name Effect
Burn Proof II (Wind)
抗体:火傷Ⅱ(風)
Koutai: Yakedo II (Kaze)
  • decreases Wind-elemental user's Burn damage by 45%
Burn Proof II (Artes)
抗体:火傷Ⅱ(術)
Koutai: Yakedo II (Jutsu)
  • decreases Artes-type user's Burn damage by 50%
Burn Proof II (Dagger)
抗体:火傷Ⅱ(短剣)
Koutai: Yakedo II (Tanken)
  • reduces Dagger-type user's Burn damage by 50%
Burn Proof III (Water)
抗体:火傷Ⅲ(水)
Koutai: Yakedo III (Mizu)
  • decreases Water-elemental user's Burn damage by 50%
Burn Proof III (Sword)
抗体:火傷Ⅲ(剣)
Koutai: Yakedo III (Tsurugi)
  • decreases Sword-type user's Burn damage by 60%
Poison Proof II
抗体:毒Ⅱ
Koutai: Doku II
  • reduces user's Poison damage by 40%
Poison Proof II (Artes)
抗体:毒Ⅱ(術)
Koutai: Doku II (Jutsu)
  • decreases Artes-type user's Poison damage by 50%
Poison Proof III (Earth)
抗体:毒Ⅲ(地)
Koutai: Doku III (Chi)
  • decreases Earth-elemental user's Poison damage by 50%
Resist Arteseal II
耐性:封印Ⅱ
Taisei: Fuuin II
  • increases user's Arteseal resistance by 60%
Resist Arteseal VI
耐性:封印Ⅵ
Taisei: Fuuin VI
  • increases user's Arteseal resistance by 100%
Resist Burn III
耐性:火傷Ⅲ
Taisei: Yakedo III
  • increases user's Burn resistance by 75%
Resist Burn III (Wind)
耐性:火傷Ⅲ(風)
Taisei: Yakedo III (Kaze)
  • increases Wind-elemental user's Burn resistance by 80%
Resist Burn III (Dark)
耐性:火傷Ⅲ(闇)
Taisei: Yakedo III (Yami)
  • increases Dark-elemental user's Burn resistance by 80%
Resist Burn III (Sword)
耐性:火傷Ⅲ(剣)
Taisei: Yakedo III (Tsurugi)
  • increases Sword-type user's Burn resistance by 80%
Resist Burn IV (Water)
耐性:火傷Ⅳ(水)
Taisei: Yakedo IV (Mizu)
  • increases Water-elemental user's Burn resistance by 100%
Resist Burn IV (Artes)
耐性:火傷Ⅳ(術)
Taisei: Yakedo IV (Jutsu)
  • increases Artes-type user's Burn resistance by 100%
Resist Burn VI
耐性:火傷Ⅵ
Taisei: Yakedo VI
  • increases user's Burn resistance by 100%
Resist Curse II (Sword)
耐性:呪いⅡ(剣)
Taisei: Noroi II (Tsurugi)
  • increases Sword-type user's Curse resistance by 70%
Resist Curse III
耐性:呪いⅢ
Taisei: Noroi III
  • increases user's Curse resistance by 75%
Resist Curse VI
耐性:呪いⅥ
Taisei: Noroi VI
  • increases user's Curse resistance by 100%
Resist Debilitated II (Wind)
耐性:弱体Ⅱ(風)
Taisei: Jakutai II (Kaze)
  • increases Wind-elemental user's Debilitated resistance by 70%
Resist Debilitated IV (Artes)
耐性:弱体Ⅳ(術)
Taisei: Jakutai IV (Jutsu)
  • increases Artes-type user's Debilitated resistance by 100%
Resist Debilitated VI
耐性:弱体Ⅵ
Taisei: Jakutai VI
  • increases user's Debilitated resistance by 100%
Resist Dispel III (Wind)
耐性:強化無効Ⅲ(風)
Taisei: Kyoukamukou III (Kaze)
  • increases Wind-elemental user's Dispel resistance by 80%
Resist Dispel VI
耐性:強化無効Ⅵ
Taisei: Kyoukamukou VI
  • increases user's Buffs Disabled resistance by 100%
Resist Down II
耐性:ダウンⅡ
Taisei: Down II
  • increases user's Down resistance by 60%
Resist Down IV (Earth)
耐性:ダウンⅣ(地)
Taisei: Down IV (Chi)
  • increases Earth-elemental user's Down resistance by 100%
Resist OL Freeze III (Fire)
耐性:OLフリーズⅢ(火)
Taisei: OL Freeze III (Hi)
  • increases Fire-elemental user's OL Freeze resistance by 80%
Resist Paralysis III
耐性:麻痺Ⅲ
Taisei: Mahi III
  • increases user's Paralysis resistance by 75%
Resist Paralysis III (Dark)
耐性:麻痺Ⅲ(闇)
Taisei: Mahi III (Yami)
  • increases Dark-elemental user's Paralysis resistance by 80%
Resist Paralysis IV (Sword)
耐性:麻痺Ⅳ(剣)
Taisei: Mahi IV (Tsurugi)
  • increases Sword-type user's Paralysis resistance by 100%
Resist Paralysis V (Light)
耐性:麻痺Ⅴ(光)
Taisei: Mahi V (Hikari)
  • increases Light-elemental user's Paralysis resistance by 100%
Resist Paralysis VI
耐性:麻痺Ⅵ
Taisei: Mahi VI
  • increases user's Paralysis resistance by 100%
Resist Poison II
耐性:毒Ⅱ
Taisei: Doku II
  • increases user's Poison resistance by 60%
Resist Poison III (Water)
耐性:毒Ⅲ(水)
Taisei: Doku III (Mizu)
  • increases Water-elemental user's Poison resistance by 80%
Resist Poison III (Wind)
耐性:毒Ⅲ(風)
Taisei: Doku III (Kaze)
  • increases Wind-elemental user's Poison resistance by 80%
Resist Poison IV (Earth)
耐性:毒Ⅳ(地)
Taisei: Doku IV (Chi)
  • increases Earth-elemental user's Poison resistance by 100%
Resist Poison IV (Staff)
耐性:毒Ⅳ(杖)
Taisei: Doku IV (Tsue)
  • increases Staff-type user's resistance to Poison by 100%
Resist Poison VI
耐性:毒Ⅵ
Taisei: Doku VI
  • increases user's resistance to Poison by 100%
Resist Sleep III (Light)
耐性:睡眠(光)
Taisei: Suimin III (Hikari)
  • increases Light-elemental user's Sleep resistance by 80%
Resist Weak III (Earth)
耐性:衰弱Ⅲ(地)
Taisei: Suijaku III (Chi)
  • increases Earth-elemental user's Weak resistance by 80%
Resist Weak III (Light)
耐性:衰弱Ⅲ(光)
Taisei: Suijaku III (Hikari)
  • increases Light-elemental user's Weak resistance by 80%
Resist Weak VI
耐性:衰弱Ⅵ
Taisei: Suijaku VI
  • increases user's Weak resistance by 100%
Resist Wildfire II
耐性:飛び火Ⅱ
Taisei: Tobihi II
  • increases user's Wildfire resistance by 60%
Resist Wildfire II (Sword)
耐性:飛び火Ⅱ(剣)
Taisei: Tobihi II (Tsurugi)
  • increases Sword-type user's Wildfire resistance by 70%
Resist Wildfire III (Light)
耐性:飛び火Ⅲ(光)
Taisei: Tobihi III (Hikari)
  • increases Light-elemental user's Wildfire resistance by 80%
Resist Wildfire IV (Earth)
耐性:飛び火Ⅳ(地)
Taisei: Tobihi IV (Chi)
  • increases Earth-elemental user's Wildfire resistance by 100%


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