This article is based on information from Japanese-only media. The following content has not been released in the English language, so details are subject to change at any given time. |

Jewels are accessories in the PlayStation 2 and Director's Cut versions of Tales of Destiny. Made through Re-Rising the various materials acquired throughout the game, they can be worn by every character and grant a variety of effects like immunity to status ailments, raising minimum and maximum CC, and removing status ailments upon charging.
Overview[]
Jewels consist of three elements, which determine the jewel's final name:
- Color, which determines what parameter the jewel increases
- Type, which determines what effect the jewel has
- Level, which determines the potency of the increase
The name of the final jewel will be in the form of "Color Type + Level". For example, a red jewel with the "Poison" type and level of 2 will have the name "Red Poison +2".
Color[]
When Jewels are made, they can be upgraded into having eight different color of gems, each adding to the Jewels the effect of increasing one parameter of the character who wears them. Jewels are made as +1 accessories, and their only possible gem colors at that state are red, blue, green, and yellow. The following is a list of the possible colors the gems of any given Jewel can be made into, the parameter they respectively increase, and the amount in which they increase the parameter according to the level of upgrade they are in. The only white +1 jewel in the game is present in Leon Magnus's initial equipment.
Types[]
The following is a list of jewels originated from every type of material present in the game and their effects, which do not increase in any way when the jewel is upgraded.
Icon | Type Name | Acquisition Method [1] |
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Poison ポイズン (Poizun) |
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Sleep スリープ |
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Stone ストーン |
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Waste ウェイスト |
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Paraly パラライ |
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Seal シール |
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Flare フレア |
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Aqua アクア |
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Earth アース (Urth) |
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Gale ゲイル |
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Light ライト |
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Dark ダーク |
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Slash スラッシュ |
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Blow ブロウ |
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Shot ショット |
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Sonic ソニック |
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Attack アタック (Atakk) |
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Mind マインド (Psyche) |
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Protect プロテクト |
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Resist レジスト |
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Recover リカバー |
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Chain チェイン (Chein) |
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Flash フラッシュ |
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Blast ブラスト (Blasst) |
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Supply サプライ |
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Cure キュア |
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Physical フィジカル |
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Dispel ディスペル |
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Rise ライズ |
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Exceed エクシード (Exceed 1) |
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Zexceed ゼクシード (Axcell) |
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Variable バリアブル |
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Fix フィックス |
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Flat フラット |
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Chaser チェイサー |
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Holy ホーリィ |
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Gain ゲイン |
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Rapid ラピッド |
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Tension テンション |
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Advance アドバンス |
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Strict ストリクト |
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Absorb アブソーブ |
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Demons デモンズ |
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Edge エッジ |
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Notes[]
- ↑ The described methods refer to sources of the material that becomes the jewels listed, not jewels themselves.
References[]
- [JP] 宝石 Tales of Destiny for PS2 @WIKI (2016) Retrieved on 2023-11-03.