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The following is a list of all Patty Fleur units in Tales of Link. Due to the mobile, online nature of the game, this page has missing localizations, which are indicated with gray backgrounds, and may not be complete due to limited edition items.

Units

★4

Name Type Japan Stats Global Stats Arte Leader Skill Skill Passives
Level
[1]
ATK HP RCV LC Level
[1]
ATK HP RCV LC Name LC Cost
[Pirate in Training] Patty
[海賊見習い]パティ
[Kaizoku Minarai] Patty
Shot 1 843 702 706 10 1 377 334 114 3 Trigger Tune
トリガーチューン
Risky Dice
リスキーダイス
Party Friends
パーティフレンズ
25 Inspirit Attackers 2
First Link 2
Forcefulness 4
60 1730 1657 1448 50 1150 1096 456
80 2031 1981 1699 70 1465 1407 595
  • Arte: deals damage to one enemy (84% x 3)
  • Leader Skill: increases ATK of shot heroes by 60%
  • Skill: increases ATK of shot heroes by 60% for 1 turn
  • Acquisition: Hero Stone summon

★5

Name Type Japan Stats Global Stats Arte Leader Skill Skill Passives
Level
[1]
ATK HP RCV LC Level
[1]
ATK HP RCV LC Name LC Cost
[Tear-Soaked Youth] Patty
[涙に濡れた少女]パティ
[Namida ni Nureta Shoujo] Patty
Shot 1 1134 1039 1018 15 1 638 612 139 3 Falling Ice
フォーリンアイス
The Adventuring Spirit
大きな冒険心
Ookina Boukengokoro
Remaining Memories
残された記憶
Nokosareta Kioku
45 Strength 2
Lucky Heal 2
Weapon Enhance 4
Life Gain 5
79 2271 2407 2038 59 1729 1791 492
99 2562 2758 2299 99 2482 2604 736
  • Arte: deals damage to one enemy (150% x 2)
  • Leader Skill: increases HP/ATK of all heroes by 50%
  • Skill: changes all markers into ▲ markers
  • Acquisition: Hero Stone limited summon
[Chiisana Kaizoku Shoujo] Patty
[小さな海賊少女]パティ
Shot 1 1081 1246 1006 15 - - - - - Falling Ice
フォーリンアイス
Critical Snipe
クリティカルスナイプ
Suisou no Tentsui
水槍の天墜
15 Aura Plus 6
Artes Plus 3
Link Boost 3
Fight Attackers
79 2164 2882 2013 - - - -
99 2442 3302 2271 - - - -
  • Arte: deals damage to one enemy (120% x 1) and breaks 2 Iron Stance shields
  • Leader Skill: increases ATK of shot heroes by 160%
  • Skill: grants an aura to 1 random ally
  • Acquisition: Hero Stone limited summon

Notes

  1. 1.0 1.1 1.2 1.3 The first level is the base level. The second level is the default maximum prior to limit breaks. The third level is the final maximum after all limit breaks.

References


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