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Hilda Artes Portrait
This article is based on information from Japanese-only media.
The following content has not been released in the English language, so details are subject to change at any given time.


Force Sorcery (導術「SORCERY」 - Doujutsu)[]

Arte Name Elemental Attributes Total Damage (%) Max Hits Shock Value
[1]
Occurrence
[2]
Cast Time
[3]
Rigidity
[4]
HP Recovery
[5]
FG Cost
[6]
Level Requirements
Rock Barrage
ロックバラージ
Earth 500 3 15 36 90 28 35 230 default -
Splasher
スプラッシャー
Aqua 460 2 10 21 85 26 30 200 default -
Thunder Spear
サンダースピア
Light 420 1 12 18 104 30 20 170 default -
Stone Break
ストーンブレイク
Earth 980 4 22 22 160 40 77 430 18 -
Aqua Stream
アクアストリーム
Aqua 750 3 10 60 138 38 67 420 26 -
Shining Ray
シャイニングレイ
Light 1000 7 20 35 202 40 57 480 40 -

Force Ability (錬術「ABILITY」 - Renjutsu)[]

Arte Name Elemental Attributes Cast Time
[3]
HP Recovery
[5]
FG Cost
[6]
Level Requirements
Lightning Robe
L・ローブ
「ライトニング・ローブ」
Light 0 69 500 31
  • provides an effect that automatically counters all enemy hits
  • does not reduce damage received from the enemy, and does not prevent casting interruption
  • effect lasts for 15 seconds
Limited Sorcery
L・ソーサリー
「リミテッド・ソーサリー」
Light 0 62 370 49
  • reduces casting time for all "Fusionic Force Sorcery" artes by 25%
  • doubles the FG recovery rate for normal attacks
  • provides a chance to restore FG when attacking, in addition to the regular FG recovery from normal attacks
  • effect lasts for 18 seconds

Fusionic Force Sorcery (導術奥義「FUSIONIC」 - Doujutsu Ougi)[]

Arte Name Elemental Attributes Total Damage (%) Max Hits Shock Value
[1]
Occurrence
[2]
Cast Time
[3]
Rigidity
[4]
HP Recovery
[5]
FG Cost
[6]
Level Requirements
Freeze Lancer
フリーズランサー
Earth
Aqua
800 x 3 1 x 3 12 44 160 56 57 370 20
Cluster Raid
クラスターレイド
Earth
Light
1000 4 27 20 180 40 67 400 24
Flash Tear
フラッシュティア
(Ethereal Rift)
Aqua
Light
1160 4 14 85 170 56 60 440 28
Ground Dasher
グランドダッシャー
Earth
Light
1800 7 20 66 240 64 83 650 40
Frigid Coffin
フリジットコフィン
Earth
Aqua
1700 ~5-7 20 50 260 64 72 700 45
Divine Saber
ディバインセイバー
Aqua
Light
1900 10 20 23 290 68 65 800 event

Fusionic Force Finality (秘奥義「FINALITY」 - Hi Ougi - "Mystic Artes")[]

Arte Name Elemental Attributes Max Hits Requirements
Thousand Braver
サウザンドブレイバー
- 14
Dual the Sun
デュアル・ザ・サン
(Dual the Sol)
- 14
  • 200+ total battle encounters
  • Hilda Rhambling and Eugene Gallardo must be in the active party
  • both Hilda and Eugene must be over Level 35 (on Normal difficulty)
  • Finality Charge Break must be activated
Celsius Calibur
セルシウス・キャリバー
- 25
  • 280+ total battle encounters
  • Hilda Rhambling and Veigue Lungberg must be in the active party
  • both Hilda and Veigue must be over Level 40 (on Normal difficulty)
  • Finality Charge Break must be activated

Fusionic Force Extensions (追加秘奥義「SORCERY」 - Tsuika Hi Ougi - "Mystic Arte Extensions")[]

Arte Name Elemental Attributes Max Hits Requirements
Aquarius Sphere
アクエリアス・スフィア
Aqua 7
Prismic Stars
プリズミック・スターズ
(Prism Stars)
Light 14
Brightest Gate
ブライティストゲート
(Shining Gate)
Light 8
Explosion Nova
エクスプロージョン・ノヴァ
(Nova Explosion)
Flame 7
Maxwell Roar
マクスウェル・ロアー
(Maxwell Minimus)
Earth 8
Dimensional Material
ディメンジョナル・マテリアル
Shade 12
Blue Earth
ブルー・アース
Light -
  • heals 9999 HP to all allies
  • provides a bonus of 100,000 EXP after the end of battle if this extension is completed successfully

Notes[]

  1. 1.0 1.1 Shock Value: the value that is added to the enemy's Rush Gauge level after being attacked
  2. 2.0 2.1 Occurrence: the activation delay between the press of the arte shortcut and its execution in battle (in 60ths of a second)
  3. 3.0 3.1 3.2 Cast Time: the incantation delay before the spell is cast (in 60ths of a second)
  4. 4.0 4.1 Rigidity: the movement/cool-down delay that the character experiences after the arte animation is completed (in 60ths of a second)
  5. 5.0 5.1 5.2 HP Recovery: the base value that is used to determine how much the character heals herself from using this attack
  6. 6.0 6.1 6.2 FG Cost: the maximum number of Force Units that the assigned Force Gauge can hold, defining how slowly the Force Gauge will refill completely
  7. The PSP version requires Hilda to be controlled by the player. The button combinations that require input from Mao's controller must be done as Hilda instead.
  8. In the PSP version, the L2 button is replaced by the L (L) button.

References[]


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