Skill Name
| SP Cost
| Level
| Effects
|
Recover リカバリング Recovering
| 1 | 3
|
- enables the "Recover" action by pressing either the "Attack" or the "Artes" button upon being knocked away by an enemy
- this action prevents the effects of being knocked down
|
Backstep バックステップ
| 2 | 6
|
- enables the "Backstep" action by tapping the control stick away from the current target twice
- this action allows the character to jump backwards by a short distance
|
Sky Combo 1 スカイハイ Sky High
| 4 | 10
|
- increases the amount of normal attacks in a single midair combo by one
|
Item Pro グッドジョブ Good Job
| 4 | 14
|
- increases effectiveness of gels in battle
|
Sky Attack 1 スカイキャンセル Sky Cancel
| 9 | 17
|
|
Add Combo 1 コンボプラス Combo Plus
| 4 | 25
|
- increases the amount of normal attacks in a single ground combo by one
|
EX Attack 1 EXアタック EX Attack
| 5 | 26
|
- enables the "EX Attack 1" action by holding "Attack" button while on the ground
- this action allows the user to perform a special attack
|
Special スペシャル
| 10 | 30
|
|
EX Attack 2 EXアタック2
| 5 | 33
|
- enables the "EX Attack 2" action by holding "Attack" button while in the air
- this action allows the user to perform a special attack
|
Sky Combo 2 スカイハイ2 Sky High 2
| 8 | 36
|
- increases the amount of normal attacks in a single midair combo by two
|
Sky Attack 2 スカイキャンセル2 Sky Cancel 2
| 9 | 42
|
- enables the use of certain arcane artes in the air
|
Ability Plus 1 キャンセラー Canceler
| 9 | 45
|
- enables the ability to chain a base arte to a different base arte
|
Add Combo 2 コンボプラス2 Combo Plus 2
| 8 | 51
|
- increases the amount of normal attacks in a single ground combo by two
|
Sky Combo 3 スカイハイ3 Sky High 3
| 12 | 57
|
- increases the amount of normal attacks in a single midair combo by three
|
Ability Plus 2 キャンセラー2 Canceler 2
| 9 | 100
|
|
Ventus ウェントス
| 5 | event
|
- alters the base arte Phoenix Rush into a wind-elemental variation
- learned after obtaining the "Ventus" valuable (event)
- this skill will not carry over into a New Game +
|
Ignis イグニス
| 5 | event
|
- alters the base arte Havoc Strike into a fire-elemental variation
- learned after obtaining the "Ignis" valuable (event)
- this skill will not carry over into a New Game +
|
Tenebrae テネブラエ
| 5 | event
|
- alters the base arte Demon Fang into a dark-elemental variation
- learned after obtaining the "Tenebrae" valuable (event)
- this skill will not carry over into a New Game +
|
Glacies グラキエス
| 5 | event
|
- alters the base arte Blade Fury into an ice-elemental variation
- learned after obtaining the "Glacies" valuable (event)
- this skill will not carry over into a New Game +
|
Tonitrus トニトルス
| 5 | event
|
- alters the base arte Ravaging Tiger into a lightning-elemental variation
- learned after obtaining the "Tonitrus" valuable (event)
- this skill will not carry over into a New Game +
|
Solum ソルム
| 5 | event
|
- alters the base arte Fiend Fusion into an earth-elemental variation
- learned after obtaining the "Solum" valuable (event)
- this skill will not carry over into a New Game +
|
Lumen ルーメン
| 5 | event
|
- alters the base arte Savage Reaper into a light-elemental variation
- learned after obtaining the "Lumen" valuable (event)
- this skill will not carry over into a New Game +
|
Aqua アクア
| 5 | event
|
- alters the base arte Raining Fangs into a water-elemental variation
- learned after obtaining the "Aqua" valuable (event)
- this skill will not carry over into a New Game +
|