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Aselia Wiki

The following is a list of status effects in Tales of Xillia 2.

Magical Ailments (状態変化 - Joutai Henka)[]

Magical ailments are inflicted on targets according to the element attached to the currently equipped weapon or used arte. They are of limited duration, can have that duration decreased through certain actions, and disappear at the end of battle.

Icon Name Element Effects
Burn
炎上
Enjou
Fire
  • the affected unit takes damage equal to 1.5% of their max HP every 0.5 seconds
    • enemies have different damage values
  • effect lasts 20 seconds
  • effect duration can be decreased by using Free Run
Skillseal
スキル封印
Skill Fuuin
Water
  • prevents the effects of skills
  • effect lasts 20 seconds
  • effect duration can be decreased by guarding
Paralysis
麻痺
Mahi
Wind
  • 30% chance to be staggered when trying to attack
  • effect lasts 10 seconds
  • effect duration can be decreased by waiting in place
Petrify
石化
Sekka
Earth
  • prevents all movement and actions
  • effect lasts 3 seconds
  • effect duration can be decreased by pressing any button rapidly
Confusion
チャーム
Charm
Light
  • prevents control of the character
  • the character begins attacking without distinguishing between ally or enemy
  • damage dealt by the affected unit is reduced to 1/3
  • effect lasts 10 seconds
  • effect duration can be decreased by pressing any button rapidly
Poison

Doku
Dark
  • the affected unit takes damage equal to 1.5% of their max HP every 0.5 seconds
    • enemies have different damage values
  • effect lasts 20 seconds
  • effect duration can be decreased by waiting in place
Bleeding
出血
Shukketsu
Slash
  • decreases own HP by 3% of max value each time the afflicted character attacks
    • enemies have different damage values
  • effect lasts 10 seconds
  • effect duration can be decreased by waiting in place
Weakness
破壊
Hakai
"Break"
Strike
  • inflicts Guard Break on any attack received while guarding
  • effect lasts 10 seconds
  • effect duration can be decreased by using Front Step and Backstep
Nausea
鈍化
Donka
Shot
  • prevents the chaining of artes
  • effect lasts 10 seconds
  • effect duration can be decreased by performing the action Taunt

Special Status Changes ( 特殊な状態変化)[]

Icon Name Effects
- KO
戦闘不能
Sentou Funou
"Unable to Battle"
  • prevents all movement and actions
  • inflicted by current HP being decreased to 0
  • causes a game over if all party members are afflicted by this
  • persists at the end of battle and requires being cured by revival spells or effects
- Stun
気絶
Kizetsu
  • prevents all movement and actions
  • inflicted by certain attacks
  • effect lasts 3 seconds
  • cured by being attacked
  • effect duration can be decreased by pressing any button rapidly
- Instant KO
即死
Sokushi
  • inflicts KO regardless of remaining HP
Auto-Resurrect
自動復活
  • automatically resurrects a unit when they are KOed
  • effect lasts until triggered
Status Change Prevention
状態変化予防
  • temporarily prevents adverse status changes from being afflicted on the affected unit

Status Increases and Decreases[]

Icon Name Effects
P. ATK Change
物理攻撃力変化
  • temporarily increases or decreases affected unit's P. ATK
P. DEF Change
物理防御力変化
  • temporarily increases or decreases affected unit's P. DEF
A. ATK Change
魔法攻撃力変化
  • temporarily increases or decreases affected unit's A. ATK
A. DEF Change
魔法防御力変化
  • temporarily increases or decreases affected unit's A. DEF
Movement Speed Change
移動速度変化
  • temporarily increases or decreases affected unit's movement speed

Other Ailments[]

Name Effects
Curse
呪い
Noroi
  • periodically decreases HP and inflicts Stun
  • cannot be cured through normal means
Time Stop
時間停止
Jikanteido
  • prevents all movement and actions for a fixed period of time