The following is a list of end-game bonuses that can be carried into a new consecutive playthrough in Tales of the Abyss. Instead of using Gald, all options are purchased with Grade, which is obtained or lost at the end of battle, based on performance.
Option Name
Purchase Price (Grade)
Function
Increase Over Limit
450
Increase the speed at which the Over Limit gauge fills up.
Play Time
10
Inherit game play time.
20 Items
400
Possess up to 20 of each item.
Gald
1000
Inherit Gald in possession.
Recipes
50
Inherit recipes in possession.
Cooking Ability
50
Inherit current cooking ability.
Titles
500
Inherit titles in possession.
Character Disc
10
Inherit information on the Character Disc.
Collector's Book
10
Inherit information in the Collector's Book.
World Map
10
Inherit town and dungeon information on the World Map.
Mini-Games
10
Inherit data from the mini-games.
Battle Info
10
Inherit data for encounters and maximum combos.
Artes
1000
Inherit Artes in possession.
Arte Usage
100
Inherit usage data for all Artes.
Increase HP
250
Start the game with maximum HP for all characters increased by 500.
Cannot be used with “Decrease HP.”
Decrease HP
10
Start the game with maximum HP for all characters decreased by 150.
Cannot be used with “Increase HP.”
Combos
50
Set earned regular exp. value to 1, and increase combo bonus.
Cannot be used with “1/2 Experience,” "2x Experience," or “10x Experience.”
1/2 Experience
10
Earn half the normal exp. in battle.
Cannot be used with “Combos,” "2x Experience," or “10x Experience.”
2x Experience
1000
Earn twice the normal exp. in battle.
Cannot be used with "Combos," “1/2 Experience,” or “10x Experience.”
10x Experience
3000
Earn 10 times the normal exp. in battle.
Cannot be used with "Combos," “1/2 Experience,” or "2x Experience."
Grade
100
Set grade bonuses and deductions to twice their normal value.