This article is based on information from Japanese-only media. The following content has not been released in the English language, so details are subject to change at any given time.
The following is a list of all artes available to Ange Serena in Tales of the Rays . Due to the mobile, online nature of the game, this page may not be complete due to limited edition items or items added in future releases. Upgrades to the artes are unlocked at the weapon shop in exchange for Anima Orbs of the corresponding arte type.
Jutsuwaza (術技 - "Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Arte Type
Casting Time (seconds)
CC Cost
Weapon
Kouhajin 光波刃
Paralysis
Light
165
1 /1
Shot
-
3
Dominion Dagger (★3) ドミニオンダガー (★3)
enables a chance to inflict Paralysis
cures the user of Paralysis
increases chance to inflict status ailments by 2%
increases stagger duration inflicted by 0.1 seconds
increases effectiveness of inflicted status ailments by 1 stage
increases chance to inflict status ailments by 6%
Senkoushou 閃光翔
Aerial
Light
230 (276)
1
Slash
-
4 (3)
Higo no Kami (★3) ヒゴノカミ (★3)
enables aerial use
increases damage dealt by 10%
increases Mirrage Gauge gain by 10%
increases damage dealt by 10%
decreases CC cost by 1
increases power to blow enemies away by 30%
Kuushuujin 空襲刃 (Diving Dragon)
Aerial
Light
275
1
Slash
-
4
Dress no Ohirome Ange (★5) ドレスのお披露目 アンジュ (★5)
alters into Gessen Shuutsuijin when used as the fifth or later action in a chain
Upgrades:
enables aerial use
decreases number of hits needed to break enemy Iron Stance by 2
increases Mirrage Gauge gain by 10%
decreases number of hits needed to break enemy Iron Stance by 2
increases Mirrage Gauge gain by 10%
increases stagger duration inflicted by 0.2 seconds
Shunjin Senretsuha 瞬迅閃烈破
-
Light
330 (363)
3
Slash
-
8
??? (★5) ご褒美ランチタイム アンジュ (★5)
alters into Kijin Senseppa when used as the fifth or later action in a chain
Upgrades:
prevents stagger if hit by a projectile during execution
increases damage dealt by 10%
increases activation invincibility duration by 0.17 seconds
increases Mirrage Gauge gain by 10%
increases activation invincibility duration by 0.17 seconds
when chained to a spell, prevents staggering and negates damage less than 1000 during that combo
Kouharenjin 光波連刃
Aerial
Light
345 (397)
3
Shot
-
6
Evil Hunter (★4) イビルハンター (★4)
enables aerial use
increases float power of last hit by 10%
increases float power of last hit by 10%
increases float power of last hit by 10%
decreases descent speed of floated enemies
increases damage dealt by 15%
Seikourin 聖煌輪
-
Light
350
2
Slash
-
5 (4)
??? (★5) 前世の導き アンジュ (★5)
increases master arte area of effect by 10%
increases area of effect by 10%
decreases CC cost by 1
increases area of effect by 10%
increases master arte area of effect by 10%
increases Mirrage Gauge gain by 20%
Ray レイ
Stand Up
Light
730 (876)
10
Spell
2.00
5
Divine Edge (★4) ディバインエッジ (★4)
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
hastens arte combo timing by 0.2 seconds
increases damage dealt by 10%
hastens arte combo timing by 0.2 seconds
multiplies casting speed by 2 during Critical Rage
Holy Cross ホーリークロス
Stand Up
Light
1035
6
Spell
4.40 (3.96)
8 (7)
Iyashi no Seijo Ange (★5) 癒しの聖女 アンジュ (★5)
alters into Sacred Cross when used as the fifth or later action in a chain
Upgrades:
increases casting speed by 5%
increases Mirrage Gauge gain by 10%
increases casting speed by 5%
decreases CC cost by 1
enables a 10% chance to decrease casting time to 1/4th
chance to automatically activate when damaged during casting
Heal ヒール
-
-
30 (Healing)
-
Spell
3.30 (2.97)
6 (5)
Gradius I (★3) グラディウス・I (★3)
heals a moderate amount of HP to one target party member
Upgrades:
increases casting speed by 5%
increases Mirrage Gauge gain by 10%
increases casting speed by 5%
decreases CC cost by 1
enables a 10% chance to decrease casting time to 1/4th
increases the amount of healed HP by 20%
Resurrection リザレクション (Revitalize)
-
-
50 (60) (Healing)
-
Spell
5.70 (5.42)
8
Rondel (★4) ロンデル (★4)
heals a large amount of HP to all party members within the moderate radius
Upgrades:
increases the amount of healed HP by 10%
increases area of effect by 10%
increases the amount of healed HP by 10%
increases casting speed by 5%
increases area of effect by 10%
multiplies casting speed by 2 during Critical Rage
Higi (秘技 - "Master Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Casting Time (seconds)
CC Cost
Requirements
Gessen Shuutsuijin 月閃襲追刃
Stand UpAerial
Light
1075
4
-
14
use Kuushuujin as the fifth or later action in a chain
Kijin Senseppa 帰刃閃摂破
Stand Up
Light
1105 (1216)
10
-
16
Saints Marching セインツマーチング
Stand Up
Light
700
4 /9
2.00
15 (14)
Sacred Cross セイクリッドクロス
Stand Up
Light
1505
10
4.40 (3.96)
18 (17)
use Holy Cross as the fifth or later action in a chain
Makyougi (魔鏡技 - "Mirrage Artes") [ ]
Arte Name
Type
Enabled Effects
Elemental Attributes
Power
Max Hits
MG Cost
Mirrage
Tenshou Kouhajin 天翔光波刃
Reward
Knockdown
Light
700
8
100
??? ナーオスの聖女
increases Mirrage Ratio by 5%
heals 10% of max HP to self
increases stagger duration inflicted by 0.1 seconds
heals 10% of max HP to self
increases Mirrage Ratio by 5%
Kouyoku Shitensen 紅翼熾天閃
Normal
Knockdown
Light
1345
7
100
??? 前世の巡り合わせ
Auto Activation: spend 90 seconds in battle, decreases to 45 seconds at max limit break
Upgrades:
increases Mirrage Ratio by 5~8%
heals 10~15% of max HP to self
increases stagger duration inflicted by 0.1~0.15 seconds
heals 10~15% of max HP to self
increases Mirrage Ratio by 5~8%
Chouyoku Shitenshou 蝶翼紙天照
Seasonal
Knockdown Paralysis
Light
1034 (1344)
11
80
??? 春風に誘われて
Auto Activation: spend 200 CC, decreases to 140 CC at max limit break
Upgrades:
increases damage dealt by 10~15%
increases Mirrage Ratio by 5~8%
increases Mirrage Ratio by 5~8%
increases Mirrage Ratio by 5~8%
increases damage dealt by 10~15%
Crossover Makyougi (クロスオーバー魔鏡技 - "Crossover Mirrage Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Partner
MG Cost
Mirrage
Dead-On Strategy デッドオン・ストラテジー
?
Water Light
1230 (1783)
10
Rowen J. Ilbert
100
??? 戦場の支配者
Auto Activation: combo exceeds 100 hits or more, decreases to 50 hits at max limit break
Upgrades:
increases damage dealt by 10~15%
increases Mirrage Ratio by 5~8%
increases damage dealt by 10~15%
increases Mirrage Ratio by 5~8%
increases damage dealt by 10~15%
References [ ]