This article is based on information from Japanese-only media. The following content has not been released in the English language, so details are subject to change at any given time.
The following is a list of all artes available to Gauche in Tales of the Rays . Due to the mobile, online nature of the game, this page may not be complete due to limited edition items or items added in future releases. Upgrades to the artes are unlocked at the weapon shop in exchange for Anima Orbs of the corresponding arte type.
Jutsuwaza (術技 - "Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Arte Type
Casting Time (seconds)
CC Cost
Weapon
Tiny Stamp タイニースタンプ
-
-
215 (247)
3
Bash
-
3
Rouge Slice (★3) ルージュスライス (★3)
decreases number of hits needed to break enemy Iron Stance by 2
increases stagger duration inflicted by 0.1 seconds
decreases number of hits needed to break enemy Iron Stance by 2
increases stagger duration inflicted by 0.1 seconds
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 15%
Sleepy Thrust スリーピィスラスト
-
-
290 (363)
1
Slash
-
4
Gauche Sword (★4) ゴーシュソード (★4)
increases stagger duration inflicted by 0.1 seconds
increases movement distance by 15%
increases damage dealt by 10%
prevents stagger if hit by a projectile during execution
increases movement distance by 15%
increases damage dealt by 15%
Aer Ride エアライド (Aer Light)
Aerial
Fire
290 (348)
2 /1
Shot
-
4 (3)
Light Royal (★3) ライトロイヤル (★3)
enables aerial use
increases damage dealt by 10%
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 10%
decreases CC cost by 1
increases Mirrage Gauge gain by 20%
Pierce Shot ピアスショット (Piercing Shot)
-
Fire Earth
355 (380)
1
Shot
-
6
??? (★4) エクスバゼラード (★4)
when chained to a spell, prevents staggering and negates damage less than 500 during that combo
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
when chained to a spell, prevents staggering and negates damage less than 500 during that combo
increases knockback power by 30%
God Erase ゴッドイレイズ (Heaven Erase)
-
Fire
420 (546)
4
Slash
-
7
??? (★5) 厳格な護衛者 ゴーシュ (★5)
alters into God Vanish when used as the sixth or later action in a chain
Upgrades:
increases damage dealt by 10%
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 10%
increases Mirrage Gauge gain by 10%
increases damage dealt by 10%
increases Mirrage Gauge gain by 20%
Eruption イラプション
Stand Up
Fire Earth
660 (792)
4
Spell
2.80 (2.52)
6
Earth Blaze (★4) アースブレイズ (★4)
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
hastens arte combo timing by 0.2 seconds
increases damage dealt by 10%
hastens arte combo timing by 0.2 seconds
increases casting speed by 10%
First Aid ファーストエイド
HP Recovery
-
15 (20)
-
Spell
1.70 (1.53)
4
Seeker Tras (★3) シカートラス (★3)
heals a small amount of HP to target party member
Upgrades:
increases the amount of healed HP by 10%
heals HP to self by 20% of the full effect
increases the amount of healed HP by 10%
heals HP to self by 20% of the full effect
increases the amount of healed HP by 10%
increases casting speed by 10%
Higi (秘技 - "Master Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Casting Time (seconds)
CC Cost
Requirements
God Vanish ゴッドヴァニッシュ
Stand Up
Fire
1155 (1502)
7
-
17
use God Erase as the sixth or later action in a chain
Makyougi (魔鏡技 - "Mirrage Artes") [ ]
Arte Name
Type
Enabled Effects
Elemental Attributes
Power
Max Hits
MG Cost
Mirrage
Rising Piercer ライジングピアッサー
Reward
?
Fire
700
8
100
??? 海凶の爪 赤髪の少女
increases Mirrage Ratio by 5%
heals 10% of max HP to self
increases stagger duration inflicted by 0.1 seconds
heals 10% of max HP to self
increases Mirrage Ratio by 5%
Sleepy Fall スリーピイフォール
Normal
Knockdown Stun
Fire
1275 (1849)
13
100
??? 復讐に燃える紅き刃
Auto Activation: trigger Just! input 20 times, decreases to 12 inputs at max limit break
Upgrades:
increases damage dealt by 10~15%
increases stagger duration inflicted by 0.1~0.15 seconds
increases damage dealt by 10~15%
increases stagger duration inflicted by 0.1~0.15 seconds
increases damage dealt by 10~15%
References [ ]