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This article is based on information from Japanese-only media.
The following content has not been released in the English language, so details are subject to change at any given time.
Sougo Icon (TotR).png

The following is a list of all artes available to Sougo Okita in Tales of the Rays. Due to the mobile, online nature of the game, this page may not be complete due to limited edition items or items added in future releases. Upgrades to the artes are unlocked at the weapon shop in exchange for Anima Orbs of the corresponding arte type.

Jutsuwaza (術技 - "Artes")

Arte Name Enabled Effects Elemental Attributes Power Max Hits Arte Type Casting Time (seconds) CC Cost Weapon
Sokodaa!
そこだァ!
- Light 195
(254)
1 Slash - 3 Piko Piko Hammer (★3)
ピコピコハンマー (★3)
  • Upgrades:
  1. increases damage dealt by 10%
  2. increases stagger duration inflicted by 0.1 seconds
  3. increases damage dealt by 10%
  4. increases Mirrage Gauge gain by 10%
  5. increases damage dealt by 10%
  6. increases Mirrage Gauge gain by 20%
Kegasuruzei
ケガするぜィ
- Fire 225
(248)
1/1 Shot - 4 Okita no Bazooka (★3)
沖田のバズーカ (★3)
"Okita's Bazooka (★3)"
  • Upgrades:
  1. decreases number of hits needed to break enemy Iron Stance by 2
  2. increases damage dealt by 10%
  3. decreases number of hits needed to break enemy Iron Stance by 2
  4. decreases descent speed of floated enemies
  5. decreases number of hits needed to break enemy Iron Stance by 2
  6. increases Mirrage Gauge gain by 20%
Sorasoraa!
そらそらァ!
- - 270
(297)
3/8 Slash - 4 Excalibur-seijin Maganagi (★4)
エクスカリバー星人・マガナギ (★4)
"Maganagi the Alien from Excalibur (★4)"
  • Upgrades:
  1. prevents stagger if hit by a projectile during execution
  2. increases damage dealt by 10%
  3. increases activation invincibility duration by 0.17 seconds
  4. increases Mirrage Gauge gain by 10%
  5. increases activation invincibility duration by 0.17 seconds
  6. increases Critical by 2
Ii Nagamedaa
いい眺めだァ
- Wind 345
(380)
5 Shot - 5 Okita no Katana (★4)
沖田の刀 (★4)
"Okita's Sword (★4)"
  • Upgrades:
  1. prevents stagger if hit by a projectile during execution
  2. increases damage dealt by 10%
  3. increases activation invincibility duration by 0.17 seconds
  4. increases Mirrage Gauge gain by 10%
  5. increases activation invincibility duration by 0.17 seconds
  6. increases stagger duration inflicted by 0.2 seconds
Oseeyo
遅えよ
- Wind 350
(385)
5 Slash - 7 Kiku-ichimonji RX-78 (★4)
菊一文字RX-78 (★4)
  • Upgrades:
  1. prevents stagger if hit by a projectile during execution
  2. increases damage dealt by 10%
  3. increases activation invincibility duration by 0.17 seconds
  4. increases Mirrage Gauge gain by 20%
  5. increases activation invincibility duration by 0.17 seconds
  6. increases stagger duration inflicted by 0.2 seconds
Kuraina
くらいなッ
- Fire 400
(440)
1/1 Shot - 6 Shinsengumi Ichibantai Taichou
Okita Sougo (★5)

真選組一番隊隊長 沖田総悟 (★5)
"Shinsengumi First Division Captain
Sougo Okita (★5)"
  • alters into Goumon no Jikan no Hajimaridaa when used as the sixth or later action in a chain
  • Upgrades:
  1. decreases number of hits needed to break enemy Iron Stance by 2
  2. increases damage dealt by 10%
  3. decreases number of hits needed to break enemy Iron Stance by 2
  4. decreases descent speed of floated enemies
  5. decreases number of hits needed to break enemy Iron Stance by 2
  6. increases area of effect by 20%

Higi (秘技 - "Master Artes")

Arte Name Enabled Effects Elemental Attributes Power Max Hits Casting Time (seconds) CC Cost Requirements
Goumon no Jikan no Hajimaridaa
拷問の時間の始まりだァ
- Fire 1160
(1276)
4/1 - 16
  • use Kuraina as the sixth or later action in a chain

Makyougi (魔鏡技 - "Mirrage Artes")

Arte Name Type Enabled Effects Elemental Attributes Power Max Hits MG Cost Mirrage
Zankuujin Mujinshou
斬空刃無塵ショウ
Normal Knockdown Fire 959
(1248)
29 90 Shukusei no Koku
粛清の刻
"Time of the Purge"
  • temporarily increases all party members' movement speed
  • Auto Activation: stunlock the enemies for 30 seconds or more, decreases to 15 seconds at max limit break
  • Upgrades:
  1. increases damage dealt by 10~15%
  2. increases duration of effect by 5~8 seconds
  3. increases damage dealt by 10~15%
  4. increases duration of effect by 5~8 seconds
  5. increases damage dealt by 10~15%

References


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