This article is based on information from Japanese-only media. The following content has not been released in the English language, so details are subject to change at any given time.
The following is a list of all artes available to Zephyr in Tales of the Rays . Due to the mobile, online nature of the game, this page may not be complete due to limited edition items or items added in future releases. Upgrades to the artes are unlocked at the weapon shop in exchange for Anima Orbs of the corresponding arte type.
Jutsuwaza (術技 - "Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Arte Type
Casting Time (seconds)
CC Cost
Weapon
Garyoukuuha 臥龍空破 (Dragon Shot)
Stand Up
-
290
2
Bash
-
3
Aragai no Ken (★3) アラガイノ拳 (★3)
prevents stagger if hit by a projectile during execution
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 10%
increases area of effect by 20%
Gahou 牙砲 (Fang Blast)
Knockdown
-
305 (336)
2
Bash
-
3
Kijintekken (★3) 機神鉄拳 (★3)
this item is equipped by default
Upgrades:
increases damage dealt by 10%
increases activation invincibility duration by 0.17 seconds
decreases number of hits needed to break enemy Iron Stance by 2
increases activation invincibility duration by 0.17 seconds
increases Critical by 1
increases Mirrage Gauge gain by 20%
Fuujinken 風神拳 (Hurricane Punch)
Stand Up
Wind
290
1
Bash
-
4
Karasu Issen (★4) 鴉一閃 (★4)
this item is available via the event shop
Upgrades:
increases stagger duration inflicted by 0.1 seconds
increases Mirrage Gauge gain by 10%
increases area of effect by 10%
increases Mirrage Gauge gain by 10%
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 30% against downed enemies
Rengadan 連牙弾 (Talon Storm)
Knockdown
-
380
3
Bash
-
4
Kaihou no Ken (★3) 解放ノ拳 (★3)
increases activation invincibility duration by 0.17 seconds
prevents stagger if hit by a projectile during execution
increases activation invincibility duration by 0.17 seconds
decreases number of hits needed to break enemy Iron Stance by 2
increases activation invincibility duration by 0.17 seconds
increases activation invincibility duration by 0.25 seconds
Chiretsuken 地烈拳 (Tectonic Punch)
KnockdownAerial
Earth
515 (618)
2
Bash
-
5
Sakugan no Ken (★4) 削岩ノ拳 (★4)
enables aerial use
increases damage dealt by 10%
increases damage dealt by 15% against downed enemies
increases damage dealt by 10%
increases Critical by 1
increases damage dealt by 30% against downed enemies
Gurenken 紅蓮拳 (Hell Fire Punch)
-
Fire
540 (648)
2
Bash
-
7
<Kurenai no Karasu> Shidousha Zilpha (★5) <紅の鴉>指導者 ジルファ (★5) "Crimson Crows Leader Zephyr (★5)"
alters into Gurenken Souda when used as the sixth or later action in a chain
Upgrades:
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 10%
decreases number of hits needed to break enemy Iron Stance by 2
increases damage dealt by 10%
decreases number of hits needed to break enemy Iron Stance by 2
increases stagger duration inflicted by 0.2 seconds
Raijinken 雷神拳 (Thunder Punch)
-
Wind
720 (864)
2
Bash
-
7
Raigou no Ken (★4) 雷轟ノ拳 (★4)
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 10%
increases activation invincibility duration by 0.17 seconds
increases Critical by 1
enables linking to a normal attack once per chain
Higi (秘技 - "Master Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Casting Time (seconds)
CC Cost
Requirements
Gurenken Souda 紅蓮拳・双打
Stand Up
Fire
1350 (1620)
5
-
17
use Gurenken as the sixth or later action in a chain
Makyougi (魔鏡技 - "Mirrage Artes") [ ]
Arte Name
Type
Enabled Effects
Elemental Attributes
Power
Max Hits
MG Cost
Mirrage
Hakai no Ichigeki Kou 破壊の一撃・紅
Reward
Knockdown
Fire
? (975)
3
100
Calaglia no Toushi カラグリアの闘士 "Fighter of Calaglia"
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 10%
increases stagger duration inflicted by 0.1 seconds
increases damage dealt by 10%
Zetsu Raijinken 絶・雷神拳 (Exquisite Thunder Punch)
Normal
?
Wind
1370
8
100
Kyoujou kara no Shuugeki 橋上からの襲撃
Auto Activation: trigger Just! input 20 times, decreases to 12 inputs at max limit break
Upgrades:
increases Mirrage Ratio by 5~8%
heals 10~5% of max HP to self
increases stagger duration inflicted by 0.1~0.15 seconds
heals 10~15% of max HP to self
increases Mirrage Ratio by 5~8%
Crossover Makyougi (クロスオーバー魔鏡技 - "Crossover Mirrage Artes") [ ]
Arte Name
Enabled Effects
Elemental Attributes
Power
Max Hits
Partner
MG Cost
Mirrage
Kouarou Gourai 紅鴉狼・轟雷
Knockdown
Water Wind
1230 (1783)
6
Law
100
??? 預けた背中
Auto Activation: combo exceeds 100 hits or more, decreases to 50 hits at max limit break
Upgrades:
increases damage dealt by 10~15%
increases Mirrage Ratio by 5~8%
increases damage dealt by 10~15%
increases Mirrage Ratio by 5~8%
increases damage dealt by 10~15%