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Triple Ray Thrust (リミュエレイヤー Rimyuereiyaa?, "Rimue Layer") is the final Technical version of Ray Thrust that Colette Brunel can learn in Tales of Symphonia.

Arte Description and History[]

Colette throws three chakrams that fly into the distance. As opposed to its Strike counterpart, Triple Ray Satellite, this arte has longer range and the possibility to hit several enemies. Due to the fact that Colette's stat dispersion and moveset is more fitting of that of a spellcaster, Triple Ray Thrust is usually preferred because it allows Colette to attack from a distance, whereas a spellcaster generally tries to stay in relation to the opponents. However, Triple Ray Satellite is able to attack enemies from three different locations before Colette's range, making it almost even.


Original Titles

Crossover Titles

Fan-Translated Names[]

In-Game Descriptions and Battle Quotes[]

Tales of Symphonia[]

Japanese Description: 前方に複数のチャクラムを投げつける奥義
Localized Description: "Lv. 3 Sp. Attack: throw multiple chakrams at the enemy."

Tales of Symphonia: Dawn of the New World[]

Japanese Description: 前方に複数のチャクラムを投げつける奥義
Localized Description: "Arcane: Throw multiple chakrams at the enemy."

Tales of the Rays[]

Japanese Description: 貫通する光の刃をチャクラム状にして3方向に飛ばす
Localized Description: "An arte that releases piercing light-blade chakrams in three directions."